Hi all,
This is a suggestion to bring the Blueshield up to standard with other aspects of the game. Our Cyborgs, Security, and Command have Standard Operating Procedures and scale that protect the Shift's fun.
Command:
Can't participate as their own Security Force, and are more confined by their SoP than non-command.
Security:
Can valid-hunt, but are limited by the Alert Level.
Cyborgs:
Laws limit them. Manifest limits them. And some OOC Round Quality Control limits them. An Engineer Cyborg cannot fortify everything into Fort Bridgetta, Fort Cargonus, Fort Briggton. On Green, or Blue. But they can start to do so on Red.
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These are powerful roles that are all scaled to the Round's progression. The Blueshield is the only role that has such an immense, immediate, and expected power-creep. They rush for the AA (All-Access), and the AF (All-Frequency) Captain items.
What I suggest is that the Blueshield be limited to the alert level, and more closely follow their SoP and Job Manual.
1. Blueshield does not get AA/AF.
1.1 Instead, if a Command is targeted/ the blueshield get AA to that department.
2. Limit valid-hunting, or valid-verbally.
(Things like hawking monitor like the Paramedic, and announcing for people to congregate to X location because Y is dying. Sure, if it is a Command Staff, go ahead. But being a hawkish protect of the common-joe isn't your job and it can hinder Antagonists. Let Security / Detective do their soul-searching).
Supporting Evidence:
1. Captain's Manual:
"You are NOT the hero the station deserves, and you are most certainly are NOT the one it needs. Just because Operatives are bashing down your door looking for your disc (Which should be in your bag, RIGHT?!) does not mean you should be making a heroic stand against them. Run as fast as you can out the other way and run even faster away again. If you lose your life, as pointed out earlier you will, at the very least; be handing antagonists the skeleton key to all unbolted doors, and at the very worst; the nuclear disc to Nuclear Operatives. Even if you are certain that you can take them on with a team of reliable(?) people behind you, then proceed with caution, and be prepared to yackity sacks it out of there, should things turn for the worse."
- The Captain, with his AA/AF, is expected to pussy-foot away. So why would a less-equip, same AA/AF Blueshield not be held to the same expectations? A Blueshield has poorer weaponry, poorer armor. They're suppose to die for the Captain to protect AA/AF. Not rush an Antagonist while having the items he is protecting from being taken if the Captain were to die.
2. Head of Personnel SoP (which is essentially: Identification Computer Handling SoP)
"The Head of Personnel may not give any personnel increased access without authorization from the relevant Head of Staff. This includes the Head of Personnel. In addition, the Head of Personnel may only give Captain-Level access to someone if they are the Acting Captain. This access is to be removed when a proper Captain arrives on the station;"
It can be argued, that HoP SoP is essentially ID Computer use SoP. Which the Captain should be subject to. It's just if the Captain were handling things in the HoP SoP a lot of it is auto-completed, he can approve his own stuff. I like to look at this as limiters to non-antag command, to stop power-bloating.
As a closing note I'd like to parody the Blueshield's Manual:
"One very important detail of your job is that you are not Security. Do not let your Security (and Detective) access fool you. Your ID lets you reach every single Command Office on the station. You should not be concerned with the goings-on at Security, nor should you be doing their job for them. You are not a Security Officer with a private office and snazzy outfit. You are a bodyguard."
->
"One very important detail of your job is that you are Security, Medical, Science, Service, and Supply. Do not let your lack of authority dictate what you can say in command comms. Take advantage of your Captain Radio and turn advise into statements. You graduated the top of your class. You have all-access, and you should use it. Protect the Captain and HoP who have all-access from dying, by dying yourself. You didn't hand over the keys to the station, you simply died a bodyguard who happened to have worse equipment than the Captain, while sharing the same AA/AF."
SOP would be 5000 pages long if it covered every small, loophole. All Access should be reserved for Captain. These balances are already on the Manual (wiki page for Captain and Blueshield) but because its not in the very short SoP list, people think otherwise.