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  1. https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure "Random searches are not permitted without express permission by either the Head of Security, Captain or Magistrate. However, searches are still permitted if there is reasonable suspicion of a crime" If you get express permission for a search, is it random? Genetics should be part of Science, and ONLY Science. Medical Doctors can handle cloning. Genetics is, and always has been, a job where people spend 95% of their time doing genetic research, and it is a farce to pretend otherwise. Having it split between two heads just means nobody looks in on what they're doing. They need clear accountability: which means having only ONE boss. Clearer SOP for security handling vamps/changelings (ie: when it is OK to execute them simply for being what they are) would be helpful. Civil disputes, xenoarch, etc should be removed from SOP, legal and otherwise, since they are unused. More generally, we shouldn't have things in SOP which are currently useless, and are only there in the hopes that they might possibly become useful one day, maybe. "Though it does not trigger Code Delta, Nuclear Operative Nuclear Operations should still be considered as a Code Delta situation" This is a typo? Or just terribly worded. "In the case of a Malfunctioning AI Unit, all Security personnel are required to drop whatever it is they are doing, and proceed to neutralize the AI Unit. Any relevant help from station personnel (such as Engineers or Scientists) is not to be turned down;" We no longer have malfunctioning AI units. We only have traitor AI units trying to activate doomsday devices. "In the case of an AI unit attempting to activate the doomsday device, ..." "In the case of Nuclear Operatives, defusing the bomb is not recommended. Security personnel are to escort all other personnel off-station;" Should probably be "attempting to defuse the bomb is not reccomended. If it cannot be spaced, evacuate the station by any means necessary." "Procedures are irrelevant" Any instance of this can be deleted. "Emergency Response Teams are not to be called without majority approval from Command;" Nobody follows this, ever. Scrap it? "Emergency Response Teams officially outrank anyone short of a Central Command Officer. Unless their actions are blatantly illegal and against the best interest of NanoTrasen, the station and its crew, their orders are to be followed above anyone else's" This treats ERTs as command authority. Most of the time, ERTs are essentially all-access grunts. Worth keeping, probably, to encourage ERT to take command of the situation... but I still feel like this misses how ERTs are actually played. "In the event that the NTV Charon is called, all personnel are to wrap up their current task and head to the Escape Lobby within, at most, five minutes before departure;" Nobody ever arrives 5 minutes early. Even a couple of minutes early is "early". Many people don't even arrive before the shuttle docks. "Promotion to Acting Head of Staff requires authorization by the Captain or Acting Captain;" I would add: "Acting heads of staff are to recieve the title of the position they are acting as. For example, someone acting as HoS should get the title 'Head of Security'. This ensures they are properly shown in the Command department on crew manifests." "In the case of a demotion, Civilian-level access is recommended. Alternatively, jobs such as Janitor or Clown may also be used;" Perhaps add: "Any Civilian so incompetent as to warrant demotion from the job of Civilian, is, with Captain's permission, to be terminated from NT employment entirely." "Personnel are to report to the Head of Personnel for dismissal/demotion. Failure to do so will lead to Security detaining them forcefully;" I would also add: "Heads of staff may help physically enforce demotions when necessary, including seizing department items from individuals being fired from their departments." Under "Causes for Demotion and Dismissal", I would add "use of department items in a way which substantially inhibits the productivity of the station overall, such as a clown covering the main hallway with slippery items, a geneticist smashing walls, or a HoP giving out access they shouldn't" "Deliberately opening Hazard Locks during a Fire/Gas Spill in order to open way to the Hazard is to be considered Sabotage/Grand Sabotage;" This belongs on the Space Law page, not here. Also, nobody follows it, ever. It is arguably pointless. In general, SOP pages shoulf follow a consistent format. Either every point should end in ";", or every point should end in ".". Probably the latter. Right now, we have some points that end in ";", some that end in ".", and some with no punctuation at the end. This last category, in particular, looks incomplete. "Lethal force is fully authorized" Either it is authorized, or it isn't. There is no such thing as "fully authorized", as that implies there is such a thing as "partially authorized". Which there isn't. So "fully authorized" doesn't exist either. In the words of Yoda: "Do [authorize], or do not [authorize]. There is no try [authorize]." COMMAND: https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure_(Command) "If a Department lacks a Head of Staff, the Captain should make reasonable efforts to appoint an Acting Head of Staff, if there are available personnel to fill