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Showing content with the highest reputation on 05/07/2017 in all areas

  1. Don't even think about it just think about it. You're a chef during a round of Vampires and now you have bats all over the ground. So why not be able to pick then up and be able to deep fry them. Maybe when you examine the deep fried bat is says in quotations "chicken" Cause you know what they say, bats are the chickens of the cave.
    3 points
  2. *Grumblegrumblegrumble* For those of you not familiar with the purple name to the left, some time ago I led a community-wide project to create/update Standard Operating Procedure, and expand it to cover all Departments, as well as Legal proceedings (such as Briggings), in addition to a more generalized, non-specific station operation SOP. The issue that has arisen, is that SOP was written, well, some time ago, and parts of it may very well have become obsolete with time. As such, I'm opening this thread so that anyone can post what they feel is a shortcoming, error or obsolete idea in any SOP, so that it may get fixed. Nitpicking appreciated, and very much encouraged. LIST OF IDENTIFIED ISSUES: Genetics Department Duality; Roboticist Surgical SOP; Viral Outbreak Procedure practicality; Possibly moving free random searches to Code Red
    1 point
  3. I'm making this thread as a result of the thread I made, suggesting to give medical borgs a 4th module slot. Instead of that idea, I think this is a better one. However I recommend reading that thread first, since a lot of what was said will still apply to this discussion. Anyway, here's my suggestion: Instead of a fourth slot, make the health scanner BUILT IN to the actual borg. So rather than it being a module, just have it be default active all the time. So that if we click on someone with no module selected, boom it'll give us a readout just as if we had used the scanner. This isn't just about making it more convenient to scan people, it's about freeing up a module slot for other things. My standard loadout is scanner, cyborg hypospray, and defib. If the scanner were built in, my loadout would instead be the trauma kit, hypospray, and defib.
    1 point
  4. While we are on subject. I feel as Wolf O'Shaw is not badass enough and I would like to have him to have the ability to interact any air lock, air control and APCs with his mind, instead of eating, have a personal charging station and talk quietly with cyborgs without having anyone listen in...unless they have binery chip in their headset. That is all.
    1 point
  5. Medical borgs are SUPPOSED to be super doctors, dude. They give up so much in order to excel at a specific role. An extra hand is not a big deal, it's just convenience.
    1 point
  6. ...as with most of the problems with the server...a behavioral problem that can most easily be corrected with better practice. I LOVE enforcing code red SOP. Greytide wandering around the halls with no ID at code red. HALT "Please display your ID" They run off. Chase. Tase. Cuff. "You can't arrest me, not wearing an ID isn't a crime, I can't be resisting arrest if I haven't committed a crime. SHITCURITY!" They cuss and scream the whole way to the brig, mocking me for not knowing how to do my job, for having bad aim, etc. "You are being arrested for failing to follow an officers orders at code red which is creating a work place hazard, that's ten minutes, and since you are being SO cooperative, let's give you another five for resisting and another five for being uncooperative. If you have a problem with that I can have IAA sit outside your cell and read space law and code red SOP to you." Not knowing what crime you are committing does not give you a free pass. They were arguing against getting a 5 minute sentence for resisting arrest, now they are in for 20 for being a smart ass...and I bet they won't run around at code red with no ID ever again. Tastes like victory. I guess the lesson here is, if you want to see SOP enforced and abided by, play roles that allow you to enforce SOP. Lead by example and others will start to follow suit.
    1 point
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