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Showing content with the highest reputation since 11/18/2024 in all areas
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17th September 2024: @Gatchapod Retired from Game Admin. 12th November 2024: @ItsMarmite Stepped down from Community Manager and is now a mentor. @Meow19 Retired from Game Admin.4 points
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Hello! I'm Nejihalo98, or crucifixis on discord. I play a variety of characters, don't have a "static" yet, as I like to make a character for each department. I'll be happy to list them all if anyone would like, but I usually play Lykaon Caelum (secoff) Viktor Asimov (roboticist) Two-Coins (cargo tech and hopefully QM one day), or Cassiopeia Brightwing (Medical/Surgeon). Writing is my favorite hobby, though I'm still getting used to roleplaying the SS13 way, I've been roleplaying in various locations online and off for roughly 8 years and slowly improving throughout. AI has so far been one of my favorite roles, if you ever see the AI with H.A.M. in their name, that's me! Feel free to chat with me if I'm not busy on station, RPing is my favorite part aside from trying to figure out how to do some of the more wacky stuff on here. I'm an American 20-something who's terminally online, and SS13 has been my latest obsession! I'll usually play a couple rounds, take a break for a few hours, then come back for more. Most of the time I'm just trying to get better at doing whichever job I have signed up for, and chatting/RPing with others along the way. Even though I'll still likely make mistakes as I'm still learning (esp in Medical), I'm always willing to improve and learn from my mistakes. I look forward to continuing to make memorable RP experiences with you all!3 points
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29th November 2024: - @Burza and @Contra promoted to Head Coder. - @SteelSlayer and @S34N are stepping down from Head Coder, however they will remain in the position until Burzah and Contra are up to speed with their new role.3 points
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Name: Viktor Asimov Age: 36 Gender: Male Date of Birth (YYYY/MM/DD): 2532/01/22 Birthplace: Novomirsk, Belastrav, Cygni Sector Race: Human Blood Type: O+ General Occupational Role(s): Roboticist Biography: Viktor was born to Pyotr and Anna Asimov on January 22nd, 2532 in the State Clinical Hospital of Novomirsk, located on Belastrav. During his childhood, he was a model Soviet child and was fascinated by the IPCs who surrounded him in abundance on Belastrav. This fascination was further intensified by the ancient Solar science fiction stories his parents would read to him as bedtime stories. He fell in love with the works of notable ancient authors like Isaac Asimov, Philip K. Dick, H.G. Wells, and Arthur C. Clarke. He was driven to study machines and robotics at the Soviet State Institute for Robotics and Technical Cybernetics on Belastrav, where he graduated with high honors. After obtaining his Bachelors of Science in Robotics, he left Belastrav to study for his Masters at the New Canaan Institute of Technology in 2554. Viktor remained on New Canaan for four years after obtaining his Masters, where he primarily worked as a Mechatronic Engineer Assistant under the synthetics who dwell on New Canaan, though this position was far less glamorous and fulfilling than Viktor would have hoped. It wasn't what he had imagined at all from the stories he read or the notable roboticists he had heard about who pushed boundaries and broke new ground in the field. It seemed to him that the synthetics of New Canaan were subtly discriminating against him, whether due to his USSP background or simply the fact that he was an organic lifeform, he wasn't sure. Though all the same they treated him as an incompetent, if well-meaning, maintenance assistant moreso than a capable colleague. He fell into a quiet despair over this, and turned to alcoholism to quell the turmoil brewing inside of him, which only worsened his image in the eyes of his synthetic counterparts. During a particularly nasty binge, he attempted to take his life by ingesting large quantities of Synthanol, and left instructions for his colleagues to remove his brain during the autopsy and convert him into a cyborg so that they might finally see him for the bright mind that he is. Despite his wishes, the synthetics who worked with him took a more pragmatic approach to this act, and instead replaced his failing liver with a cybernetic one. Once he was revived, mostly as practice for the Mediborgs on New Canaan, he was sent back to work with a cold indifference. This caused Viktor to finally snap, and a day later he simply left New Canaan without a word to anyone. His colleagues didn't notice his disappearance for days. By the time they had realized his absence, a replacement was already assigned. He wandered for six years among the Independent colonies where they would not mind that he was former-USSP, though his work during this time was