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Showing content with the highest reputation on 03/20/2017 in all areas

  1. I would like to propose a change that will drastically reduce the current issue of over population and further add a unique element to Paradise Station. The IC premise is this: As a means to counteract the NT monopoly on plasma development, the Human government have bought many of the Asteroids used for mining to colonize. The research patents are controlled by NT, but science installations, like the Cyberiad, must secure the raw minerals from their sister SolGov colonies. The colonies are left alone by the SWF and syndicate, and similar groups, but are under constant attack from asteroid creatures. The one linked to the Cyberiad is called the Roanoke, and is under the protection of federal marines, rather than NT ERTs. It trades raw minerals with the Cyberiad in exchange for research and genetics disks, food, and logistical aid. Unlike, the Cyberiad, it is (ICly) a permanent settlement and there is no transfer shutle, although in practice the marines can evacuate them via ferry. It has quarters for all of it's residents, a large number of whom will be miners. The miners are overseen by the Mining Foreman, whom also sees the trade with the Cyberiad's Quartermaster. Law and order is upheld by the Federal Marshall, whom is aided by serveral deputies. They have riot shotguns with limited ammo and police batons (in other words, no instastun.). The Marshall himself has an additional revolver and two disabler guns in his locker, as well as a forensic scanner. They also have tear gas and pepper spray. No bolas or flashes by default, though. They will follow "Colonial Regulations", which will, ideally, be distinct from Space Law. They should wear civilian-ish clothes with armbands/badges. 3 cells and an isolation room. Other miscellaneous jobs will include a Personnel Officer, Earth Liason, Maintenance techs, Doctors and Head Surgeon, and Supply Chief. The Colony as a whole is run by the Governor/Commander or whatever you guys want it to be, whom has a Fax machine capable of communicating with the Cyberiad's Captain. The Roanoke will spy on the Cyberiad's activities and report it to thier superiors, and vice versa. There a lot of room for this idea to be expanded on, but what do you think? Additional Clarifications: This will all be on the same server, with the intention of dispersing the population more evenly across the map. The Colony will be contained within the asteroid z level, likely just a remodeled and expanded mining outpost. The Mining area will no longer be a NT possession The Brig and Science outposts on the asteroid will be deleted and replaced with asteroid. Station Security will not have jurisdiction on the outpost or asteroid. It has its own laws and own police force. The Cyberiad will not staff any miners, and the mining dock will likely be used for exchanging the minerals for goods. To iterate it once more: The Roanoke is not another space station, it is an asteroid base that has sole legal claim to the asteroid. The Cyberiad has no holdings on the asteroid unless they renovate the derelict mining base.
    1 point
  2. Super robustness from being a former Colonial Marine too ? Welcome to Paradise
    1 point
  3. There's already a Preference which toggles OOC. I'm not sure I see the reason to have an automatic toggle to save you two clicks.
    1 point
  4. https://github.com/ParadiseSS13/Paradise/pull/6827 Resolves the above issue, thanks for reporting it
    1 point
  5. And you know, even violent objectives might be fun if the game encourages the more subtle approach than just simple beating someone with an e-sword to death. But I think it's cool to get more options. I like to assassinate, from time to time, but I can see a niche for those solutions. If we want to trully create a medium RP playerbase instead of "I'm unsure of whatever I RP or just robust". There is a very subtle difference here..
    1 point
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