the position;" This should require proper title for the person being appointed. It might also state that the appointment is temporary until an actual head arrives. "The Head of Personnel may not leave their office unmanned if there are personnel waiting in line." I would prefix this with "at the start of the shift". Later on, it is perfectly reasonable to talk to the person over radio before deciding whether to go back to the office. HoPs should not be required to return to their office every single time that someone asks for them. Many (most?) requests later on in a shift are going to be denied anyway, due to code red and other factors. "The NanoTrasen Representative must attempt to resolve any breach of Standard Operating Procedure locally before contacting Central Command. This is an imperative: Standard Operating Procedure should always be followed unless there is a very good reason not to;" I would add: "Repeatedly contacting CC about matters they have failed to take up with local authorities is considered to be wasting CC's time, and grounds for CC demoting them." "Blueshield Officer" I would add a new point: "The Blueshield is not permitted to ask for all-access, especially at the start of the shift, unless the station is at code red or higher." ENGINEERING: https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure_(Engineering) "The Chief Engineer is permitted to grant Building Permits to crewmembers, but must keep the Station Blueprints in a safe location at all times" Do blueprints allow the user to see where pipes/wires/etc WOULD BE in normal layout? If they do, this is a very valuable function that would greatly assist station repairs, and there should be a SOP exception allowing the CE to carry them for this purpose. MEDICAL: https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure_(Medical) The CMO might benefit from a requirement that they keep the cloner stocked with biomass. It is perhaps their most important job - without it, players stay dead / out of round for ages. Just like the RD has to ensure research is done, as it is their most important job, so the CMO should have to ensure the cloner is stocked, as that is the most important thing in their department. "Xeno Organs may be harvested at will, but may not be implanted without express permission from the Chief Medical Officer" RD, surely? Do we even want to allow Xeno organ implantation in SOP? They're usually used to listen to alien hive comms and totally wreck xeno infestations. Or to allow crew to play as pseudo-queens. SCIENCE: https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure_(Science) "The Research Director is not permitted to authorize Anomalous Artifacts to be brought onto the station prior to full testing and cataloguing;" There are no such things as "anomalous artifacts". Xenoarch was removed. SOP should reflect this. "It might get re-added one day" is not a good reason to keep it in SOP now. "The HONK Mech is not to be constructed without full approval by the Research Director and Captain;" The Reticence (mime mech, that can create invisible walls, and has a silenced light machine gun) should be classified as a combat mech in point 2. "The Roboticist is freely permitted to construct Cyborgs and all assorted equipment;" What about illegal borg modules? They're VERY powerful - they give sec borgs an infinite lasergun. "Scientists are not permitted to bring Anomalous Artifacts aboard the station without express verbal consent from the Research Director. Regular Xenoarchaeological artifacts are permitted;" Delete, as above. Exotic Implants THis section should be its own page, and it should be linked to by both the Medical and Science SOP pages. That way there is only one copy, and we don't risk two copies getting out of sync with each other. SECURITY: https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure_(Security) "3. Security Officers may forcefully relocate crewmembers to their respective Departments if necessary;" This never happens, ever. SERVICE: https://nanotrasen.se/wiki/index.php/Standard_Operating_Procedure_(Service) 3. Botanists are not permitted to cause unregulated plantlife to spread outside of Hydroponics or other such designated locations; Perhaps add "this includes glowshrooms". It should be obvious, but everyone ignores it. Chaplain Perhaps add: "The Chaplain is not permitted to act as a crusader, e.g: wandering maint carrying a weapon and wearing templar armor, unless authorized to do so by security." Janitor Perhaps add: "When cleaning main hallways, and other high-traffic locations, space cleaner is to be preferred over water whenever it is available. Making primary hallways unnecessarily slippery is an unnecessary interruption for crew. Janitors should strive to clean unobtrusively, rather than being an inconvenience." LEGAL: https://nanotrasen.se/wiki/index.php/Legal_Standard_Operating_Procedure For IAA, perhaps add: "The faxing of crude or insulting material to Central Command is grounds for the immediate termination of the IAA's employment contract, and life." For Magistrates, "Magistrates have the final say on whether or not Trials take place" conflicts with "Security can and should refuse legal representation to a person, even if the Magistrate orders a trial". For trials, "4) Find a location. Normally, this ends up being the Holodeck" should probably reference the courtroom, added in brig remap, not the holodeck.
