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Showing content with the highest reputation on 09/29/2021 in all areas
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Lately, lots of things have been competing for my time. I need to focus on the most important stuff, the stuff that will make the biggest difference to my life in the long term. Things like my career, relationships, etc. I have a lot of big goals, and I need serious focus to achieve them. So, I'm stepping down as a head on Paradise. To free up some time, and mental energy, for working towards my goals. I might stick around for a bit as a regular game admin. We'll see. In the meantime, I wish you all the best, and remember: never let videogames stand between you and your dreams.13 points
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Open letter; To anyone that want to read it in the paradise community - regarding Metagrudging and issues OOCly Hello! Thank you for taking your time to read this. The community meeting on the 25th of September 2021 raised some pointers to me, regarding metagrudging and people struggling OOC due to some aspects of the community or gameplay. This is a nice community, a place that people come to for different reasons. Some people are here for hardcore gaming, some people are here to meet new friends and people, some people are here because they can be whoever they want here, some people are here because IRL is a struggle, and this is their safeplace. There are numerous of reasons to why you chose to be a part of this community and play this game, and all of these reasons are okay - what is not okay though, is to be here to make someone else feel bad - but sadly, it does happen from time to time. Metagrudging or causing someone else issues out of character, due to IC relations is never okay, but it does exist - this phenomenon exist all over the internet, and aswell here in our lovely paradise and community. To any players that feel uncomfortable, having issues with another player IC or OOC, to the extent it makes you feel bad - know that there are people in the community, aswell as in the staffteam, that are willing to take time and listen to what you have to say. There are lots of good guys in this community, and it might be scary or difficult - but do reach out for a hand. Either to one of the Community Managers, or to someone that you interact with well IC. Even just talking about it and getting someone elses perspective on the situation might make you feel better. And if it has come to the extent that there is a reason to ping admins about someones behaviour, you should trust that admins will do something about it - look into it and see what the issue could be and how it could be solved. It is not wrong to feel bad, always remember that you are entitled to your own feelings - it is not your fault. I have personal experiences with have being taken seriously by people in the staffteam, when it comes to these kind of issues - I do hope and I do believe, that the people in the staffteam want what's best for the players, and if someone is actively feeling miserable due to a player, they'd like to know so it can be looked into and solved. It is not your fault for being a victim of metagrudgeing - there are bad people here too, aswell as everywhere. There are people that take advtantages of other people for own benefits, there are people who get a kick out of being rude to other people, there are real life greytiders, even on paradise.. But I personally believe that the good outweight the bad around here - for every bad person, there are a bunch of good ones too! I want to state that there's a difference between not getting along with someone and being metagrudged and harrassed. We're all different people, everyone cannot like everyone. Most of us knows this, we meet someone we don't get along with, and then we move on with our lives. But when it comes to activley being seeked out by someone who wanna play rudely, bother you, harrassing you IC or OOCly, that's when it becomes a problem. And do dare, do dare to talk to someone if this has happened or actively is happening to you. You're not suppose to feel bad or have a bad, uncomfortable experience due to one certain person or player. We're all here for a good time, we're here to get a good experience - if that's playing it hardcore, just roleplaying, getting away from reality for a while or a mix of everything. You gotta have a good time, to create a good time for others. There are so many good people on this server. People have met friends that they will keep forever on this server, people have met new inspiring people that make them feel good - make them feel better, people have met the love of their lives here. There has been creations of unbreakable bonds between people, just due to this communitys existance. There are so many good people here, and I can't stress that enough. .. and with that again, know that there are a bunch of people that have open hearts, that are willing to listen, that are willing to talk. It's never ever okay to harass someone else OOCly for IC relations. OOC and IC are two different things. Sometimes we all need to remember that in the end, this is a game we're playing. A game with the benefit that you can meet alot of new, inspiring people here. Do dare to reach out, do dare to ask how someone else is doing, it could change alot. Stay awesome, paradisers <3 -Autumn, paradiser since 20143 points
