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Showing content with the highest reputation on 11/30/2017 in all areas

  1. heya! Thought it would be a good idea to post commission details in a separate thread as to not clog up my main art thread. Sketch - $10-15 depending on complexity. Full Body Black and White - $25 Full Black and White Illustration - $50 (can include one color as a splash or an overlay)
    2 points
  2. 2 points
  3. One of the inherent downsides of being a plasmaman antag is that there is no way for them to change their appearance or keep a low profile once they've been identified. As a frequent security player, I will remark security does not typically resort to chemical warfare for a number of different reasons - a shotgun is preferable to a syringe gun or gas bomb for multiple reasons. A shotgun slug might not have the same lethality as a syringegun full of hellchems, but shotguns have the unrivalled advantage of having easily replenished ammo, and inflicting injuries which are eventually lethal unless treated by surgery - this is particularly important since Security will almost always be welcome in the surgery ward while antags are not granted the same hospitality from Medbay. Note that vampires do get a number of timed-cooldown abilities that allow them to counteract being stunned, but they are certainly not immune. 'Glare' can be used while stunned, which sometimes allows vamps to punish attackers in melee combat, but Glare has a 30-second cooldown and does not guarantee results against any more than one attacker. 'Rejuvenate' removes all stuns, which is particularly dangerous when used simultaneously with 'Glare', but it has a 20-second cooldown and has no lasting stun resistance which, once again, means the ability can be wasted if the vampire gets stunned again after they Rejuvenate. Mistform is also a way to escape a stun, but consumes a small stipend of the vampire's blood supply each time they use it. In regards to the vulnerabilities of vampires, updates have continuously diminished the vulnerabilities of vampires to the point where they have little to use against a vampire in an active combat situation. Space inflicts barely any burn damage at all on any vampire, while holy water and the chapel are both nullified by a vampire reaching Full Power. What I'm trying to say here is that most of the dangers and problems pointed out here are common across all vampires, not just plasmapeople. Like changelings, vampires are meant to have overwhelming advantages in one-on-one combat that rapidly diminish as the vampire is outnumbered.
    2 points
  4. (I have read a lot of suggestion topics here and I was kind of discouraged by their received feedback to make this one, so please go easy on me.) Suggestion: Remove Weight Even from the available virus symptoms Reasons: I believe it renders the chef mostly (not entirely!) useless after the virus release As a consequence, it makes botany less enjoyable I played virologist quite a few times and I often had Weight Even among my symptoms. As the general "healing virus" is rather strong, there is no reason to not to take the pill - half, if not the majority of the crew (save for the IPCs) has the virus by 13:00 (depending on when the virus was completed). If all goes well, kitchen and botany gets upgraded by, let's say, 12:45 to 13:00. They can start growing bigger and more yielding plants, they (preferably) have self-sustaining trays by then, and these factors let them branch out and grow a wider variety of plants. It enables the chef, too, to make a more colorful menu, making their game more enjoyable. However, should Weight Even be among the symptoms of the "healing virus", the crew will have little to no reason to visit the kitchen anymore. Botany, sure, can work on weaponized plants or other projects like glowshrooms, bluespace plants, drugs, batteries, and whatnot, but the chef is inevitably rendered unnecessary, and new botanists might not be into DNA manipulating during their first shifts. Also, even the nutriment PLUS implant doesn't fill you to 100%, which requires the cooperation of Mining and Science (and Robotics/Medbay for implanting); even with this implant, if you want the speed buff, you have to visit the kitchen or use a vending machine from time to time. Weight Even simply keeps you full by one lucky RNG moment of a single person, and then taking a pill from Medbay. A type of speed buff is already available through the symptom Stimulant, too, though I am not sure if they are equal in numbers. It is currently up to the virologist if they decide to keep the symptom or not, and I decided to never keep it, because it saddens me to see chefs going SSD after a virus having Weight Even is released. I was on the receiving end as well, and it is truly pointless to come up with any kind of menu if everyone is running around with a full belly all the time. ... It is probably a way too small and not enough of a game-changing suggestion, but I would love to see the Service department stay more involved in the second half of the shift as well, not just until someone in Medbay gets lucky with their dropper. What are your thoughts on it? Thank you for reading it!
    1 point
  5. @Mitchs98 redraw of Goobina!
    1 point
  6. some sketches of an IPC: esword, sleeping carp. And then a unathi with a holoparasite.
    1 point
  7. Commission for @Someonewithapen!
    1 point
  8. Look at those youngsters gettin' into trouble. WHO WILL WIN, Kei'Shen vs. Spark 5.5
    1 point
  9. Another traumatic event for B.E.E.R! s THE VEIL IS TORN! Nar'Sie has RISEN!
    1 point
  10. NANOTRASEN ACQUISITIONS INTEGRATED POSITRONIC CHASSIS MODEL NO. 28152-BKN-NT-CYB MANUFACTURING GROUP: Shellguard Munitions DESIGNATION: Security NOTES: Heavily modified model; low armor coverage, greater mobility
    1 point
  11. One of my Pet Peeves is when people call the AI malf when it won't open a door for them, bonus points if it's on Code Red and The Nukie Ops is breaking into the bridge.
    0 points
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