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Showing content with the highest reputation on 11/16/2017 in all areas

  1. (Still very much WIP, especially on the design front!) A newborn being of pure energy has come to the station, drawn both by curiosity and the enticing power flowing through its machinery. They desire only to feed, grow, and learn, but the crew may find this interfering with their work... and safety. As creatures of energy, Luminaries are not subject to many physical restrictions, enabling them to travel through the station's electrical fixtures such as lights, computers, and consoles (though only powered and unbroken ones). They are also immune to most forms of attack, and in fact absorb fire and energy projectiles; though disablers, ion rifles, and temperature guns on low settings are effective. Those wishing to stop a Luminary will likely have to use different tactics than a guns-blazing chase, however. On the other hand, Luminaries by default have no directly harmful abilities. Even their melee attack only does stamina damage. They may sometimes unlock deadlier powers as they progress, however... GAMEPLAY Luminary objectives include gathering a certain amount of power from the station's devices and learning more about the things on board the station (via interacting with certain things in certain ways). As it gains more power and knowledge, a Luminary will develop new skills/powers, likely based on what it has been studying/doing. Here are powers as designed so far: Transmission: The Luminary's most basic ability, incorporeal travel via electrical devices. Works similarly to bloodcrawl. Galvanization: Finding a dead creature, the Luminary probes its internal energy pathways and figures out a way to restore the flow, reanimating the body with a surge of energy. Corpses missing hearts or brains receive a couple... improvisations. Reanimating humanoids may count towards a learning objective. A corpse with no owner becomes eligible for ghosts, which creates a new mind with no memory of the body's original life. Such beings may or may not receive objectives (as some kind of reanimated minion, probably), needs discussion. Assimilation: The Luminary feeds itself into various machines and computers around the station, learning how to use/mess with them. For instance, entering an autolathe. Another probable research objective. Network Lance: One of the Luminary's few offensive abilities. Having studied the powernet, the Luminary directs it against a single (or not?) target, causing arcs to strike them from nearby machinery. More machines nearby, more arcs, more damage. Lightning: A non-damaging variant. The Luminary discharges chain lightning, stunning nearby humanoids. Translation: The Luminary gains the ability to pull an incapacitated (or willing?) target into the airwaves with it when it transmits.
    4 points
  2. I love how you decided to put Steven by himself, that's a nice detail
    2 points
  3. In an old city bar where it's never too far From the places that gather the dreams that have been... @Trubus@Vargh@Malphystoh@Mitchs98@Spacemanspark
    2 points
  4. I've been meaning to make a post like this for.... a while, but i'm so lazy ;_; Anyway yaya I draw sometimes, I need to draw more than I have been, but shh. ANYWAY, LET'S GET TO IT, with some stuff i doodled up to put in my chars' flavortexts recently (because having reference pictures is nice) here's seven! and STERLING! Aaaand Arsenic.exe! (they just get smaller and smaller for some reason...) aaand since i've noticed people seem to ask me about S.A.M. quite a bit, here's a gif of him i made a while back, 'cause it's sparkly and nice. and that's all i got for now. i really need to draw more ;_;
    1 point
  5. The only time Wolf would wear a shirt and hat
    1 point
  6. Looks like your character is rubbing off on you with the extra s's :P I don't think humans necessarily need to be buffed. They're pretty good, and people will play them if only for the familiarity, not to mention that people who play any other race will probably freak out. As for unathi, I think it would be interesting if there was something like skrell headpockets that's flavorful but doesn't give a clear advantage, as opposed to buffing the raw numbers. Skrell headpockets was actually not my idea though...I'm not creative enough to think of something that cool off the top of my head. But I have a feeling that would have more of a chance of making it past Github.
    1 point
  7. Jesus Christ that is sexy.
    1 point
  8. 1 point
  9. That'd be neato. Spark'd probably be drinking a trinary.
    1 point
  10. Oh fuck I was too late
    1 point
  11. If room. Wolf... demon's blood
    1 point
  12. Extra points if me and Steven are starting to argue lol. <3
    1 point
  13. Toss Goobina in maybe~. I'll get screenshots of Goobina later today if you decide to put her in :3. She drinks wine.
    1 point
  14. I'll take a coffee latte
    1 point
  15. Meeeeeeeeeeee shot of whiskey and just starting :D
    1 point
  16. Drunk beer wen :)
    1 point
  17. Some plasmaman illustrations.
    1 point
  18. Might as well post it since it's been made, so here is my vox Kaskreyarawkta in all of his security glory. The visor is a custom security HUD sprite.
    1 point
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