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Showing content with the highest reputation on 03/29/2019 in all areas

  1. I feel like there should be a delay when wrapping things with wrapping paper. I just watched the mime capture someone in a locker then instantly wrap it thus preventing them from getting out.
    2 points
  2. For every wizard round that ends in greentext, hundred more end in failure. -Some unrobust guy Hi there! I am the player of the grey called "Siev" in server and I have seen some nerds rapidly typing in OOC that wizard rounds should be raging mages only and that wizard shifts are too short! My hopes with this guide is that wizard shifts will atleast reach the 30 minute mark (about same as a nukie shift) and people wont decrease the chances of ever getting wizard by half by removing one of the two gamemodes where a wizard is actually present. (In theory you can use antag tokens but that is neither here nor there.) Glossary of Spells Defensive Spells No Clothes Cost: 2 Cooldown: N/A Rating: 3/5 Magic Missle Cost: 2 Cooldown: 20-6 Rating: 4/5 (R) Disable Tech Cost: 1 Cooldown: 60-40 Rating: 3/5 (R) Repulse Cost: 2 Cooldown: 60-20(?) Rating: 2/5 (R) Stop Time Cost: 2 Cooldown: 50-? Rating: 1/5 (R) Smoke Cost: 1 Cooldown: 12-5 Rating: 1/5 Forcewall Cost: 1 Cooldown: 10-5(?) Rating: 3/5 Greater Forcewall Cost: 1 Cooldown: 10-5(?) Rating: 5/5 (R) Bind Soul Cost: 1 Cooldown: N/A Rating: 1/5 Offensive Spells Fireball Cost: 2 Cooldown: 6 Rating: 2-5/5 Rod Form Cost: 2 Cooldown: ?-? Rating: 5/5 Disintigrate Cost: 2 Cooldown: 60-40(?) Rating: 2/5 (R) Blind Cost: 1 Cooldown: 30-(?) Rating: 1/5 Mutate Cost: 2 Cooldown: 40-30 Rating: 5/5 (R) Flesh to Stone Cost: 2 Cooldown: 60-20(?) Rating: 2-4/5 (R) Lightning Bolt Cost: 2 Cooldown: 30-(?) Rating: 1/5 (R) Lesser Summon Guns Cost: 4 Cooldown: 75 Rating: 2/5 (R) Curse of the Horseman Cost: 2 Cooldown: 15 Rating: 1/5 Curse of the Cluwne Cost: 2 Cooldown: 60-40(?) Rating: 2/5 Mobility Spells Mind Transfer Cost: 2 Cooldown: 60-20(?) Rating: 5/5 Blink Cost: 2 Cooldown: 2-0.5 Rating: 6/5 (R) Teleport Cost: 2 Cooldown: 60-30(?) Rating: 3/5 (R) Ethereal Jaunt Cost: 2 Cooldown: 60-30(?) Rating: 4/5 (R) Knock Cost: 1 Cooldown: 10-5(?) Rating: 3/5 Greater Knock Cost: 2 Cooldown: 20-10(?) Rating: 1/5 Assistance Spells Instant Summons Cost: 1 Cooldown: 10-(?) Rating: 3/5 Charge Cost: 1 Cooldown: 60-(?) Rating: 4/5 Magical Items Staff of Healing Rating: 2/5 Scrying Orb Rating: 4/5 Wand Assortment Rating: 5/5 Mastercrafted Armor Set Rating: 3/5 Cursed Heart Rating: 1/5 Staff of Change Rating: 2/5 Staff of Chaos Rating: 3/5 Staff of Slipping Rating: 2/5 Mjolnir Rating: 2/5 Singularity Hammer Rating: 1/5 Staff of Door Creation Rating: 1/5 Staff of Animation Rating: 4/5 Six Soul Stone Shards and the Spell Artificer Rating: 2/5 Necromantic Stone Rating: 3/5 Contract of Apprenticeship Rating: 5/5 Bottle of Blood Rating: 5/5 Bottle of Tickles Rating: 4/5 Tarot Deck Rating: 1/5 Robust Practices Hacking the AI roundstart Requirements: Mutate/Disable Technology+Knock Difficulty: Easy I will try to add more robust practices if people message me some! I'd appreciate feedback.
    2 points
  3. Hello people of paradise Station! So I used to play SS13 some time ago and apparently even created a forum account back then, but then at some point I kinda stopped playing. Well not anymore cause in the last few days I have been getting into it again. I basically always play under the name of "Chase Tireman" and am currently on a quest to become the raddest person known to mankind. (Goal of epic quest subject to change at anytime) No idea if anyone knows me by now or *Gasp* even remember seeing me play way back over a year ago (That would be extra radical). Rolewise I have been strangely fond of just chilling as civ, cause you can just chill somewhere without some head wondering why you aren't doing your job. Being a cat was also neat that one time (but cats really need the ability to yeet things of tables, pulling stuff of is just so anticlimatic). Well that's basically it for my introdcution, see you lads in the station and beware the gibbing powers of arcade machines!
    1 point
  4. This is true. One round I joined as an observer and there was an admin event going on. It was stuck in a kind of boring stalemate, so I offered up an idea in dead chat. I got spawned in to do the idea that I had pitched. In round terms, it was only a 'bit part'; but it was a lot of fun. Even more fun was watching the fallout after I got back to dead chat. Command was absolutely shocked, it was incredible to watch.
