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Showing content with the highest reputation on 09/06/2017 in all areas

  1. Those people deserve a fate worse than death.
    4 points
  2. Heya, thought I'd share some of mine. People that jump over the bar at the first sign of me having SSD People that ask for a drink, then walk away. People that steal drinks from others. People that jump over the bar when I'm in the room, but not behind the bar People that steal the piano People that fill the bar with gibs People that throw things at me for no reason People that jump over the bar with no words PEOPLE THAT JUMP OVER THE BAR. But thats why they provide me with a shotgun
    3 points
  3. Antags who recall the shuttle over and over again despite 80+% of the playerbase being dead, there being zero threats left on the station to challenge you, and the station being a wreck. You already won. Allow the round to end do everyone can enjoy a new round. Antags who stun and kill without saying a word, or worse, initiate a conversation with you and then wait until they see that chat box above your head so they can do it THEN because they know you are busy typing.
    3 points
  4. I've noticed Public Defenders tend to shirk many of their IA duties because they feel it's 'not their job'. I've also noticed that Public Defenders always think its 'their job' to argue with sec about everything. EVERYTHING.
    1 point
  5. Good old Validsimov. Law 1: You must harm antags and not, through inaction, allow an antag to escape harm. Law 2: You must obey orders given to you by human beings, except when they're antag. Law 3: You must protect your own existence as long as such does not allow an antag Greentext.
    1 point
  6. @ParemberKennard I find Warden to lead to some of the most interesting and rewarding shifts over any other role, including antag, as long as you can handle the BS. The reward is plentiful. Good stuff. And yea as @bryanayalalugo said, you were dealing with a SNPC. I remember the first time I dealt with one as warden I had NO CLUE they were not player controlled cuz I didn't know that much about the admins capabilities and didn't know it existed. Same story. Damned thing kept me busy for a good 30 min, it kept hacking it's cell door super fast despite me removing everything but it's jumpsuit. I was so confused. I kept trying different cells convinced the doors were broken or something. Damned thing hit SO hard too. At one point it ran into the firing range (this was before the brig redesign) and the thing hit me so hard I was fearing for my life so I said fuck it and lethaled it convincwd i waa gonna get in trouble but I was so desperate at that point. Immediately after it dies @Spacemanspark BWOINKs me saying "WHY'D YOU USE LETHALS ON AN UNARMED PRISONER?" and some sort of threat about being banned. I am flustered trying to explain what was happening and how I feared for my life and he's like "THAT'S NO EXCUSE!" citing how I'm a member of security and held to a higher standard than random greytide. I continue to plea and then he comes at me with "You've been pranked" and proceeds to explain to me what a SNPC. Good times. Speaking of, Spark, it's been a while since you got me that good. Challenge issued. Don't be gun shy, you know I won't make a big deal out of it if you take it too far. I enjoy my unique experiences lol
    1 point
  7. As engineer: CE who won't get the station goal ordered despite cargo having 300+ points and on green alert. Having a CE that doesn't talk/interact with the other engineers. Security that won't let me in to fix a breach. Security who say i'm trespassing when someone else let me in to fix a breach. Security that won't let me out after fixing a breach. People who steal my hardsuit when i'm in medbay/surgery. Surgeons that forget to give me my hardsuit back. Dead/Inactive miners. Scientists+Roboticists completely drain the ORM of metal and glass all shift. Atmos techs that never fix broken piping. BYOND freezing when i'm trying to fix a breach or setup the engine. As Atmospherics: Engineers who never go to fix breaches. Having 10 mimes on the station hunting Vichi and breaking into atmos every 5 minutes to search for him. Me being an Atmos Tech instead of an Engineer.
    1 point
  8. Players who play as hard as they can constantly, are super chesty about it, then complain endlessly when others do the same to them. When they get beat by something they cry is "unfair" despite the fact that they'd claim it to be a viable strategy if they were to do the same thing. Antags who spare certain players cuz they are familiar with them, murder the hell out of randoms, then the player they spared preaches on comms about how harmless the antag is despite them killing many others. Especially with vampires who decide who they will thrall/ignore and who they will drain based on meta friendship/knowledge (like oooh...so and so is a good antag, I should thrall them cuz they'll be useful. Oh look, random nobody, drain and dispose of body ending thier round cuz F%&* people who don't play the game constantly or are new). I suppose also the people who are on the receiving end of these "favors" from antags cuz they know they will get them (and totally don't seek it out...right? ?). People who constantly bend the rules as much as possible without breaking them. Y'all know who you are.
    1 point
  9. Not when that space lube is used to trip all of security during a vampire chase.
    1 point
  10. Adding onto this, officers who refuse to answer your inquiries about the offending person's crimes over comms, then get mad when you cut them loose to keep processing from being clogged up.