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I've been bandying this idea around a bit, I know similar ideas have come up in terms of a one-time-event, but I thought it'd be worth fleshing out into a station goal: The basic Idea is that the goal requires the creation of as much food/drink as possible, of any kind. The intent is to have a station goal that changes things up, and doesn't require engineers (though they can help, of course!), and involves more of the crew: namely botany, chef, bartender, and even greytide going ham on the garden, maint pizzeria, etc. Humanitarian Mission A relatively nearby planet is experiencing drought and crop failure, and thus is having a major food shortage: NT will be sending a special refrigerated cargo shuttle to the station for the crew to load down with as much food and drink as they can prepare. The people of the planet will be sending back local goods as thank you (the more food, the more goods! Similar loot to a Sol Trader, minus any food or beverage things of course). It will dock at the public docks, not the cargo bay, and the shuttle will take scheduled trips (so you can play around with the loot you get, and can join in even later round). Variations: Refrigerated shuttle too much of a pain to code? Instead CC sends (via cargo, like the other station goals) a simple to set up teleporter device that transports the food and drink where its needed, and in return generates points that can be spent on rewards from CC, or it could allow for packages sent from the planet with drought and crop failure containing goods along the lines of the Sol Trader goods as said above. Rewards could also include things like rare seeds or powerful plant data discs, or even unique crop seeds from said alien world (I have a whole bunch of ideas of random special plants that could be created, unique to this goal's rewards)2 points
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I don't think the issue/ question is if they should be getting to full power every round--it's safe to say that they shouldn't expect that. The issue is what's encouraged and what players may feel they're expected to do to get to that point. I'm fairly certain your average player will feel the need to get to max power, and most will go to any extent they can to do so. This isn't unreasonable to think someone would do, yet it's the effects that come from this mindset that may be problematic. I'm overall neutral to this, but felt I should point this out.2 points
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all ideas here are good except the drink idea. drinks can just be printed for basically nothing and, I doubt people would want cocktails mid famine. Instead, I suggest providing medicine. All the basic stuff and maybe a couple of specialised chems, perhaps the chems required/amounts should be semi random, pulling from a list of all possibilities, to keep the goal fresh.1 point
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This is an amazing idea!!! I'd love for it to be a regular station goal, especially since once RnD gets upgrades going, it's very easy to have the food in kitchen suddenly pile up! Plus, the idea of the crew working together to get everything going feels much more tightknit than like, setting up station shields or the BSA. I'm all for this idea!1 point
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I remember back in 2017 I rolled 2 rounds of hijack traitor back to back. No idea what the odds were, but that has to be low.1 point
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High blood-requirement for Full Power means that Holy Items are VERY useful. Did some testing with @Vallidian last night after discussing some issues with Hemo's Blood Bringer's Rite (or w/e its called). One Red-Level Inquis ERT member with a Null Rod can absolutely dunk on a non-Full Powered Vampire fairly easy. Hell, I'd bet the Chaplain would be a decent threat with a Null Rod, though I'm unsure if we want to foster Battle Chaplains. I would consider looking into Medbeam code to see if the Hemo's Rite can be prevented through windows, cause that IS kinda silly. So far, my experience watching Vamps do Vamp things hasnt been too wild. Nothing seems majorly broken and the only time Vamps dunk on people with nearly zero counters is 1v1 (which honestly is a Security problem and NOT a Vampire problem).1 point
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I like this idea quite a lot. Definitely want to see more station goals that involve other departments.1 point
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Yeah, I'm thinking in terms of it being crazy high amounts of food, that way every little tweak and improvement helps: Every fried shrimp maint shack, every empty vending machine, every science member churning out kitchen machinery and plant tray boards, all help make the food needed to reach the lofty goal1 point
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That's a great idea! I wonder if cargo can help regardless by ordering food crates, too. Science could probably help indirectly as well by upgrading stuff with the part replacer thing. This would probably require the amount of food made to be relatively high.1 point
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I love this idea. Feels different than just an engineering task like quite a few of the others. This actually does a great job involving service departments. I'd like to see cargo be the ones responsible for shipping out the goods to even pull them into it more than they are for most goals.1 point
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hihiiiiiiiii i'm still up to my neck in classwork, but i managed to sneak in some art! first up is art I did for @Jabronio's birthday!! feat @JackoMallows and Freya :D here's some art i did of @CourierAsy and @punkalope's characters in the Mayhem (2017) setting! it's too fun to picture Angel and Michael reluctantly teaming up LOL here's Idunn having a blonde moment (bc i clicked the rod prompt before actually asking anyone ingame what it does OOPS) and finally bc im a splatoon superfan first and human second, some art of Freya's original rendition in hype for splatoon 31 point
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I wouldn't want the librarian role replaced/removed. There just needs to be more incentive for people to visit the library. Currently, the library is often only visited by a select few players who like to RP and chill and renovate the library. But it IS an important part of the game imo, for some people. Also there are some really good books there.1 point
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