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Showing content with the highest reputation on 09/06/2021 in all areas

  1. Name: Freya Raan Age: 18 Gender: Female (she/her) Race: Human Blood Type: O- General Occupational Role(s): Librarian, Chef, Bartender, Station Engineer, and others Biography: Qualifications: Employment Records: No full time jobs before joining Nanotrasen Security Records: Medical Records: Personnel Photo (Appearance text): Other Notes: Despite being young, Freya has proven herself to be brave in the face of danger and has faced off against various paranormal entities on station. Freya's favorite food is pancakes. Her favorite drink - strictly nonalcoholic! - is tied between a Gibb Float and the standard milkshake. Despite not formally working in Botany, Freya has gotten the grasp of how the basics work from being bored and messing around in the Cyberiad's garden.
    9 points
  2. hiiiiiiiiiiiiiiiiii i haven't really played a lot of space lately but I'm reaching the end of my lobotomy corporation run so I drew some of my employees :) Captain Idunn of Disciplinary, Captain Freya of Training, and Jeanne of Training The women of the Information Team Captain Bellona, Cordelia, and Aurelia featuring some of Idunn interacting with an abnormality also @SlimeBird drew some REALLY kickass murder Idunn art and she's been living in my head rent free. queen of losing her daughter and also her marbles
    5 points
  3. CQC was re-added to the Traitor Uplink in this PR: https://github.com/ParadiseSS13/Paradise/pull/14474 Since then, it's seen its fair share of nerfs (unable to be discounted, unable to use as Vampire/Changeling). However, I don't think I'm alone in the belief that it is still an overwhelmingly strong purchase, and generally completely un-fun to play against. Is it rather fun to use? Of course, it's overpowered so it's rather fun. However, I cannot think of anything fun about being on the receiving end of many of the things CQC does. Putting aside the legsweep into an instant sleep, the instant grab sleep is also ridiculously strong, as well as all the other things CQC does. The most important thing about it, however, is that it's not an item - Sec can't detect it upon searching someone, and it can't be confiscated or disarmed in a fight. If sec does manage to catch the CQC user and perma them, they cannot remove the martial arts from them while they're in perma. CQC is balanced - for nukies, and it popping up in bundles is (generally) rare enough to make it not as much of a problem as it is now. As it stands, with certain traitors buying it every round and becoming near-unstoppable thanks to it, I would not say that CQC on traitors is a thing that benefits the general fun of most rounds, and think it should be restricted to nukies and the Bond bundle as a result. And hey - Sleeping Carp has been reworked to actually be both good (while not overpowered) and affordable, meaning it can honestly replace CQC as a martial arts choice for traitors. Now I wait for @Charliminator to tell me "it's a skill issue"
    4 points
  4. CQC was fine when it was just bundles, or even the brief period where it was a chef exclusive item. It's too strong for every traitor in the game to buy whenever they want even with the discount removal, as any player who knows the two sleep combos can (as mentioned above) curbstomp anyone in melee combat without them even being able to call for help. The carp-fu combos stun rather than sleep and even the sleepy pen gives a fair window for the victim to realize they've been injected and can only be used twice, so this infinite-use near instant sleep item that can't be disarmed just doesn't fit very well at all for standard traitor loadouts.
    2 points
  5. One of the issues with nukies is that they have to fight a literal angry horde, often a very well armed one at that. As such, they need to have the ability to destroy anyone 1v1. The crew has power against them through numbers. Another thing to remember is that barely any armour available to the crew is even remotely decent at defending against physical bullets, most is geared towards lasers or melee. As such, if you are not wearing a bulletproof vest, nukie guns are gonna do a LOT of damage to you. I hope that helps with a bit of extra context.
    2 points
  6. That much is undeniable; Poly is, in fact, balling.
    2 points
  7. Chat screenie, still manages to make me chuckle every time I see it HOS was good that round I swear
    1 point
  8. I agree with this sentiment. It can be fun to use and it can be fun to watch, but for sweat lords, the abuse potential is high. Everyone and their mother also buys freedom implant alongside CQC, which sec has to pretend like they dont expect it, typically giving not only a second chance but a free kill on the officer carrying the CQC user to processing. CQC is the only purchase (afaik) that lets you near guarantee what their next purchase is. Pretending that the CQC user isn't about to slip off cuffs mid transit is akin to pretending xenos aren't planetside in CM. A fix for CQC would be changing every combo that results in sleep to result in a heavy stun instead. It would keep the insane power but wouldn't be as boring, since victims/sec will still be able to relay your position and status instead of dying silently. That is a good compromise, should people want CQC to stay in the uplink.
    1 point
  9. It's true. CQC has two different instant win moves which don't even allow the victim to call for help. This is clearly for stealth nukie shenanigans but when given to crew it's just OP as hell. These two combos are in fact so powerful that the other CQC combos see absolutely no use, and most CQC users couldn't even tell you what they are or how to perform them.
    1 point
  10. In a 1 on 1 with a nukie, the nukie should win. They are a spec ops, while the crew are civilians or mall cops at most. The problem that ops have is attrition. Every bullet they spent on unrelated targets means they have less to work with on the objective. Every hitpoint they loose moves them closer to a slowdown or other problem, and needs them to either invest consumables or time to heal/push through it, and time gives the crew to coordinate and move the disk away, which means you need to fight even more. A HoS in their hardsuit probably takes a bullet or two more to disable, but may also be easier to hit from the slowdown, or alone in space, and such they can focus on fighting them.
    1 point
  11. New tablet coming next week, mostly some doodles with the Eye shading.
    1 point
  12. Edgar is a very formal person generally. A bit quiet sometime as well. These are his civilian wear, I will post what else Edgars wears for warden, IAA, etc. You generally won't find him without dress shoes and cheap sunglasses. From Left to Right. On Business, edgar always wears this when he's performing administrative work General Wear, Edgar loves his purple suit jacket and like to roll with a soft yellowish brown jumpsuit(and blue tie) with the leather book bag. Investigative/Contract Work, whenever Edgar is working for an agency, doing detective work, or just in general being in the field outside of running business this is what he will wear, heavily inspired by the blues brothers. Chef's Wear, whenever Edgar is cooking at one of his franchises he always dons laborers overalls and a chef's hat, he'll occasionally have a utility apron as well.
    1 point
  13. The newest line in Cook's Franchises: Cyberiad Subs (9 different condiments as well!)
    1 point
  14. i think something is wrong with chiki's transparency slider
    1 point
  15. A common crew antag with access to two of the best Wizard mobility spells, jaunt and blink.
    1 point
  16. oh oh me too me too Standard sprite ignoring that the nurse dresses are RNG so it's different every round Casual outfit I like to imagine she wears off-shift (has gotten me tazed before) Rev outfit from when I was sad nobody suspected me and tried to look as suspicious as possible (still failed, people just thought it was cute) Dress I switch to in the week leading up to Christmas A normal, tailless biped that is certainly not a vox and finally, a vox can dream.
    1 point
  17. I'm working on a replacement for the current chat UI that should allow optimize some things, including when you get a ton of messages at once
    1 point
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