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Showing content with the highest reputation on 06/15/2020 in all areas

  1. This is a suggestion for our discord, instead of the game. I feel an 'Art' discord channel would do wonders in helping the players of our community express their work! Sure, you can use the forums, but sometimes you have sketches or works in progress that you want advice on and don't want to post on the forums. In addition to the more low effort art pieces that are funny, but in no sense forum worthy. I've spoken to many people on the discord, and the overall opinion of this idea seems positive. I think it would help foster creativity in the player base, and I always enjoy seeing other peoples work. Unlike PRs it would be pretty easy to add/remove. I would like to at least try it for a week or two, and if it doesn't work we can always get rid of it! What do you think?
    10 points
  2. unknown voxxy seems like i have a problem with revolvers
    4 points
  3. from a girly girl to a manliest man. @farie82 's Henk De Fries's evil twin Hank
    2 points
  4. Name of Event:Construction Mania One Sentence Description: Everyone comes together to build a station. Map Changes: Yes(but limited) delete the Nss Cyberaid, add a small cargo and arrivals shuttle bay area and fill the map with lattice Code Changes: Yes (but limited) Cargo has infinite points and people spawn with hard suits, oxygen, tools and metal and glass. Suggested Number of Players: High pop Full Description of Event: "Nanotrasen has hired you on as part of their station construction crew, build a new station." Or alternatively "Nanotrasen has decided that the NSS cybernaid is outdated and a new station should be constructed." The new map should contain a cargo shuttle with infinite points and and an arrivals shuttle that leads to a giant lattice structure. Everyone spawns with an engineering hard suit, oxygen, tools, metal and glass The layout should turn into an awful mess of everyone's creative input. A theme or purpose could be added to the station such as, Build a mining station, defense station, research station or galactic hotel. (welcome to suggestions here) Random events like radiation should be toned down until at least 30 minutes into the round where people can hide in maint, but aggressive carp attacking a construction crew would be funny. I recognize that not all people want to play engineering so if the round was extended perhaps people could play the job they really wanted to play, So first they build a bar and then bartend, same with science. At the end of the round perhaps the map could be saved and turned into a space ruin. Anything and everything is up for change I would really love to see this played out. So if there is something you would change to make it more palatable please tell.
    1 point
  5. here's the map as it's currently uploaded to github
    1 point
  6. if people like this rendition, then i'll update the git with it
    1 point
  7. "Is be pullings patients away still yaya? Is told for stoppings? Is know wha happen now yaya?"
    1 point
  8. @Spacemanspark 's character Auzshi Medow, after nukies attacked
    1 point
  9. Name of Event: Interdepartmental Communications Experiment One Sentence Description: Everyone shares one radio channel, no department radios for the shift Map Changes: No Code Changes: No Suggested Number of Players: Any Full Description of Event: In order to test how it affects interdepartmental communication, CentComm is experimenting this shift by disabling all unique departmental radio channels. Everyone must use the general radio channel for all their radio communication, from Service and Cargo all the way up to Command. Everyone must still follow SoP and Spacelaw, and do their jobs, but does it make their jobs easier or harder if everyone can hear everything Security or Command has to say? Can the crew keep things together with fully open communication, or will it just cause more chaos? CentComm may also disable the messaging server to force even more open communication! This is likely to be a minor boon to antags, but it may also mean they have limited options for secret communication, and means their moves may be telegraphed to the whole station. The only negatives I can see in this is a possibility that this may promote valid hunting, though those who want to valid hunt already have a lot of chances, so I see that as a minor issue at worst. I don't know TCOMMS that well, so if disabling all the channels but the main one is too hard, an alternative version of this could be CentComm giving everyone repurposed Syndicate Encryption Keys, so the channels stay, but everyone can hear on them and talk on them.
    1 point
  10. Some big art is finished, commission for @Cazdon Torque
    1 point
  11. Its been quiet in here huh.. While ss13 related art is getting done, i would like to share an art of a gta online character i made for a friend, maybe some of you will like it
    1 point
  12. i am back! here is Mariya Sankinov, comission for @Rebel0
    1 point
  13. Are you happy, Citizen?
    1 point
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