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Showing content with the highest reputation on 04/20/2017 in all areas

  1. The reason im suggesting the perma prisoner job is because the warden job is VERY boring, whenever i play it i dont get to do much at all, just wait for prisoners and process them, the job is highly boring and how will this Perma Prisoner job benefit it: Benefits: -Less boreness -More fun to do controlling the damn perma prisoners -They can get more perma prisoners if possible For the upgrades of perma brig, I suggest making the perma a bit larger, have 6 cells and have a prisoner holo deck there, why not? the Holo deck must have a flash outside because you can get stunned in there, so whenever warden wants to stop them he can flash them from the holodeck, Another upgrade is maybe having a tiny warden kitchen, why? wardens gotta make food for prisoners, along with a chute connected from kitchen and warden kitchen, so chef can send food for warden to feed the prisoners, with this WARDEN will usually have more fun, and also the perma prisoners can have a fun objective as well, ESCAPE JAIL, legitly allowed, Perma prisoners cant be antagonists They spawn with the orange suit, ID, and a tracking implant Maximum slots of perma prisoners will be 3. or more if you guys really like this
    1 point
  2. Name: Derek White Age: 25 Gender: Male Race: Human Blood Type: O+ General Occupational Role(s): Head Of Personnel, Civilian, Bartender, Chef, Journalist Biography: Derek has a long history with working for NanoTrasen. He started off as a security officer upon one of their stations, and he was very loyal to his employers, as he thought he had found his place in life. After a couple of years of service, the station got attacked by a group of people calling themselves syndicate. Derek never really saw these himself, as he was assigned to the western checkpoint. However, when heading back to Security he heard a loud sound, glass breaking, people screaming. The doors were bolted shut by the A.I to contain what had happened. There was a hull breach, and some sort of gas had been thrown in from the breach, the ones Derek called his friends and collegues, were screaming in agony, some of them had already passed. Whatever attacked them, was ruthless, they didn't care for life at all. And the way NanoTrasen dealt with this situation, despicable. They probably could have saved about half of the security staff, but the doors were bolted to make sure that no further damage could be done to the station. It was all about saving money. After this, Derek resigned from security, and is trying to live a quiet life. He would however not hesitate, to pick up arms once again, to defend the ones he call friends. His first command job, Head Of Personnel, was filled with bureacrucy. The war was on paper, no casualties. Qualifications: Security experience. Basic weapons training. Trained in efficent paperwork Employment Records: Worked as a Security Officer for a couple of years, before he decided that he wanted to change his life around. Enough death White has also previously worked as a HoP on occasion, as it is something that really suits him, with paperwork and what not. Security Records: Has been arrested a few times for being very outspoken in regards to NanoTrasen. He used to be a loyalist, now he's on the list of people to keep an eye on. Medical Records: White has a history with anxiety and clinical depression after what he witnessed in his previous line of work. He's suffering from occasional relapses, but not very frequent Personnel Photo (Appearance text): A bald very torn man, doesn't seem to sleep much as his eyelids seem to weigh heavy. A bit above average heigth. Looks to be mid-age Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes:
    1 point
  3. Name: S.P.E.C.T.R.E Age: 75 Gender: Male Race: IPC Blood Type: N/A General Occupational Role(s): Cargo technician, assistant, Bartneder, Libarian, engineer Biography: Formerly known as William Macburl, he was born on Regulus secundus, a relatively developed industrial world. After going through schooling, he got a job as a hauler in a hazardous chemical depot. After working there for two years, he had a terrible accident that burned most of his body beyond what the medical personnel could fix. After working in the accounting section for a year, he had saved enough to get some prosthetic limbs. After going to the clinic. He saw an ad for transfer into a positronic brain which he took and promptly left the clinic after seeing the price tag. After a half year of saving up and thinking upon it, He decides to go through with the plan and was transferred into the brain. After deciding on colors and looks, HE cast his old identity away and became Spectre. Over the next ten years, He jumped from job to job, losing interest and thinking much more long-term than his coworkers. Then, while serving as a bartender on a paradise world, he met a headhunter for Nanotrasen, where he signed on to work on one of their station. The higher-ups seeing the little potential in him, sent him to the Cyberiad to see if he is worth their time. When he arrived on the ship, he was pulled aside by the clown and promptly pranked. He has served on the station for about a month Qualifications: Understanding of mixtures Qualified to move hazardous chemicals Basic understanding of machinery and repair Employment Records: Hazardous chemical hauler Bartender Security Records:None Medical Records: None, IPC Personnel Photo (Appearance text): He is a slightly taller IPC that is 6 feet, He is a grey with multiple scratches, revealing the metals beneath, he constantly displays a command prompt on his screen though no known keyboard can hook to him. He has a small necklace with a used bullet cartridge hanging from it, he has a small sticker on the side of his head that says "Canaan" on it. Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other Notes: Speaks fluent tradeband from his time as a bartender
    1 point
  4. Good luck getting that past the Sci/Botany mafia.
    1 point
  5. Bringing up @ZN23X's points from the first page, I feel that enforcement of general SOP is very hard for Security. There is no law that allows Security personnel to actually punish Civilians for running around in the hallways, sans ID, gas mask on and refusing a search on Red Alert, all of which are against SOP. Simply by virtue of the only punishment being a demotion, all Civilians seem to be completely exempt from SOP. People give Security a hard time just because they can and not giving Sec the proper tools to fight that seems odd to me. It won't be easy to solve this by limiting the enforcement to only certain select few entries in SOP, but I do feel that it will be worth it.
