Permakilling can be one of the most disappointing parts of a round for a person. Not only that, but it's not always enjoyable for the assassin. As it stands, the person given this objective has to essentially remove a person permanently from the round. This often includes decapitating/de-braining the target, cremating them, or hiding them in space. There's not much room for creativity on the assassins part, and it's not fun to remove someone permanently from the round. For the target, it's often disheartening to have yourself abruptly killed and then tossed into space with no chance to retaliate or say anything.
So I wish to submit a proposal. Essentially, instead of the target needing to be dead by the end of the round, change the objective so that the target just has to die at least once during the round. This makes it so that the target only needs to end up dead at some point, instead of having to stay dead the entire round. This will give the target a much better chance of getting back into a round while still fulfilling the assassins goal.
It will make assassination easier, as the person only needs to die and the bodies won't need disposing of. However, this also opens up the avenue for more creativity when it comes to killing. You won't need to just rush someone and poison/decapicate/space them ASAP. Assassins will have a chance of do something creative with their kills since they no longer have to worry about the target being revived. There are a lot of fun traitor items and assassination methods that don't get used because they're not useful for quickly killing and disposing of a body. I think this change would be beneficial to both parties when it comes to assassinations.