largely the same as on New Canaan. With few opportunities for new discoveries in the field of Robotics among the Independent planets and stations, he was once again relegated to maintaining aging and outdated IPCs, cyborgs, and various other synthetic lifeforms. This stint left him bitter and resentful towards the circumstances life had led him through, and he was pining for another new opportunity to fulfill his potential. During another binge, he met a representative for Nanotrasen in 2567 through a chance encounter at a hole-in-the-wall dive bar. The representative saw his potential and his drive to truly build upon his knowledge and skills, despite his haggard appearance and obvious bitter attitude towards his line of work. In an opportunistic move disguised as a sympathetic gesture, the NT rep offered him a position as a Roboticist on the various research stations in the Epsilon-Eridani sector. With a heavy sigh, he reluctantly agreed, expecting more boring maintenance work that he had become so accustomed to. Viktor had been pleasantly surprised by the cutting-edge technology of Nanotrasen's research stations, a much-needed change of pace from the lackluster stations of Independent systems or the Synthetic-dominated facilities of New Canaan. For the first time since he was a child, he was excited about this opportunity to finally do some good work for the field of Robotics as a whole. Qualifications: Masters of Science in Robotics, awarded at the New Canaan Institute of Technology SRMAC License (Synthetic Repair, Maintenance, and Construction) Canaan Biomechanical Surgery Certification of Excellence APLU Construction & Application Certification Implant & Alternative Neural Interface Application Assessment [94/100] Basic Station Maintenance Assessment [55/100] Advanced Computer Science Assessment [66/100] Advanced Lathe Development & Usage Assessment [85/100] Nanotrasen General SOP Assessment [71/100] (Retried x2) Nanotrasen Science SOP Assessment [83/100] Employment Records: Mechatronic Engineer Assistant (New Canaan) [2558-2561] Freelance Biomechanical Engineer (Various Independent colonies) [2561-2567] Roboticist (Nanotrasen; Epsilon-Eridani Sector) [2567-Present] Security Records: [SECURITY OR COMMAND CLEARANCE REQUIRED TO ACCESS] Medical Records: [MEDICAL CLEARANCE REQUIRED TO ACCESS] Description: Viktor Asimov stands at 185.4cm (6'1") in height, and weighs approx. 140lbs, he is underweight and thin in physique. Viktor has naturally bright red hair, styled in a standard Nanotrasen regulation haircut. Viktor also has a full beard of the same color, that they keep neatly trimmed. He keeps a well-maintained appearance when possible. He has bright blue eyes, though they are rarely noticeable under his Diagnostic HUD or welding goggles. His attire consists of a standard Roboticist jumpsuit adorned with a black tie, Science armband, and a Nanotrasen pin; a white labcoat; black shoes; a Robotics beret; and either a Diagnostic HUD or welding goggles on his face, depending on the task he is currently performing. He also has a Heart tattoo on his right shoulder. Personnel Photo (Appearance text): Depicts Viktor Asimov at his station in Robotics with two completed cyborg frames and three robotic brains, ready for the finishing touches.2 points
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Randomly felt like writing one of these. I'm TravisAngels, more commonly known on discord as General. I have around 2000 crew hours? Somewhere around there, probably a bunch more on ghost. Characters I'm known for, I'm not suuuper popular but I figure a few people know me: Old main, Nickolas Sholl. (around like, 1500 crew hours?) Current main, Sols Ekko. (around like 200 crew hours at this point? rest of the hours go into throwaway characters or AI ) You may also know me under a few AI names. Mechanical Bird, KittKatt, Xiao, SD-H (current name). I really enjoy playing AI. There's probably more but I forget most of them as sometimes I pick random names. I started playing back in August 2021, got introduced to the game because of being bored during COVID. I try to say I attempt roleplay, but I'm not the best at it, I've always been better at the combat/antag-focused sections of the game. I'm not a perfect person, I do make mistakes, I do fuck up, but I never do it on purpose. Thanks for having me.2 points
