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Showing content with the highest reputation on 06/05/2021 in all areas

  1. Blep, that time of year again.
    3 points
  2. and to follow up, robust Jade Burnwood! tacticool gang!
    3 points
  3. after all the years, finally decided to draw my own character
    3 points
  4. That pride art is lovely!! :D
    2 points
  5. 2 points
  6. we finally found widemonds mass (1 unit = 1kg)
    2 points
  7. 2 points
  8. Beautiful, wonderful, I love this <3
    2 points
  9. OOPS some doodles from last night ^__^
    2 points
  10. Another possible idea, as the name implies Flagellant robes, the user should have to deal with some other negative effect than just increased damage, maybe a passive health drain that grows if you don't commit self harm of some sort? Another idea, the armor could inverse the slowdown at low health, so instead of being super slow and easy to hit, you become speed.
    1 point
  11. If we limited speed boosts when dragging flag robes would be useless for their intended function, converting. The issue with flag robes is their use in combat with security. They are clearly not designed for combat as the damage modifier suggests, however they are designed for speed conversions. Making people slower when dragging makes non lethal kidnappings much much much more difficult. In the situation you provided, the cultist would have to stun, then kill the other people they were stood with in order to convert them. Not ideal. Instead of nerfing their conversion ability, we should nerf their combat ability. I have two ideas on how to do this. 1 make the speed decay over time, being refreshed via conversion. Meaning they are less useful in combat with sec but they still remain powerful for growing a cult. Another nerf which is much easier to implement, is to prevent cult blades from being stored on flag robes. This would mean a cultist couldnt stun + have a mirror shield + have a sword as easily. Vastly reducing their lethality. Another suggestion is to make them harder to obtain eg. Requiring cloth + a forge in order to transmute flag robes.
    1 point
  12. I totally forgot you named that one Gallagher for me, this is so adorable still
    1 point
  13. Name: Vixx Vaxx Age: 28 Gender: Male Race: Vulpkanin Blood Type: AB+ General Occupational Role(s): Surgeon, occasionally other medical jobs, Robotics, Bartender Biography: Originally a trader with a love for everything science, Vixx found himself an unwilling employee of Nanotrasen after a moral decision led to him owing a major debt to the company. He’s tried to make the best of it through pursuing his personal interests and taking advantage of the company’s state of the art research facilities, but frequent deaths and clonings, Syndicate involvement, supernatural occurrences, and general distaste for Nanotrasen have made it difficult for him to make any progress on clearing his debt. Qualifications: Certified in surgeon and biomechanical implanting. Employment Records: Security Records: Medical Records: Personnel Photo (Appearance text): Vixx is a Vulpkanin that stands at about 6 feet tall and is physically similar in appearance to the vulpine side of the Vulpkanin species. His coloration is similar to that of a Red Fox, though lacks any of the black coloration traditionally seen on foxes. His eyes are a light green color and his overall build is fairly thin. Other Notes: Favorite drink is Doctor’s Delight. Favorite food is Eggs Benedict. Terrified of pirates, especially ‘Fur Traders’. Is annoyed by people who compare him to foxes.
    1 point
  14. Haven't been uploading to forum as often as I used to, I've been drawing a lot and I got lazy figured this one belonged here, though choose your fighter: paradise station medbay lineup (sorry I left out a ton of medmains it was just whoever I remembered the morning I drew this u_u)
    1 point
  15. LivOS- one heck of a good IPC. I like drawing nerds, and this nerd was a pleasure to draw
    1 point
  16. Sooommmeee recent art as of late! Very doodle-heavy this time around.
    1 point
  17. Gosh! Been a while since I've uploaded. I've been SLACK! I've done quite a few drawings of late- @Fraility's Syndicate officer, Essono's beeper, and Jatu's plasmeme. I really enjoy drawing Space station charaters, gosh.
    1 point
  18. May 15 Kyet has stepped down from the position of Server Host. He remains a Head of Staff. AffectedArc07 has taken on the position of Server Host, in addition to remaining a Maintainer.
    1 point
  19. Alright alright, time to post some art i guess? Lately i've got myself addicted to dnd so here is a bunch of dnd art that was made
    1 point
  20. remade the very first picture i uploaded in this this thread
    1 point
  21. About Antag Tokens: Antag tokens are given out by admins, at their discretion. Typically, they are only given out to antags who have their antag round ruined by an admin's mistake, such as if an admin accidentally crashes the server. You are never entitled to an antag token. If you want to know if you have any antag tokens, ahelp and ask. There is no other way for you to check if you have one. If you have an antag token, you can ahelp "''I would like to use my antag token to become an X''" (where X is "changeling", "traitor" or "vampire") at the start of the round, to become that type of antag. You cannot use antag tokens to become any other type of antag not listed above. You cannot use the same token more than once. Even if you die 20 seconds after using the token. You cannot use antag tokens if you are playing a job that is typically mindshielded, like Captain or Security. Admins may deny your request to use an antag token in any particular round. We typically do this when the round is expected to be short (stops you wasting your token on a short round) or the antags are already very numerous/strong (stops the round becoming too unbalanced). If we deny your request to use a token in a particular round, the token is NOT used up, and you can try again next round.
    1 point
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