    1 point
  5. Forgive the copy/paste as narrative but this was just too good. Chitchatting in the therapist's office when: You hear something squeezing through the ducts. Qatqat Mirag yelps! Valerie W. Stroh says, "Woah" Qatqat Mirag pets the Commander Clucky.x3 Valerie W. Stroh exclaims, "Its Clucky!" Commander Clucky croons, "BWAAAAARK BWAK BWAK BWAK!" Valerie W. Stroh pets the Commander Clucky.x2 Qatqat Mirag pets the Commander Clucky. Valerie W. Stroh pets the Commander Clucky. Lifesign Alert Unidentified lifesigns detected coming aboard NSS Cyberiad. Secure any exterior access, including ducting and ventilation. Valerie W. Stroh claps. Qatqat Mirag shouts, "Clucky!" Commander Clucky croons, "Bwaak bwak." Qatqat Mirag pets the Commander Clucky. Valerie W. Stroh pets the Commander Clucky. Qatqat Mirag yells, "I think she's trying to tell us something!" Commander Clucky clucks, "BWAAAAARK BWAK BWAK BWAK!" Valerie W. Stroh unbuckles themselves from the psych bed. Commander Clucky nuzzles Qatqat Mirag. Valerie W. Stroh asks, "What is it Clucky?" Valerie W. Stroh does a flip! Qatqat Mirag asks, "Timmy in the gravity well?" Commander Clucky nuzzles the poster - Power.x3 Commander Clucky nuzzles the poster - Power.x2 Valerie W. Stroh asks, "A singularity?" Commander Clucky nuzzles the status display. Commander Clucky nuzzles the status display.x3 Commander Clucky nuzzles the Psych Room Air Alarm.x2 Commander Clucky nuzzles the Psych Room Air Alarm. Qatqat Mirag asks, "Engineering?" Valerie W. Stroh asks, "The status of the singularity in Atmos?" Commander Clucky clucks, "Bwaak bwak." Commander Clucky nuzzles the poster - Power.x2 Valerie W. Stroh asks, "You want power?" Commander Clucky clucks, "Cluck!" Qatqat Mirag asks, "The engine?" Commander Clucky croons, "BWAAAAARK BWAK BWAK BWAK!" Commander Clucky clucks, "BWAAAAARK BWAK BWAK BWAK!" Qatqat Mirag says, "Hmm" Valerie W. Stroh says, "Something about the engine." Commander Clucky croons, "Bwaak bwak." Commander Clucky clucks, "BWAAAAARK BWAK BWAK BWAK!" Commander Clucky nuzzles the poster - Power.x2 Qatqat Mirag asks, "Can you take us?" Qatqat Mirag claps. Valerie W. Stroh asks, "Space..?" Commander Clucky nuzzles Escape Airlock.x2 Commander Clucky nuzzles Escape Airlock.x2 Valerie W. Stroh asks, "You.. want in space?" Commander Clucky croons, "Bwaak bwak." Valerie W. Stroh says, "Oh.." Your lit cigarette goes out. Qatqat Mirag asks, "We need to escape?" After a few attempts, Valerie W. Stroh manages to light the the cheap lighter. After some fiddling, Valerie W. Stroh manages to light her cigarette with the cheap lighter. Valerie W. Stroh quietly shuts off the the cheap lighter. Commander Clucky clucks, "Cluck!"x2 Commander Clucky clucks, "BWAAAAARK BWAK BWAK BWAK!" Qatqat Mirag says, "I don't-" Commander Clucky clucks, "Bwaak bwak." Valerie W. Stroh talks into the medical radio headset [Common] Valerie W. Stroh (Therapist) says, "Hey uh AI... Clucky wants an airlock opened." Qatqat Mirag claps. Commander Clucky clucks, "Cluck!" Commander Clucky croons, "BWAAAAARK BWAK BWAK BWAK!" [Common] Terminus (AI) states, "Clucky is not crew" Valerie W. Stroh talks into the medical radio headset [Common] Valerie W. Stroh (Therapist) says, "Well I am crew." Valerie W. Stroh talks into the medical radio headset Valerie W. Stroh says, "Open please." [Common] Valerie W. Stroh (Therapist) says, "Open please." Valerie W. Stroh does a flip! [Common] Ahkkatika (Engine Technician) says, "HELPS" Qatqat Mirag points to Escape Airlock Valerie W. Stroh claps. Valerie W. Stroh points to Escape Airlock Valerie W. Stroh claps. Qatqat Mirag yelps! Valerie W. Stroh screams! Qatqat Mirag yells, "We just spaced the chicken!" Qatqat Mirag yelps! [Common] Ahkkatika (Engine Technician) says, "MEDBAY SOUTHS" Valerie W. Stroh screams! Qatqat Mirag asks, "WHY DID WE DO THAT?" [Common] Krichahka (Station Engineer) shouts, "Ohno, KIN!" [Common] Ahkkatika (Engine Technician) exclaims, "Helps!" Valerie W. Stroh says, "I HAVE NO IDEA" Lo and behold there were xenos that took over most of the station and had to be nuked. We escaped to the safety of the mining prison with a few others. Clucky tried to warn us. We failed Clucky.
    1 point
  6. Human centipede, and this was only what I could see from where I was, 2nd from the right. God knows how many more
    1 point
  7. I got instructed, as a new trial, to stop this nonsense. Is this how I do it?
    1 point
  8. Sounds as a legit change. Made a PR for it. https://github.com/ParadiseSS13/Paradise/pull/11156 Thanks for the find!
    1 point
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