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Name: Two-Coins Age: 30 Gender: Male Date of Birth (YYYY/MM/DD): 2538/03/24 Birthplace: Moghes, Uuosa-Eso System Race: Unathi Blood Type: AB- General Occupational Role(s): Cargo Technician Quartermaster Biography: Two-Coins was spawned on Moghes in 2538 and during his childhood and adolescence, Two-Coins struggled with a sense of individuality and would rebel and cause conflict within his tribe as a means of distinguishing himself from his tribemates. This led to punitive measures from his elders and would breed in him a resentment for authority and anyone attempting to exert power or control over him. When his tribe was conquered in 2560, Two-Coins was given the choice to either assimilate with the conquering faction or be exiled and for Two-Coins, the choice was clear. No longer was he beholden to tribal or factional Unathi politics and squabbles, Two-Coins found himself wandering human colonies searching for his purpose. His wanderlust led him to eventually making his way to Luna, working as a Logistics Coordinator for the Trans-Solar Federation. During this employment is when Two-Coins earned his name, up to this point having been referred to as a standard TSF designation of LC-7463. During one particularly bothersome bureaucratic exchange between Two-Coins and a senior officer, he physically assaulted the officer over a missing payment of a measly two coins. Two-Coins rationalized as an opportunity to teach the officer a lesson about trying to stiff the Logistics department, a woefully common occurrence from senior staff on Luna. This act earned him ire from his superiors and respect from his colleagues, and he accepted his new name with pride. Following this incident, the TSF found reason to ship Two-Coins away from TSF space and to the welcoming arms and watchful eyes of Nanotrasen, to which Two-Coins has no strong opinions about. To him, it's merely the same kind of assignment, just under different management. At least the corporate world would be marginally less dangerous than the military, he assumed. Qualifications: SASVAB; Technical Specialization Basic Self-Defense Training Certificate of Proficiency in Galactic Common Federal Civil Servant Exam; [86/100] (Excelled in [Bureaucracy]) Nanotrasen General SOP Assessment: [52/100] (Retried x3) Nanotrasen Physical Performance Assessment: [77/100] Nanotrasen Supply SOP Assessment: [93/100] (Retried x5) Employment Records: Logistics Coordinator (Trans-Solar Federation; SAC-Central; Luna) [2561-2566] [REDACTED] [2566-2567] Cargo Technician (Nanotrasen; Epsilon-Eridani Sector) [2567-Current] Security Records: [SECURITY/COMMAND CLEARANCE REQUIRED TO ACCESS] Medical Records: [MEDICAL CLEARANCE REQUIRED TO ACCESS] Description: Two-Coins stands at 180.3cm (5'11") tall, and has a muscular physique. He is always seen wearing a Cargo (Delivery) uniform with a Cargo armband, work boots, Cargo Beret or Cap, cheap sunglasses and is always carrying at least one pack of DromedaryCo Red cigarettes. Two-Coins has green scales, with lime/yellow spines around his face and along the top of his head down to his lower back. His tail is smooth in comparison. His snout is sharp, the combination of his spines and snout indicate that his tribe, or clan, were at some point aquatic hunters. Personnel Photo: Depicts Two-Coins at his post in Supply on NSS Kerberos, enjoying a DromedaryCo Red1 point
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Basic Information Name: Boba Age: 26 Gender: Female Race: Slime Person Blood Type: Slime Jelly General Occupational Role(s): Cargo Technician Chef (Temporarily Suspended) Botanist (Temporarily Suspended) Janitor (Temporarily Suspended) Biography Born in the year 2542 on Xarxis V to unknown parents within a struggling village, Boba was orphaned during infanthood. Being too much to handle for most, she was never in the care of the same person for more than a few months at a time with it being decided that the child would be raised by the community as a whole. Everybody would pitch in and help with her needs, but this brought a general lack of supervision. As a result, Boba grew up learning the world through experience, and not by the guidance of her elders. She gained a reputation for being a troublemaker, and her constant need for adventure would get her into many, many tight situations. Her life's trajectory remained unchanged until the year 2551, when a catastrophic series of tropical storms hit the planet, destroying thousands of villages on the surface. Hers was one such village that got destroyed; she can barely remember the event, but from what little she knows, a NT relief party found her within the rubble, her tribe having migrated elsewhere without finding her. Fearing the worst for Boba if she stayed behind, it was then decided that she would be brought off world aboard the NSS Andromeda, where she was placed into the care of the station's Quartermaster, ██████████, up until his eventual arrest in 2564. Following some behavioural issues and criminal charges being pressed upon her, Boba was transferred onto the NSS Cyberiad, where she remains in employment to this day. Qualifications Diploma of Culinary Skills - Revoked following discovery of forged documents Nanotrasen First Aid Training Course - Failed Basic Fire Safety Training - Failed [Clearance: Medical] [Clearance: Security]1 point
