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Showing content with the highest reputation on 09/29/2017 in all areas

  1. I would much rather see that all uplinks spawn in their respective stations and remain locked in those stations until distribution happens. This would ensure the same goal, with the team leader being able to draft a plan prior to distribution. It would also cut down on the inevitable five minutes of screaming that generally involves trying to get all four operatives to put their uplinks in at the same time.
    2 points
  2. The Idea: Separate Assistants from Civilians/Businessmen/Traders by allowing Assistants to choose a department to assist. This gives them basic departmental access (e.g. can open the main doors, but cannot open lockers), as well as the usual maintenance access. They would get a basic title change (Engineering Assistant, Medical Assistant, Robotics Assistant etc etc) Changes Civilians to be just that; Civilians. Visitors to the station, in whatever form that may take but not actual crew members. There are a few ways of approaching this, one would be to keep them the same as they are now (i.e. not belonging to a department, retain all access and privilege), another would be to revoke access to maintenance and have them pay for food and drinks, as well as medical services beyond basic triage, or you could go somewhere between the two. Obviously the latter options would require more of an overhaul of the economy, but this is something which could be added later. The Reasoning: One of, if the not the biggest complaints I see from Paradise players is the lack of jobs. This change to Assistants would accomplish three things: Add a functional reason for Assistants to exist beyond pure RP. Adds more job to the server, especially to those which are often sought-after. Gives newer players a way to ease into jobs like engineering, medical and science. Of course, limits would need to be set on how many assistants can be added to each department (probably 2 per department). But even if this were set to two additional personnel, that could be a great increase to various roles. Implementation: Add the option to choose departments you'd be willing to assist in, and get randomly placed in one of the departments you choose if slots are available. Might be best to spawn in the usual Civvie/Assistant positions, Limitations: I believe arguments could be made that it could over-strengthen certain departments (or just add needless bodies for the sake of inflation). Although I can't directly contradict this argument, I can say that at the very least, Assistants have less power in the department than a fully-fledged member of staff would. They might also make some jobs less frustrating by having someone you can delegate to (e.g. a surgeon requesting meds from the fridge, or an engineer needing an airlock electronics). I'll be adding more in a bit, I'm at work at the moment but any feedback, and any questions/queries/comments/concerns are appreciated. EDIT: Since a couple questions have been asked that are totally relevant in Discord, here's the conversation: Frankly, I don't think it actually changes anything insofar as the number of players for the map size. I think it would take our existing number of players and make their lives less boring when they don't get a proper job slot. If we added two jobslots for assistants to every department (engi, sci, robotics, cargo, kitchen, botany etc) then that could really reduce both greytiding and the tedium that comes with being a civvie sometimes. As for implementation, I think it'd only be right to add specific slots to the department for assistants. That way, you still get X number of Engineers for example, but get 2 Assistants on top. I can't think of many jobs where they have a problem with too many people, but I think almost every department has issues with 'OH GOD WHERE ARE THE STAFF'
    1 point
  3. Hey dudes, I haven't actually been on this account in ages forum wise but I've been playing the server for a while so I thought I could post some of my art things I work on here. A fair warning in my opinion they are not that great and I only use paint.net to draw pictures so yeah. I'll most likely update this forum with more pictures over time. Please let me know what you think about it and how I can improve, thanks!
    1 point
  4. Hello, I am the one know as Shazbot, but also Shazbot194, or probably more famously by P.A.T.C.H. I am here to show you my new art. It took me quite a long time to find this style. I am not taking requests, but I am taking suggestions if you are burning to have me draw your snowflake. P.A.T.C.H. getting her ID picture taken. L.A.D.Y. and R.Os.E. on a late night date. Aurora's birthday FuF and Peppy at a bar Kaizen and Emily-5's movie night
    1 point
  5. Name: Jovan Taru Age: 23 Gender: Male Race: Vulpkanin Blood Group: O+ General Occupational Role(s): Scientist (Researcher, Medical) Atmospheric Technician Biography: Error: No records found. Please initiate record maintenance. Qualifications: 2555 - 2557 AD Fire Science Technology 2557 - 2558 AD Certified Pharmacy Technician 2557 - 2561 AD Certified Nurse Practitioner Employment Records: Fire Rescue: 2554 AD - 2561 AD Volunteer Firefighter Nanotrasen: 2561 AD - Current Researcher and Medical Assistant Atmospheric Technician (Part-Time) Security Records: [REDACTED] Medical Records: Warning, unauthorized access detected! Medical Record Clearance is required. Please swipe ID. Personnel Photo (Appearance text): ((WIP)) Commendations [only to be added by admin]: Reprimands [only to be added by admin]: Other/Important Notes: Not 100% Canon The profile WILL be subject to change I might just have it deleted
    1 point
  6. Then the leader gives them all to himself and buys a mauler/SAW with spare ammo more often than not, and when his team complains about it, he just goes "lol, I'm the leader, deal with it and listen to me.' Yes, it can allow for a more unified plan, it's also going to lead to a lot more plans being forced down people's throats by the team leader or the regular team member's getting shafted when they want to make even simple plans. I'd much rather let individual nuke ops be able to select the gear they'd like with the option of sharing their TC than leaving it up to the leader, instead. Once upon a time there was a single uplink that was given to the team leader, and invariably, someone would usually get left out or snubbed in favor of the so called team leader's "plan".
    1 point
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