    2 points
  2. I am curious why we don't just make all the stun stuff work like the disabler. Turn all hybrid tasers into disablers, lower the fire rate, and make all the stunsticks require a double tap. You'd probably see riot shotguns used WITHOUT changing the rounds to lethal if that happens.
    1 point
  3. Not a fan of tiered SoP, as it makes it needlessly complex. When we first introduced SoP we made most jobs have a standard SoP across all code levels to reduce confusion - making it more complicated will make it ignored even more and harder to enforce. As always, I am HIGHLY against the NT Rep having control/authority over Internal Affairs Agents; the scope of what the NT Rep is doing and the scope of what the IAA's are doing have little crossover, the NT Rep is only to be focused on command level issues and the IAA's only to be focused on crew level issues, unless no Command member is present. If you are an NT Rep and you are performing an IAA's job, you are not doing your own and this is no different than an MD deciding they're now the brig physician - they even have completely different roles in trials, with the NT Rep mediating for the defense and the IAA being prosecution. The NT Rep having say over the IAA's is just going to lead to collusion in the already difficult trials, and either the IAA's or the NT Rep won't be able to represent someone in a trial (when they're both supposed to be doing so). If anything SoP should make this distinction far clearer, as the general consensus by the seniors I spoke to when updating the NT Rep guide is that they really shouldn't be dealing with the chef not producing food or the bartender hosting a fight club. 1. The NanoTrasen Representative is to ensure that Departmental Heads of Staff abide by Standard Operating Procedure. The NanoTrasen Representative is not to concern themselves with Standard Operating Procedure violations committed by non-Command personnel, unless no Internal Affairs Agent is available. If a Head of Staff is not available for a Department, the NanoTrasen Representative must ensure that the Captain appoints an Acting Head of Staff for said Department; 2. The NanoTrasen Representative must attempt to resolve any breach of Standard Operating Procedure locally before contacting Central Command. This is an imperative: Standard Operating Procedure should always be followed unless there is a very good reason not to; 3. The NanoTrasen Representative must, together with the Magistrate and Head of Security, ensure that Space Law is being followed and correctly applied; 4. The NanoTrasen Representative must not, under any circumstances, attempt to interfere or intervene in an ongoing investigation being conducted by an Internal Affairs Agent. Furthermore, the NanoTrasen Representative is not permitted to give orders to Internal Affairs Agents, as they are under the purview of the Magistrate; 5. The NanoTrasen Representative may not threaten the use of a fax in order to gain leverage over any personnel, up to and including Command. In addition they may not threaten to fire, or have Central Command, fire anyone, unless they actually possess a demotion note; 6. The NanoTrasen Representative is permitted to carry their cane, or a Telescopic Baton if the cane is lost I'm 100% in agreement with the syringe gun and OR room tools SoP suggested above.
    1 point
  4. I like this, but I can see a situation where you say... have a greytide taking out a security officer in full gear because he had a higher ping than the sec officer and hit first. It also reinforces the stun-based combat we have already. Which is something I kinda disagree with. But that is only my personal opinion. I actually quite like this, it certainly makes it easier to detain people without running off. But I really would only like to see this implemented on one condition, that the person doing the restraining cannot do anything else the person at the same time (E.G cuffing). That way, we don't perpetuate the stun-based combat I talked about in the first section. (Which doesn't need any more buffs I might add) I deeply like this, it adds more subtlety to combat which is something a player with skill could take advantage of. Overall, I really like your ideas. Thanks for posting them. It's something I would really like to see in-game.
