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Showing content with the highest reputation on 11/22/2017 in all areas
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(Still very much WIP, especially on the design front!) A newborn being of pure energy has come to the station, drawn both by curiosity and the enticing power flowing through its machinery. They desire only to feed, grow, and learn, but the crew may find this interfering with their work... and safety. As creatures of energy, Luminaries are not subject to many physical restrictions, enabling them to travel through the station's electrical fixtures such as lights, computers, and consoles (though only powered and unbroken ones). They are also immune to most forms of attack, and in fact absorb fire and energy projectiles; though disablers, ion rifles, and temperature guns on low settings are effective. Those wishing to stop a Luminary will likely have to use different tactics than a guns-blazing chase, however. On the other hand, Luminaries by default have no directly harmful abilities. Even their melee attack only does stamina damage. They may sometimes unlock deadlier powers as they progress, however... GAMEPLAY Luminary objectives include gathering a certain amount of power from the station's devices and learning more about the things on board the station (via interacting with certain things in certain ways). As it gains more power and knowledge, a Luminary will develop new skills/powers, likely based on what it has been studying/doing. Here are powers as designed so far: Transmission: The Luminary's most basic ability, incorporeal travel via electrical devices. Works similarly to bloodcrawl. Galvanization: Finding a dead creature, the Luminary probes its internal energy pathways and figures out a way to restore the flow, reanimating the body with a surge of energy. Corpses missing hearts or brains receive a couple... improvisations. Reanimating humanoids may count towards a learning objective. A corpse with no owner becomes eligible for ghosts, which creates a new mind with no memory of the body's original life. Such beings may or may not receive objectives (as some kind of reanimated minion, probably), needs discussion. Assimilation: The Luminary feeds itself into various machines and computers around the station, learning how to use/mess with them. For instance, entering an autolathe. Another probable research objective. Network Lance: One of the Luminary's few offensive abilities. Having studied the powernet, the Luminary directs it against a single (or not?) target, causing arcs to strike them from nearby machinery. More machines nearby, more arcs, more damage. Lightning: A non-damaging variant. The Luminary discharges chain lightning, stunning nearby humanoids. Translation: The Luminary gains the ability to pull an incapacitated (or willing?) target into the airwaves with it when it transmits.2 points
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I see that the Contraband list is kind of broken.. So this are my suggestions. Greentexts: Suggestions Contraband Swaps 1.D20 Bomb D20 bomb is possible to be a huge max cap bomb, specially, even more than that, and its on E. Contraband section, a Syndicate Mini bomb is way TOO small and its level S contraband, D20 is way more deadly and hard to fix than a Syndi mini bomb which is so small. Suggestion: Swap D20 bomb to level S Contraband 2. Chameleon Sec huds These aren't really that worthy of agents, there is DNA scramblers or Chameleon jumpsuits like this, and if you steal a sechud from a officer its litterally the same, but you get charged for Theft, and with cham hud you get perma. People can just make sec huds or steal sed hudglasses, and they just put a helmet on, and get charged of Possesion of restricted items/Theft for it, so it seems pretty unfair you just get perma over a Sec hud that only camouflages as another eyewear. Suggestion: Swap Chameleon Huds to level C Contraband 3.Meat Cleaver A weapon that does about twenty five brute damage that does almost the same damage as a energy sword, and is more silent, that can also gib people to death and kill them permanently, i believe this should be level S. And it would be more worth of a esword if it was sharpened. Suggestion: Swap to level S contraband 4.Voodoo Doll This weapon isnt even that deadly, it just spies and annoys, and change people's temperature. Suggestion: Swap to level C. contraband 5.Dart Pistol You can get this in medical, and a better version, an RSG from RND which isnt even contraband. Suggestion: Swap to ''Not Contraband'' 6.Syndicate Pistol: A deadly gun that can take multiple tipes of ammo, AP, Fire tipped, and more, and it's also a ''Syndicate'' Pistol, its syndicate property. Suggestion:Swap to level S contraband 7.Riot Pistol A riot gun that you can get in cargo plenty of times, that isnt even a deadly weapon, anyone can grab a foam gun and put riot foam in. Suggestion: Swap it to level C contraband. 8.Chameleon Jumpsuit Some jumpsuits haves a little armor but let's be real, every jumpsuit is the same with a different design, a chameleon jumpsuit cant be bad at all and its used for fashion mostly. Suggestion: Swap Chameleon Jumpsuit to ''Not Contraband'' Missing items in Contraband List: Now for adding weapons that are missing -Energy Axe: Level S contraband -Syndicate Magboots: Level C contraband (To be fair i think this should be changed with Advanced Syndicate Magboots, there's no difference, just the sprite and its asking to be arrested) -Syndicate Bee Briefcase: Level S contraband And for my last suggestion It states that if a person haves two or more contraband of level C. contraband or others, he's considered an EOC, i believe this should be changed, and it should be atleast 4 or 3 items for level C. and for level W and E is 2 contraband items to make them an EOC. Suggestion: People can be considered an EOC for having atleast 4 or more items of level C contraband. People can be considered an EOC for atleast having 2 or more items of level W or E contraband. Example: It's like having a ammo mag and a chameleon rubber stamp and get permaed for it1 point
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I got a cool question, have any current of past admins been banned in the game before even becoming admins?1 point
