Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 09/15/2020 in all areas

  1. Vox, for a long time now, have been an integrally unbalanced race. Back in the days of yesteryear, they had a feature removed that made them space proof, but...nothing else was changed to compensate for this loss. They still remain an unclonable race, same as the significantly more powerful Slimeperson race, and only retain very small plus sides compared to the race's immense downsides (bones that are easier to break, a 20% vulnerability to brute damage, relying on specialized internals, etc.). I'd like to put forward a few potential suggestions of features to add to the Vox, and to open discussion for other features and balance, to make them feel more unique as a 45 karma race, and to hopefully help balance them out compared to other comparable races. Here are two of the features that have been discussed in discussions I have been in: Making Vox Faster: Lorewise, Vox are a speedy race. They tend to avoid combat where possible, and will only fight if necessary. It would allow them to evade harm easier, and I don't feel it would make them any more powerful in combat, as the listed 20% Vulnerability to Brute damage remains, ensureing that any hits the opponent DOES land is more likely to cripple the Vox player in question. Another way this could be implemented, is in a speed-burst ability instead of a constant change, as per their lore page: "Despite their size, Primalis musculature is highly dense and capable of extremely powerful and rapid movement. Primalis physiology is ideal for sprinting and repetitive tasks, with experts surmising that the Armalis may be the predominant military force in Vox Society, while the Primalis seem engineered with labour in mind. Despite their engineered physiology, Primalis are still largely susceptible to the build-up of lactic acid in the muscles--rendering their often short bursts of speed little more than that, darting from task to task." Natural Shock Insulation: As described on the wiki, Vox Primalis have a tough, highly resistant outer layer, born of their intention of being the labour race for the Vox as a whole. Along with their natural gift for engineering and construction, it would therefore make sense that they would also have natural insulation due to the thick keratin scales that reinforce their skin. It would add an interesting feature to the race, while remaining not too powerful as too make them the ideal choice for powergaming players: gloves are easy enough to obtain if you know how, and traitors have simple, cheap access to combat gloves as it is. This thread is open for more topics of discussion, or suggestions that others may have to improve and change Vox to be a more interesting race, and to give them upsides to make up for the downsides they face.
    3 points
  2. Commission work of someone’s FFXIV character, a Dancer.
    2 points
  3. Hi nerds. This new suggestion is quite simple. It's something I've seen on a few HRP servers that might add a bit more to things here. The holopads that AIs use are honestly one of my favorite parts of playing an AI. However, it has a small issue in that--well, you're the AI. If you're in the middle of a conversation with someone using the holopads, and you get law two'd to go do something else, you have to instantly drop the hologram to go do that. This suggestion is to allow you to press a button that locks the hologram in place, while allowing the AI eye mob to move independently of it. This allows you to keep your localized presence while handling other things--and also further illustrates a bigger sense of an AI being 'omnipotent', if you will.
    2 points
  4. I agree with both of you, to be honest. What I had thrown up were some general ideas, and it's great to hear some feedback on them. The speed boost SHOULD be a temporary thing, locked to an ability like the Unathi tail-sweep. It fits the lore really well, and would allow a Vox to make a quick getaway if they need to, while keeping it balanced. As for the shock, yeah, full immunity is OP as skrek. I like the idea of having them merely be immune to the stun of it, while taking the burn damage.
    2 points
  5. +1, would like to see these implemented ingame
    2 points
  6. Those have been my thoughts exactly. I enjoy playing Vox despite their mechanical drawbacks, simply because I find them fun to play as a race. But at the same time, I just wish for them to be brought up to speed with some of the other races, without giving them such a hug mechanical advantage that they would be THE race to play for anyone seeking to be the most mechanically powerful.
    1 point
  7. I agree Vox need some love right now. I think both are fairly good ideas. I like the idea of a short speed boost. It should honestly only last a few seconds, as speed is basically one of the most powerful things in SS13. Also, I don't know about full shock immunity but I could definitely see a resistance to the damage it deals, or perhaps the ability to shrug off the stun of the shock, but still take damage.
    1 point
  8. Thralled assistant had sec huds, lots of fun ensued. I was dispatch officer, and was following Jab the janitor borg via cameras, and using SERVICE channel to direct him to dark places. He later met sling and two thralls, and died. Rip jab, you were the best borgo
    1 point
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use