    1 point
  5. I've got a quick, old story. It involves vampires and trials that no one needs. It was a vampire round, and I was the IAA. Security was acting up here and there, but nothing I couldn't manage. That is, until the detective caught a vampire in maintenance. "Hey, guys, I'm going to burn the vampire!" The detective said over the radio. "DON'T FUCKING DO IT!" Replied me and the HoS, over and over. Cue me rushing as fast as I could down to the chapel to stop the detective, as the entirety of security comes down to watch this vampire get burned. Meanwhile, Alex Rockwell, the unlucky vampire, is screaming over the radio that he's being dragged to the incinerator. "DON'T BURN THE VAMPIRE" I yell again. "Vampire is ash, mission accomplished!" calls back the detective. Cue me shouting my lungs off at the detective for an illegal execution (Yes, I know it's silly that vampires can't be just killed on the spot. In my opinion, why bother having legitimate executions for vampires/changelings if CC won't let security detain vampires/changelings. But, I digress). Some officer then speaks up, and says, "Hey, why don't we have a trial!" If you know how I work in legal, you'll know that I absolutely abhor trials in any shape or form. This detective was clearly guilty of murder, even if he could have easily gotten parole considering he killed a vampire. None the less, everyone in security rushes back to the, at the time, newly added courthouse, to hold a kangaroo court for the detective. Seeing that there was going to be no reasoning with security, and being too tired to bother contacting CC, I opted to cryo.
    1 point
  6. This PR isn't dead quite yet. To try and get some more support, I will be taking requests for anything new to add. New features, new sprites, just tell me. When I get time I will be adding more to this Pull. I will also be re-shading some of my sprites to have them fit in with what guns they are meant to be with.
    1 point
  7. So someone wanted to make some modified doors in engineering. Someone else wanted to make some modified floors. I suggested that we simply make the entire hallway out of doors. The CE thought I was joking and said yes. He's clearly never met MALICE.
    1 point
  8. Hmh. Not having power also introduces the huhu. Wonderful thing that people can't order in guns enmasse, and lasers can't be recharged. Food is also going to become an issue, as is scarcity in general. I like it.
    1 point
  9. *your soldier misses from point blank with 99% hit chance, alien hits with 1% hit chance*
    1 point
  10. 1 point
  11. This is a work in progress botany guide that I need to put more time into but with new botany already out people are going to wonder how to do what etc so it will be updated over the next few days Howdy hello Spessman McGreenie, So you woke up today, hopped on the shuttle and came over to the Cyberiad with the pretext of being a botanist. Sure you may have had previous experience in botany or may have had none at all, but regardless. I am here today to try and help you understand the new glorious Botany system we have today. Back in Old Botany if you where one of them previous work experience folks weh ad a thing called DNA splicer or such. It was a two machine thing were you put in seeds, extraced things that didn't mean much to you with your fancy disks from the crate in the back and put them together on the machine next to you with some other seeds until it would not let you anymore. One of these many things you may have and well; most certain put on other plants was Appearance. Now Appearance in only botany meant many things. It changed how well, the plants appeared. Unfortunatly with rhew new system, you cannot do this. HOWEVER! We do have a similar thing now called Parennial Growth. Now you may be asking yourself; "What is Parennial Growth?" Pareenial Growth is the DNA trait certain things like grass has that lets you reharvest the plant over and over. Now this trait from what I noticed may not work every time and result in seeds instead. But fear not my fellow Spessman Botanist! Your seed packets it left instead of fruits of your labor contain the same code as it, the plant had before! So now you may be going. I just arrived here Ms Furbeast, what should I do to make my plants better and improve as an overall botanist? Fear not weary traveler. For I will hold your disgusting space hand through this. Tips for new Botanists Chemicals for your plants. Round Start Now, in this next section. I will be going into more details on what all you can do with DNA Splicing, and what special traits can do that you may see on your plants. DNA Splicing and You! Setting up Botany to be more efficient. So here we are. You're sitting here with all of your starting disks ready to shove in your plant seeds. Go ahead and take the time now to begin putting your packets in and every single disk you can to change your plants seed packets with these more diserable traits to make them even better. By doing such, you are already making your life 100% better. (But we can do better than that.) By now, you may be going There has to be more than this. You say with your trays full of plants, and you're right! We're not going to explore the fantastic world of Plant Mutations!!! Plant Mutations. The Forgotten Method of Reviving the Dead. Kudzu. Craftables made in Hydroponics. How to be Self Sufficient. I saved this part for last and it is definitely going to take up a lot of space.... All Plants and Specific Information. This is as much as the guide is going to be covering for today, but for all of you space farring Matt Damons boarding the Cyberiad today and hoping to find out more information on New Botany, this will hopefully be of a great help to you. If you have any questions that I have not yet covered; you can PM or @Xantholne on The Paradise Discord server for me to make the crying less painful.
    1 point
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