Here's my thoughts on it.
The XO WOULD be a command position, HAVE the authority of the captain, EXCEPT where the captain has judged. Full access, full comms, full authority; except where executions or certain things require the captain himself (or acting captain).
The XO will likely be a boring job most of the time. But, when it rains, it pours. I accept that Paradise is NOT Colonial Marines, but I have played captain a few times where I really REALLY wished I had a second in command to handle some of the chaos.
Here's what I believe the benefits of that position will be:
- There's now clearly two commanding officers. Para is often chaos. This might help stabilize some of it.
- They share the load, and the responsibilities.
- Captain can attend executions more freely like he is supposed to.
- Can make an SoP that requires one of the two commanding officers to remain on the bridge at all times, with nuke disk under guard. If you have a really coked out captain that likes to walk everywhere, then the disk is always in a predictable place.
- Frees up the captain a bit to move about the station without carrying the disk on him at all times.
An XO would also make it reasonable to possibly consider whitelisting the captain, and requiring him to follow SoP. His presence will carry a lot more weight as a result. His word and orders would mean much more than it does now. To make a point, on CM (again, I accept that this is not CM, it's para, but hear me out), I walked into a room where there was trouble going on. The MPs had called me there. My presence alone carried a TON of weight, and immediately the issues quieted down. When I spoke, people intently listened, and the issue was de-escalated.
As for the HoP: they need to stay at their post, or be checking if cargo and service are operating properly. I wish we could expand this position a little bit more with background checks and such too so that there would be a bit more of a 'game' to people trying to transfer to other departments or claim they are someone else.
I really think this warrants some playtesting at least, to see what it would do in rounds. I intend to playtest an XO a few times, asking admins if I may promote someone, or they can be sent in an official manner from CC, to test the dynamics.