Basically, I've been porting lavaland. And me+ SS13 chat decided to make it WaterWorld instead. I am making this forum thread so people can actually write the stacks of suggestions somewhere I can see it.
K thanks bai. <3
EDIT:
Existing features:
Water as a fluid (using the atmospherics system)
Deep sea water effects
Ores (all the ones from the asteroid)
Monsters (all the ones from the asteroid plus carp & mega carp)
The Kraken (a modified version of the DeathSquid that is nerfed significantly and gives actual loot)
Currently planned features (long term):
Aquapods (like space pods, but for underwater. Give the mechanic something real to do)
THE SLUDGE (a type of turf that is an aggressive alien ooze. It deals respiratory and cloning damage when you touch it)
Deep sea chasms (an entrance to a lower z-level filled with horrifyingly difficult monsters and epic loot)
Loot for The Kraken
Sprite requests:
Modified sprites of all asteroid mobs, for WaterWorld
An uber-large (96x96) set of Cthulu boss monster sprites
Sprites for undersea plants and corals and such
Currently working on:
Porting ashwalkers from yog's lavaland. Not sure how I'm gonna get it to fit in the water theme yet
Generically porting yog's ghost role system, to work in addition to our Respawn as NPC