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Showing content with the highest reputation on 07/13/2017 in all areas

  1. As requested by @Someonewithapen I've done a character..portrait thingy of Mercy Lauge! Hope it's kind of what you were looking for, maybe, I hope. Enjoy.
    3 points
  2. This is something I have been wanting for a long time. Also, heart attack from pure pain when?!
    2 points
  3. How's it going guys I've just been playing SS13 for about a week now and this is pretty much the only server I enjoy. I started off playing bartender and psychologist just to learn the game. Now I play doctor pretty much every round. It's a lot of fun. Uh.. I kinda like to put people in straight jackets JS.
    1 point
  4. So recently we where talking about the pain mechanic suring surgery and i come with this idea about how we should make it work so you actually need to use them. My idea is patients have a pain level with a pain limit, after that point, the patient will move because the pain is too damn bad so any step you want to make has a 50% chance of failing. So if you use the anesthetic tank the pain level is never going to go up, but with voxes or slimes who can't use the tank you need to apply ether and morphine to go ahead with the surgery, the computer should tell you if the patient is going out of pain killers and give a "high pain level warning" so the surgeon know when to add more of them. And, because ghetto surgery would get really damaged because of this and we all love malpractice, ether could work as a ghetto pain killer for surgery, so you can force feed your patient whisky :ok_hand:
    1 point
  5. 1 point
  6. Damn this stuff is good.
    1 point
  7. God, that is one edgy Val. Keep it coming!
    1 point
  8. You are now obligated to do one of his current wife.
    1 point
  9. It'd be interesting if you could involve one person with it in case things are really bad and they need immediate surgery; holding them down while they're trashing about wildly to reduce the failure chance. Just my two cents.
    1 point
  10. I'd love this to happen, though only if the resist button starts a long timer to get the anasthetic mask off, similar to getting out of a cryotube so people wont be stuck in there forever
    1 point
  11. I can see the LRP crowd fighting this to the death but I love it. Add the chance of failure that doing surgery on a non surgery table has when not using some sort of painkiller or sedative It would make it so not as many people (if any) can say "don't worry...I'm tough...I can handle the pain" when I'm literally cutting thier ribcage or skull open with a freaking saw... I'm even guilty of it myself when I'm an important role in a busy round but realistically even if the HOS or Captain being asleep for a few minutes on a surgery table does lead to mayhem, isn't that sort of the reward for breaking thier ass? The round will eventually end and a new one begin, life moves on. Pretty sure most of us would have a hard time with just the incision being made... Curious if drunkenness does already act as a painkiller, like, code wise. Be hilarious to see drunken patients going through a surgery.
    1 point
  12. Next up we've got Valthorne Haliber. @DarkPyrolord
    1 point
  13. In response to this thread: I decided to take @Dragnoir 's description of Stuart's room and make it. For shame Stuart, a picture of Olivia? Is that a blow-up doll I see under your bed? How LEWD. I'm really disappointed in you...
    1 point
  14. That's uh...that's a lot of purple...mhm. *Ping @shazbot194
    1 point
  15. Don't mess with War Mime. The cigs were clutch.
    1 point
  16. Also, for those that do not use hotkey mode and want SOME robustness, but not near as much as hotkey mode will give you. The following buttons help: PgUp: Swap hands. PgDn: Use item in selected hand. End: Toggles throw. Home: Drops item. Delete: Cancels pull. Insert: Doggles intent as such; Help -> Disarm -> Grab -> Harm -> Help -> Repeat. But this was an amazing post! +1
    1 point
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