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"Soldats of the Ostran people, Do not let those who had forsaken us hold dominion over this world. The destiny which is embedded in all of you, children of all mankind, to die in the line of a Soldat's honor . Let it be known that our blood will be buried under the foundation of our children's new home, those next in line to take our place, Let it be known that their fathers, uncles, brothers, All of us who sacrificed themselves in the name of Honor, Duty, and Mankind! Together, We will all charge at Noon!" Commadant Farsk II of Nordoune's speech of courage before the Ostran charge of The Etol Isle. Casualty: 50k/150k Ostran Soldats of Regiment Infanterie 195th, 67k/107k TSF Troopers of TSFPA Rendom Forces. Victory: Dominion of Ostra.1 point
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Most of you nerds probably didnt even notice enterteiment monitors, but everyone love sprite of wooden tv. There is only two of them and only on cyberiad. The idea is to add TV board for cargo autolathe. Then monitor console with board inside would require wire,glass and 5 wood before you can use screwdriver to finish it. Alternatively: instead of adding new item such as Tv board. It could be existing one such as enterteiment monitor itself inserted into monitor console. Then wire,5wood and screwdriver.1 point
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Im from Russia, 20 y.o., searching for friend to play SS13 together. Only Telegram (im hate discord) I plan to improve my language a little by playing on this server, as well as communicating with someone from another country1 point
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I'm also an arch user. Sadly it's not possible to run ss13 on Linux at this stage. Even if you were to get in game, wine doesn't have support for ie11, which various game features (most notably the chat) rely on. Even servers without that dependancy (bay, for example) have frequent crash issues. You'd be best off using a Windows VM with a gpu passthrough if you don't want windows running bare metal on your PC. I personally use a dual boot configuration, but I look forward to the day I can remove windows for good.1 point
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8th September 2024: Promoted to Game Admin: @Vanilor @CodeLyoko @lewc @dearmochi @Crazyhair @Komrad822 @LetX @Englishformula @FunnyMan35951 point
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if you are new here read the below posts in chronological order theres not as much as usual but i needed to refresh Atez, the lore so far Atez, the Second Saga Atez, the Third Age edit: nevermind all the previous posts are broken because i cleared my attachments and that fucked with the posts :( maybe ill create a super ultra post one day since i still have all the photos like the post and stuff1 point
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hello forum dwellers you know how this goes by now, there isnt as much as i would like on here since i haven't been playing as much but i thought since today is my anniversary of my birth ill get this out of the way and make the next one far later. press the heart button or leave a reaction plz this takes forever if you haven't seen previous instalments, view them here Atez, the lore so far. Atez, the Second Saga1 point
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Name: Xenith iteration 4200. Preferred Nickname: Xen Age: 30 Gender: Genderless Race: Grey Blood Type: AB+ General Occupational Role(s): Xen has been tested and cleared for employment in all departments except Engineering Biography: Xen was born February 5th 2537, on Mauna-B the sole clone of a well esteemed member of the Technocracy, Xenith 4199 who served as head of xenobiology and foreign ambassador. At this point in time NanoTrasen and the Technocracy had been in cooperation for nearly 2 decades and as such the previously encapsulated society of Grey was becoming more familiar and comfortable with the culture and capitalism of the broader Sol Gov. As the child of an ambassador Xen had the fortune of travelling alongside their father visiting various planets and stations throughout both SolGov and USSP space going so far as to attend the NT sponsored "Excellence through diversity!" program, a foreign exchange education program allowing young teens from all reaches of the universe to attend the last 4 years of their education at an NT college on Earth. By the time Xen returned to Mauna-B in their late teens it was apparent that like many of their peers they had no desire to remain planet side spending their life researching every little wiggle of bluespace and instead took the first opportunity to enlist with the Technocratic Fleet as a Mecha repair technician and pilot. Little of Xen's service records remain unredacted as far as NT can uncover through interviews Xen was involved in clean up operations, usually deploying to stations and outposts where the synthetic workforce had gone rouge. What records do exist state plainly that Xen had difficulties with their superiors, often disagreeing over uses of force and was reprimanded for insubordination several times before being dishonorably discharged after 4 years of service. Instead of returning home however Xen found themselves on Ahdomai following an invitation from Local Tajaran troublemaker Brak H'raza who Xen had befriended at school on earth. Through