SoP is not Security's job. That's the Head's job to deal with. Minor crimes are also REALLY easy to just NOT do? So I dunno, not Security's issue if someone wants to break Laws that are written out for everyone to see.
This may be because a majority of Antags can and do murderize officers for not getting someone into cuffs. If youre going to be loud/geared/known antag, this is what you are signing up for. Play stealthy and use disguises/tools or suffer the consequences of your actions. Considering a large majority of your hours are not in Security, I would suggest seeing things from their perspective before making judgements or claims to the Department as a whole.
Security is there to enforce Space Law, period. You sign up to play Security to enforce the IC Laws on the players in the round. Given that most people who are baton + cuffed instantly are set for a violent reason (armed, Vampire, Changeling, etc) this is perfectly acceptable in my opinion. As said above, if you don't want to be instantly arrested when you go loud, go stealthy or accept the consequences.
That's the name of the game. When you antag, if you don't succeed, you're either going to Perma or getting Executed. There's no reason to HAVE a disincentive as that's Security's SoP-based goal for dealing with Antagonists. EoC are not to be paroled barring extenuating circumstance, Perma Inmates who break Perma get shot. You have on average two hours to antag away and if you fail, you try again next time you roll it.
I do want to note that this comment alone has zero context applied to it nor shows at all what Admins are dealing with on our side of the veil. 9/10 if we Freeze someone they're doing something MASSIVELY against the Rules. Someone who's following the Rules as a non-Antag has no reason to fear a bwoink. Worst case, if you are afraid of such, simply send in an ahelp and it can be discussed.
The fact that you think Security's sole purpose is to "redtext antags" also shows that you haven't been an Officer nearly at all. Security has plenty of opportunities to RP and deal with things without needing to baton someone to death. I would suggest actually playing some Security before painting them all with a wide brush. Many of the things that non-Security-yet-plays-antag players tend to complain about is how Security is quick to jump to GUN. This goes both ways. Frankly, the moment you go loud/armed/start killing, you waived your right to RP until youre disarmed and in cuffs. Security has zero reason to risk their life and round for an antag's.