Okay so due to recent things on dark sight various issues have come up, namely racial pro, cons and how to balance.
Another idea is a trait system, some thought needs to be done on that as well as coding.
I would like to focus on baseline suggestion on the NON KARMA races WITHOUT traits first however.
So i am gonna list what each race has and we can go on suggestions from there.
Humans:
Pros: Pale fleshy things,
Cons: PALE FLESHY THINGS,
Other:...fleshy things?
Unathi:
Pros: Darksight(3), Claws
Cons:
Other: Racial temperature intolerance (cold not as impactful as you think), Can eat some simple mobs(mouse,Chick/Chicken,Lizards,crabs,Butterflys,Parrots,Tribbles)
Tajaran:
Pros:Darksight(Value in flux due to PR but say 6), Claws
Cons:
Other: Racial temperature intolerance (heat not as impactful as you think), Can eat some simple mobs(mouse,Baby Chicks,Butterfly,Parrots,Tribbles)
Vulpakanin
Pros:Darksight(Value in flux due to PR but say 6), Claws
Cons:
Other: Can eat some simple mobs(mouse,Chick/Chicken,Lizards,crabs,Butterflys,Parrots,Tribbles)
Skrell:
Pros:Can Breath under water
Cons:Very Weak Alchohal Tolerance
Other:Has a headpocket to store one item.
Diona:
Pros:Do not need to eat, Regen in light, Do not need to breath, Space proof, Feels No Pain, Can Wear socks, No Blood
Cons:SLOWSLOWSLOWSLOW, Takes damage in dark, Damage from plant-b-gone
Other: Can absorb Nymphs.
No there is a bunch of PR related to darksight right now, such as a PR for flashs related to darksight. I am not focusing on darksight, if it comes up in relation to something fine, but i am looking of what pros and cons can be added to any of the races listed to make them more flavorful..and not in the wanting to cook them sense..
..Though if we HAD to cook them...