    1 point
  6. I like this, but I can see a situation where you say... have a greytide taking out a security officer in full gear because he had a higher ping than the sec officer and hit first. It also reinforces the stun-based combat we have already. Which is something I kinda disagree with. But that is only my personal opinion. I actually quite like this, it certainly makes it easier to detain people without running off. But I really would only like to see this implemented on one condition, that the person doing the restraining cannot do anything else the person at the same time (E.G cuffing). That way, we don't perpetuate the stun-based combat I talked about in the first section. (Which doesn't need any more buffs I might add) I deeply like this, it adds more subtlety to combat which is something a player with skill could take advantage of. Overall, I really like your ideas. Thanks for posting them. It's something I would really like to see in-game.
    1 point
  7. Here's a new one. Hot off the presses. I'll name this one "Riot or Wrong?" I'm an officer, early on we catch a traitor with a pen sword and emag who attempted to kill someone. We put em in perma. Captain orders we borg them. There is some opposition amongst command that delays the borgification but it finally is complete. The opposition was made public somewhere along the way and riots began in front of the bridge. It was really confusing for a while but at some point security needed to don riot gear to break up the crowd. We told them to disperse, some refused, we began arresting, uncuffed rioters began dragging cuffed ones away, a civilian who, as far as I knew wasn't a rioter, started dragging a cuffed rioter off. I tase and cuff them, another officer gets the rioter, I start bringing the civ to the brig. Here's where it got...interesting. in LOOC they say "Why am I being arrested? I've committed no crime, answer or I'll AHELP" I stop and IC I say "you are being arrested for helping a criminal, you tried to drag away a cuffed rioter that we were arresting" I can't remember what was IC or LOOC at this point but from this point forward there was a mixture of the two with them telling me that's not a law, I'm not allowed to search them. Despite them being SO cooperative I say I'm going to search them and if they have nothing on them they get off with a warning. I find a stunprod on them. Tell them I need to brig them for weapons possession. They keep arguing IC and OOC that I can't do this, so I say in LOOC "Alright I'll amuse you, I'll AHELP this" I end up MHELPing explaining that I've arrested a civilian that was helping a rioter get away, am I allowed to arrest and search them? Mentors get back saying "yes, aiding and abetting." So I've now confirmed with mentors I'm in the right, inform the civ in LOOC, they continue arguing. I confiscate the weapons, bring them to a cell, and say all I'm gonna brig them for is weapons charge, 10 min. I COULD have given them another 10 for helping the rioter and lack of cooperation but I felt bad cuz they were already in a bad mood. Before leaving I say in LOOC "while you are in your cell, go read space law, look up weapons posession under medium crimes, then scroll below capital crimes and find aiding and abetting" They respond in LOOC "Fuck you, I've read it enough...I'm right..also 'while you are in your cell?' ICKY OOCKY!" I respond "ICKY OOCKY? Like asking me why you are under arrest in LOOC? or arguing the arrest in LOOC?" He's says "FUCK YOU" admin turns off LOOC Sort of felt like I needed to report their behavior but again, they were already having a bad enough time, so I didn't bother. Already felt bad enough about all the stuff I put the guy through already but, I've got a job to do. Pretty sure the admins were already dealing with the situation. I never got bwoinked so I'm all good. Just another day in shitcurity. AS FOR THE RIOTS. The round ended with the AI being pitted against the captain, AI obviously siding with rioters. Security was divided, some trying to arrest the captain, some trying to help captain. I believe the HOS remained neutral through the whole thing, and kept a fairly cool head despite the situation. Good HOS. Karma for him. I didn't know what the hell to do so aside from a few confused tase and handcuffs, I was just trying to prevent violence. I believe the captain ended up getting spaced. Shuttle was emagged. GAME OVER YEAAAAAAA!!! If anyone wonders why someone would primarily work security, notably I've read someone saying "Anyone who works security primarily is a masochist"...once you get adjusted to the stress it initially causes, and are adept at dealing with all the various situations that are thrown at you, it leads to a hell of alot of interesting stories. Seclife. EDIT: I explained this story to my spouse, and we've now decided any time we get in an argument where one of us is clearly wrong, when the party who is wrong realizes they are wrong they are to end the argument by saying "FUCK YOU! I KNOW SPACE LAW!"
    1 point
  8. So, I've been playing on this server for a couple months, maybe? I play as Drago Korska, and it's been real fun playing with most of you. I mainly just came in to say hey to whoever reads this.
    1 point
  9. The IC justification of them being there, I know how So you know how chaplain starts and you get to pick your religion? Perma prisoners will get asked why they were put in jail, they must put a good reason or a unfair reason if they want.. Also another add, there should be one of those tubes outside perma that can transport you to escape when getting the prisoners to escape because it will be kind of hard, you know those AI tubes you go as a borg to go to core and station? Yeah those i recommend having,from perma to escape so prisoners can be delivered there better, it up to the warden to not forget about them. The warden can get help for setting arrests by bunch of sec members indeed The prisoners cant kill the officers and sec teams basicly, they can disarm them.. probably rough em up a bit.. and steal ID to escape, their objective is to escape, if the warden has a intent to kill you and attacks you im sure you can self defend, To get out, the only way is teamwork and it'd probably be more fun if changelings and vampires get put in jail. you gonna have to survive em or they can get you out probably, or kill you.. so they can escape
    1 point
  10. 1 point
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