Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 12/02/2019 in all areas

  1. 2 points
  2. I would like to share two special round that are fairly similar and both some of my favorites. Ever since the Syndicate One-Use Communications console no longer needed an Agent ID to send a message, I always wanted to go there as Non-Syndicate and Roleplay some Syndicate Recruitment. My first few attempts failed over the past few weeks, but today I had success twice! First time I was extremely formal, and contacted saying my employers would not re-negotiate the terms of our contract, and I wanted to investigate alternatives. My response was quite formal as well. In fact, I was told "We have position that will nicely fit your particular talents." Amazing! I follow the Skrell Syndicate Officer through the portal, wind up at a very bloody Syndicate HQ, only to be handed a Mop and Bucket. Duties included cleaning up blood, then cleaning up blood in the same spot as the Officer tracked blood in the same spot repeatedly and purposefully to force me to clean it. I had to chop up a body with a cleaver and stuff the bits into a trash can. Finally I had to disarm a landmine. This ended in an explosion, and I apparently failed the interview, thus my corpse was tossed into the teleporter taking me back to station. Round was nearly over, so was never found. Highquality almost mini-event that I really enjoyed and appreciated. Second time I was given a job proper! It was a good old-fashioned traitor round, and I found myself at the depot, once again asking for employment after seeing their wonder 'Join Now!' posters. I just couldn't resist! Anyway, this time I was totally thrilled to find that I got an *actual* job as a discount Syndicate Comms Agent! I had explicit orders to not disrupt crew (aka don't be a shitter) and to assist agents with whatever intelligence they needed. Every agent was told they would have some over watch should if they buy the encryption key. I didn't get much time to really help but it was a ton of fun. The AI turned out to be Malf, and had to detonate, so all plans got canceled early. HECK big thanks to the two admins that let me have some fun, I hope they had a bit of fun being syndicate officers. (I'd love to see them used more.) I feel extremely lucky to have had both of these in one day. Always wanted to have Syndicate Recruitment RP, since we always see the result and never how it was done. As much as I'm tempted to try this more, I think I'll be satisfied with these two rounds. It was very nice for the admins to setup these small things for me, and I wouldn't want them to keep doing that.
    1 point
  3. By no means do I know the existing combat system very well, but I like the idea of adding this extra layer where targeting specific body parts affects different things. However, I do think that it's worth mentioning that some of these things are already in the game to some extent. I believe there is already a low chance in which punching activates a "weaken" ability that stuns for some time, although I think that making that ability only applicable to certain parts of the body(i.e., head, upper body, lower body)would make more sense as someone doesn't necessarily get stunned in real life from getting punched in the hand or foot. All that I can say is that for a system like this to be implemented, RNG definitely should not be generous, as there are already enough ways to deal various types of damage in the game. As a sidenote, getting punched or kicked in the groin(for males)does a lot more to someone than causing them to drop whatever they're holding. I recall lying in the fetal position for about an hour, puking and pissing out blood. It's not fun.
    1 point
  4. A drawing of my DnD character Auriel who is an Aasimar Paladin. He is a pretty boi. Felt like drawing up Zeke's (dead) parents, Zaalia and Xuu'kol Varloss
    1 point
  5. So, sometimes onboard our station i meet a lovely borg named miss M. This character's design inspired me to make an art, so here is it
    1 point
  6. Hey, havnt seen you for a long time guys! Today i got an idea to draw some ss13 art, but... well i didnt want to draw anything boring like a normal station crew or something, and that led me to a concept of mech. While i was thinking about new mech, i remembered Space Ninja and it's Spider Clan that was probably removed from paradise, and i decided to give it a try to draw Spider Clan mech, which has giant blade in one hand, another hand is normal one, and of course some invisibility stuff. And person can probably never enter this mech like normal ones, only MMI or some simillar Spider Clan device can fit in.
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use