Brak's connections Xen was able to set up a lab in the attic of Brak's cousins bar in the Ahdomai capital making money hand over fist selling custom implants and improvised bluespace tech to the locals, earning the trust and friendship of a local street gang in the process. Unfortunately for Xen eventually a piece of tech purchased from their lab was discovered at the scene of a botched heist and traced back to them leading to an even more botched raid on Xen's lab in which a shootout (escalated by NT officers) occurred between several Tajaran bar patrons and NT security forces. When the smoke had settled Brak and Xen were arrested and charged with several counts of distributing unlicensed bluespace technology, distribution of narcotics, posession of illegal firearms, discharge of firearms, operating a bluespace jiggler without a license, public endangerment, and loitering. After a few days in prison Technocracy officials arrived to expedite Xen and 2 weeks later Xen first arrived at NT Employee Orientaion with a fully binding employment contract and a look of extreme displeasure in their face and has since worked on station about 2 years. Qualifications: Master Biomechanist Master Mech Pilot/Repair Tech Master Surgeon Qualified in Law and Forensics Certified Scientist Employment Records: Technocratic Expeditionary Fleet as Mech Technician and Pilot. 2557-2561 Self employed tech dealer 2561-2565 NSS CYBERIAD 2565-Present Security Records: Arrested for several illegal laboratory operations and weapons charges in the NT capital on Ahdomai. Expedited to Mauna-B before contracted to NSS Cyberiad Medical Records: DO NOT CONTACT WITH WATER. Requires Speech Implant [clean S.E if surgery unavailable] Personnel Photo (Appearance text): Xen stands about 5'2 slightly taller than most grey and somehow balder than most grey. Their eyes are a bright aqua color and they have a slightly bemused look in their face. White tattoos around both eyes Other Notes:1 point
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i'll be the voice of reason here and ask what the fuck you're talking about1 point
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Beat me to the punch on the thread, I see. Ill try and keep my points concise. When I asked around on discord the main two points for the change I saw were as follows: 1) It discourages detcurity via ensuring they only engage proper threats, lest they get jobanned/demoted. 2) The only alternative would be removal. For point 1), I see the logic, but I don't think it works out in practice. Not all rounds have HoS's like Moi, Malvor, Owen, Bubblegum, etc, who have the conviction to demote one of their own. Even if they do, they sometimes miss things, especially in hectic rounds. Admins are also not all-seeing, and these things aren't always ahelped. Even in my case, when I had plenty of hours on this server, didn't realize when I was illegitimately lethalled and I instead bitched in dchat (as god gamers do) for what I assumed was a valid, but dirty action. Now you can imagine it'd be even less likely for less experienced players to ahelp. Furthermore, even if it is ahelped and the detective is dealt with, the antag is often still dead or at the very least crippled from IB. While I personally don't mind a "ruined" antag round since there are always more, others feel more strongly on the matter. For point 2), I agree. Even though I'd prefer getting stunned over getting IB/broken leg, I don't think maintainers would even consider a revert to the previous stun/disabler-like version. I also don't think I could convince anyone of a second alternative, such as locking the revolver in a display case shift start that has to be unlocked via HoS/Warden, etc. And in the end, although I hate detective having a better lethal than anyone else in sec AND on roundstart, I'd prefer that over outright removal. That's what made me question even making a thread like this one, since what would be the point if the alternative is worse than the problem? Closing points: As it stands, detective has the best lethals in security, given it at roundstart, and can legally carry it at all times. They have more capacity to "ruin" an antag round, valid or invalid, than any other sec member. Currently I fear the detective more than any other sec member for their ability to end a run. But, even so, I'd prefer that over outright removal of the revolver.1 point
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For context we were talking about the levels of solanine in potatoes. And how much should be considered "safe to eat. Obviously there are a myriad of factors at play here. How you cook the potato. How it's processed. How much dry weight of said potato one would consume in one sitting. Whether we are even talking about dry weight or "wet" weight. General education about the dangers of green potatoes (causing people to not eat the dangerous portion containing the bulk of the solanine). It was a whole thing. We did find an exact answer. But you will never know it because you were out cold.0 points