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Thank you, aah. Sorry to everyone who commented and I haven’t replied to. I feel really embarrassed replying to comments one by one; I don’t want to look like an attention whore in the recent activity tab by posting six replies in a row. But rest assured I read all the comments, and it makes my cringy vulp heart swell with joy1 point
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ERT members aren't crew of the Cyberiad - why would they be on it's crew manifest?1 point
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⌂ Home > Appeals and Complaints > Unban Requests > [Declined] Banned by cyberiad_OS: Ban Appeal for FluffyVulp_SE posted Saturday, 3:56 AM (edited) REASON FOR BAN: The connection has been closed. Reason: "Holy shit. Holy fucking shit. What the fuck." This is a permanent ban. YOUR APPEAL: Okay. So I understand that what I did may be considered excessive to some, but let me tell you that it was not my intention to cause as much damage as I did. Though I can understand why I'm banned, I really don't agree with any of it. For starters why wouldn't anyone check the hidden wall in the brig? Sure, stripping the HOS of all his gear, turning him into a monkey, and tying him up with the cuffs and gag might have been excessive but he could've yelled or something. No need to bring the admin's in for an IC issue. I did not "set the PA to 3 and release the tesla" all I did was attach a remote signaler to the particle accelerator and set it to the most common frequency and waited for someone to activate it. It was just a funny prank, I assure you, and I had every intention to fix it, but security had already taken my rightfully-received all-access ID and stripped my engineering access. So if you think about it, it's their fault for not letting me fix a problem that only I knew the solution to. Why aren't they permabanned? I just think the admins have it out for me, imo. I also did not ERP. I don't see anywhere in the rules that prohibits me from running around the halls using the *squish emote. Is it because I became an obese human instead of a sexy slimegirl? Talk about a double standard. Absolutely nothing erotic was happening except me *squishing around at the speed of sound. All in all I think this weird ban is without merit, and just a sign that the admins don't like me. I've already raised these grievances in general, admin complains, in the official discord server, the unofficial discord server, some other discord servers, and among a bunch of friends who were also permabanned. I was also talking on discord with another player during that round and they said that what I was doing was hilarious. So I think I should be let back onto the server because I like it here, and also because I spice things up. I promise not to tie the HOS up with fetish gear and leave him in a slowly depressurizing room again. :) edited Sunday at 8:25 AM by FluffyVulp_SE ------------------------------ Part time wage slave. Part time gamer. All-time cool guy. THE ENLIGHTENED GAMER COALITION NOTHING IS TRUE, EVERYTHING IS PERMITTED re: Banned by cyberiad_OS: Ban Appeal for FluffyVulp_SE posted Today, 3 minutes ago Holy fucking shit. Is this for real? Please tell me I'm not the only one reading this. When we say "appeal in your next life" we did NOT mean willingly transfer your brain into monkey. We meant it more like "Don't ever come back because holy shit, what the fuck." You've been banned like, 8 times, each one more spectacular than the last. Honestly, if we didn't permaban you now you might've escalated to breaking into our servers and smashing the hardware itself. APPEAL DECLINED this is a work of satirical fiction. all references to persons and unban requests, accepted or declined, are purely coincidence.1 point
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Unfortunately was unable to capture the full thing. Imagine it with more fueltanks.1 point
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OP modified with identified issues. I should also point out: please do not refer to the following or not of SOP. That is not the purpose of this thread. Whether or not SOP is followed or enforced is not the scope of this update, this is merely to find shortcomings of SOP in regards to changes to the game since SOP was implemented.1 point
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@ZN23X I tend to do that the more and more the person wants to be a little shit and try to test my patience. @Nethlafin Nope. The best part of knowing SoP and Space Law etc, is that you can do this without having an admin bwoinking you if you are smart enough. Unless the shitter salts to the admins.1 point
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...as with most of the problems with the server...a behavioral problem that can most easily be corrected with better practice. I LOVE enforcing code red SOP. Greytide wandering around the halls with no ID at code red. HALT "Please display your ID" They run off. Chase. Tase. Cuff. "You can't arrest me, not wearing an ID isn't a crime, I can't be resisting arrest if I haven't committed a crime. SHITCURITY!" They cuss and scream the whole way to the brig, mocking me for not knowing how to do my job, for having bad aim, etc. "You are being arrested for failing to follow an officers orders at code red which is creating a work place hazard, that's ten minutes, and since you are being SO cooperative, let's give you another five for resisting and another five for being uncooperative. If you have a problem with that I can have IAA sit outside your cell and read space law and code red SOP to you." Not knowing what crime you are committing does not give you a free pass. They were arguing against getting a 5 minute sentence for resisting arrest, now they are in for 20 for being a smart ass...and I bet they won't run around at code red with no ID ever again. Tastes like victory. I guess the lesson here is, if you want to see SOP enforced and abided by, play roles that allow you to enforce SOP. Lead by example and others will start to follow suit.1 point
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