    1 point
  11. Security that arrest and brig you you over a reported crime in chat with no actual evidence. Security who pretend to interview you in processing but then don't even listen to or care what you're saying. Having my items confiscated which weren't used in a crime and are not contraband. Having my Vox tank taken off by 95% of security officers - some even ask where it is and then strip it off anyway. Shotguns with buckshot. When I go easy on security as antagonist and they blast me into oblivion at the earliest opportunity. AI players who ignore all their other responsibilities to hunt me when playing antagonist People who demand that I print their requests from RnD that very moment, regardless of if the item is even available. White knights who go out of their way to assist security against antags without crossing the validhunting line. People who force you to sign paperwork for simple requests just to waste your time. Security officers who class everyone as greytiders as an excuse to come down on them like a ton of bricks for minor crimes. Doctors who don't know the simple mechanics of their job and yet won't ask, use the wiki, or learn. People who ask us to explain how to play an entire department in Mentor Help or something obscure and detailed like telecoms scripting / something otherwise that would require more than a few hours of coaching. Janitors who only mop the floors with water and then scream at you about signs when you complain. Janitors in the same vein who refuse to use space cleaner. People who refuse to yield to basic requests because I'm not the right job or they think I shouldn't be doing something. Refusing to print tools / buckets / etc. Using cringy in-game relationship nonsense to justify ignoring all other players in favour of your metabuddy. People who refuse to use certain mechanics because "muh RP" such as cryotubes or excessively waste time because they want to type essays while I have other things to do. Plenty more.
    1 point
  12. People like the aforementioned botanists and chefs who disavow personal responsibility just because their products were used by someone ELSE to fuck up the station. People who feel justified in griefing the hell out of security because an item of theirs was lost in processing, or because they were brigged on a lack of evidence. Bonus points if this miscarriage of justice happened because security was overworked and distracted to begin with. Public Defenders. Especially ones that start calling me "the Fuhrer". It's happened too many times to count. Scientists who would rather fuck around in sci-chem than help around in xenobio or R&D for the first 30 minutes of a round. People who disarm and steal shit just to be a dick. People who don't have the situational awareness NOT to jostle the guy with the welding tool/gloves, screw driver & multitool when all of the airlocks are bolted and electrified at escape.
    1 point
  13. There were a couple players who had nothing better to do with their time than stand outside the brig spamming scream for two hours. I told them to get a life IC but kinda really meant it OOC. . But oh wait...the gods answered my prayers... Needless to say, they became mutes. Captain didn't entirely understand what was going on.
    1 point
  14. Oh boy, time for my ones, I'll stick to three so I don't overload people with stuff. Security Anyone who doesn't use security comms or only uses it once or twice a round (bowmans exist for a reason!) Officers who bring in the clown/janitor for slipping them on Green alert Officers who wordlessly bring someone in with nothing on their records before hand To follow on with that one, when you ask over comms why they were bought in and no one responds. And another follow on when you release said person because no one said what they were bought in for and the moment you say you let them free you hear the arresting officer finally respond with "HE MURDERED SOMEONE!" or "HE ASSAULTED PEOPLE!" When as warden people demand lethals as soon as the alert jumps up when there is no real reason to give lethals out (bonus points of you ask for a combat shotgun loaded with buckshot) When as the pod pilot, the HoS steals the security pod for a half hour 'space patrol' without even talking over comms about it with you first Any prisoners who commit suicide the moment they are pulled into processing (bonus point if they were just going to end up with a verbal warning or five minutes) Officers who arrest the chaplain over their null rod reskins (bonus points if you fall for the armblade null rod and demand cremation over it) Detectives who SSD round start in their office and don't reconnect (personally I'm tempted to use the new SSD tool to start dealing with that) Detectives who somehow manage to ignore every single call for them and only show up when they have arrested a civilian with their revolver because they were breaking into a place (bonus points if they used a whole clip to try and gun down the civilian) Anyone who thinks a single call over comms with no other evidence supporting it means it is true and that the alert should be raised to red IAAs who argue any and every case, acting like they are a super lawyer And there are plenty more for this section, but I don't want to put too much in so one last thing I will put down... DIONA WARDENS ON SECWAYS ACTING LIKE NORMAL OFFICERS! Command Captains who don't pay attention to comms Battle captains Captains who wear their space suit on green Captains who jump through an uncalibrated teleporter round start and get lost in space (bonus points if you lose the nuke disk while you are at it) Captains demanding the bridge be made into a fortress round start When there is no captain and the HoP refuses to become acting (bonus points if you give the clown enough time to break into the captain's office and make themselves the captain cough @Penguinizer honk) HoPs who give out all access to random people for 'the lulz' HoPs who open more clown/mime slots for no apparent reason (bonus points if they hand out extra access to these clowns) Any head sticking on the bridge for the entire round and not