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Showing content with the highest reputation on 08/22/2020 in all areas

  1. A few people who have spoken to me a couple of months ago might know that I was talking about taking a break from the game. SS13 and paradise in particular has always been very special to me. I had never taken part in a community like this one, and i must say I loved it. If you pair the million things you can do in this game with a community of nice people who are always willing to help and talk you have something good. I got to admit that I didn't come to this community as someone i can look back at with pride. I had a pretty bad start, did some things I'm not proud of. Ultimately, I do feel like I have changed. This community is very much what i have to thank for that. I have made so many friends here, and have loved chatting, playing and talking with all of them. However, there was always some issues that had grown with me over time. The first obvious one being burnout. After playing enough, the game got a little less interesting from a game standpoint. Being someone who had all antags set to yes(clings were on and off) I really started noticing this when I was no longer happy to roll most antags. I found myself mostly standing over bridge and talking throughout most of the rounds. not really doing much. Now this still kept me in for quite a while, as seeing people, talking with them and having fun interactions was still very fun. However i could no longer play the game as much anymore, as the long shifts could really get slow. I found some stuff to do, like killing megafaunas on lavaland, which i did for a while. At the end after killing bubblegum i was back to that same place though. standing over bridge and just chatting a little. The interest in the game itself kinda faded, which is probably something to expect when you play a game a lot. I still loved hanging around on the discord and sometimes the forums still though. Even started coding and contributing at one point. I once again was so surprised that some people went to great lengths to help me learn how to code and make PRs. At one point the coding really re-ignited my initial flame for the game again. I still didn't play it as much, but browsing the github, discussing the code and making some small code changes was really fun. This leads into some other issues i had too though. I really don't want to go into too much detail here, but i found myself really disagreeing with some things on the development side. Some of it at times was even frustrating when my own PRs didn't always feel considered or cared about much at all. I quite recently lost interest in contributing code here as well. After a while of not playing though i must admit it felt kinda good at times too. Having only been here for about a year, I had a decent amount of time on the server, and found myself playing it a lot, maybe even sometimes too much. Some time after I removed the new round alert role on discord I started playing other games more again, getting back and playing with some friends i hadn't really talked much too in a while. Now this doesn't mean I had a bad time with this game, quite the opposite actually. I cannot stress enough how much i have enjoyed my time on this server. And as mentioned at the start i had talked about a break, and i think it's time I really take a break from all of it. Having been working on some other ss13 projects in addition as well. I still might come back to it sometimes in the future, and i really wish to do that. Despite some of the Issues I have had, i still love and respect the server and the community. Thanks everyone for letting me be part of this, and i really wish you good luck moving forward! I still have a discord, and I'm not disappearing from the face of earth. Do contact me if you ever want to talk or something:P some pictures I snipped throughout my time here: Careful with the vampires, they bite. Just some spessmen standing up against bullying. No one should have this much power... Probably my proudest moment on the server of all times, picture taken right after I killed bubblegum. There is a blob by the way... This got me burnt out from engineering/atmos for a while man... Can't forget the time Kanye West came over for a visit...(He had literally copy pasted the entire wiki page in his flavor text too by the by) Last but not at all least, some proof that can ruin careers! I found some more pictures i wanted to share, so here you go. A nice and calm shift, planing the creating of an abomination with Grunt while drinking tea(Sulfuric acid for him). We did make this abomination later, put his brain in it but failed to ever revive him after that. I think it was spark who did this. Pretty damn terrifying if you ask me. Oh and the dogs talk to you through your mind. If you're gonna die, at least die with some friends right? Some people actually fell for this, including the captain. Quick easy station funds scam. Three is a reason i don't trust those people up at CC... Admins these days man. Me and two other vampires discussing with command why vampires deserve better rights. Captain actually contacted CC and stuff. Ended with me dying to a heart attack either way so that's that. Alright that should be it.
    3 points
  2. Im always confused why the "End Game Karma Reminder" option doesnt give a POPUP. Instead, it gives a tiny ITALIC text line that gets lost in the mess that is the text box. I try to give out Karma nearly EVERY round (as long as SOMETHING interesting happened that I deem worthy of it) and sometimes I still forget just due to being in conversation with dchat or something. Having the ability to have a better "Hey, did someone deserve this today" might lead to people wanting to try to earn some Karma, rather than just let it sit. Edit: AffectedArc reminded me that popups stop actions, so it might be a pain if youre in the middle of fighting someone.
    2 points
  3. I am surprised I only noticed this thread just now. Well I gotta say its sad to see you go. Who am I going to bully now? May you find another fun place for yourself and not to mention you are always welcome here. o7 Also you are still a nerd and I will be taking that mask and beret.
    1 point
  4. The issue with this is that it introduces karma farming. Even if we try to come up with some ridiculously difficult requirements, people will inevitably find ways to simplify/ exploit it. That's less of a call out against the playerbase and more a mention of natural human behavior, mind. I'm addition, this might increase motivation to do one's job ingame, but it doesn't increase motivation to roleplay whatsoever. If anything, I worry it would lower standards even further as players merely focus on getting them karma points via any means possible. The karma system is undeniably flawed, but there isn't any easy way to rectify it. 'Remove it' isn't a viable option unless we don't mind brand new players joining as Bobby Jones the vox constantly. There have been many, many, MANY suggestions on how to fix the problem over the last six or so years I've been here, including variations of this very idea. However, all of them have failed to come up with a system that will take a step forward without being shoved four steps back.
    1 point
  5. 1 point
  6. @SlimeBird asked for it And so i did
    1 point
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