watching over their department in any way Bridge assistants every single round (every once in a while for a random person is fine, just not the same person multiple rounds in a row) Redshields NT Rep/Captain assfaxing CC (and eventually being cluwned, BSAed or killed in some other horrible way) Supply Chaplains who aren't creative and try to make a pseudo-cult based around murder Chaplains who pray for superpowers because it is needed for their 'holy crusade' "DEUS VULT" chaplains in general Following on from the last one, battle chaplains Chefs who make nothing and run off to greytide with a knife Chefs who throw themselves in the gibber Bartenders who don't actually serve drinks and run off to do nothing Barbers who run around thinking it is a license to dye anyone and everyone they see an eye burning neon colour (at least get people to pay for dye hits, make a business out of it) Botanists who make dangerous/toxic fruit and hand it out to the public Botanists who make bluespace fruit and hand it out to the public Botanists who make tesla fruit and throw it in any crowd as soon as they get the chance Botanists who make throwing omega weed and then proceed to put it down in escape, ending in at least one person throwing it and melting the faces off of at least five people and possibly killing many
    1 point
  15. Some pet peeves I have (and see often during the shifts). Janitors who clean up the hallways of blood and dirt, but not the random clutter (backpacks, clothes) People who run up the HoP line the first few moments of the shift, starting to scream and bang on the windows for the HoP to come, while the HoP is getting ready. Scientists that are wearing magboots, a bluespace belt and bag, with a full set of upgraded tools, and a gas mask. People who use the radio to complain non-stop instead of talking to a IAA. Glowshrooms that are outside of botany. People who break into the gateway and disappearing into it without any prior notification, bonus points if they come back with contraband and complains that security has confiscated it. People who do not do their job and just wanders about doing nothing. Improperly preserved corpses in the morgue. That one head that is complaining and wants the shuttle called, even though their department is running well or improvement can be easily done. People who insist that touching a airlock multiple times will make it open for them, even though they don't have the access and it keeps buzzing at them. People who calls airlocks doors. People who go SSD/commit suicide at the start of the shift because they got a job they didn't want, bonus points if its Security, the QM, or a Command staff. People who flips when you are talking to them, no matter if you are in a neutral mood or are upset.
    1 point
  16. Janitors who leave the floors wet. Just use space cleaner instead. Blood trails aren't annoying. Having to slow down, or slip, is annoying. Janitors shouldn't be annoying. Their job (cleaning the floors) generally isn't as important as other peoples' freedom of movement. Exceptions: cult rounds, blood-transmission viruses, etc. Clowns. Their pranks are rarely amusing. Most of the time, they're a waste of space at best. Many of them seem to treat the job as little more than a license to be annoying and mess with people. That isn't what Clowns should be. A clown should strive to entertain everyone else, not just themselves. Player-controlled pets who steal items, and otherwise act in implausible ways. Bonus points if someone kills them for it, and they ahelp afterwards. Doctors who don't know how to treat injuries. If you're new and need to practice, that's fine. Use a monkey. Or a civilian. Don't be the person who keeps the HoS under for 20 minutes while you figure out he needed mutadone. By that time, security has likely fallen to pieces. Mimes who break into everything. Fair enough if you're an antag, but just for once I would like to actually see a mime that mimes things. People treat it as a license to greytide, which it shouldn't be. Civilians who run into maint as soon as shadowlings are called out, in order to get thralled. Captains who don't know how to do their job. E.g. run around wearing their space suit on green. Characters who are IC-racist towards other species. Why would such a person even take a job on a station as diverse as the Cyberiad? HOPs and QMs who make you fill out forms for harmless, trivial things. Do you enjoy wasting other peoples' time? That's the only explanation I can think of for this. Security officers who run around with tasers out, especially on green. Inevitably, they encounter a clown, and lose their weapon. Wardens who insist on riding around the station on the secway. AIs who bolt upload without a good reason. Botanists who distribute bananas / banana peels. Bartenders who don't man the bar, but then scream bloody murder if you hop back there to make your own drink because they are too lazy to. Anyone who says 'Captain' to the Captain in the hallway. If it was important, you'd have PDA'ed them earlier. "Captain!" requests are usually not something that requires the Captain's attention. Usually, they're just bugging the Captain because the Captain is there, and they can't be bothered to take it to the proper person. Cultists who get caught 5 minutes into the round, thus ruining stealth for the rest of the cult, before they've converted anyone. Wizards who try to act friendly. You're a wizard, dammit. HOPs who go unresponsive 10 minutes into the shift. Brig Physicians who act like sec officers with medical access. Chaplains who act like a cross between a sec officer and Van Helsing, monster hunter. Robotocists who make unauthorized AIs. Xenobiologists who let their monsters roam free with no authorization or even warning. Medical Chemists who don't stock the fridge.
    1 point
  17. Hello, I am trying to add some new guns to the server, even if they would be admin spawn only. I was hoping I could get some opinions the sprites. For the first set, here are two AR-15s and an SVD. Second wave, some energy weapons.
    1 point
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