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Showing content with the highest reputation on 06/16/2022 in all areas

  1. Given Name: 993 Family Name: ARMA Gender: No Orientation: Yes Nicknames/Alias: Arma, 993, Three [by other ARMA-99x units] picture: a narrow pink robot in a longcoat over a skirt. their monitor has a heart with a snowflake. (artist is Bleats, FA: goat-kid) Details Detailed Information Character Biography Family Personal Relationships Admire / Crush | Friend | Acquaintance | Dislike Faction Relations Allied | Love | Like | Secret | Neutral | Enemy
    1 point
  2. Make AI lasers be able to shoot at blob tiles AI currently has no defence against blob in AI core and the AI should be able to make its turrets shoot the blob tiles since the AI isnt stupid i dont know how hard this will be to code or if it will be possible if it isnt possible please make a thing that lets the ai aim its turrets all at once so it can fire barrages at the blob see image for how im picturing it in my head (i couldnt draw a mouse)
    1 point
  3. its a bigger problem with turrets overall. blob tiles are not mobs codewise, and turrets only shoot at mobs. You'd need to code the way for turrets to detect and target walls basically. I cannot imagine it would be easy.
    1 point
  4. I like the color, good middle ground, but the dots are still a problem to me by itself the tile with dots doesnt look to bad, BUT when you add 50 of them in an area and it begins to get way to busy. Perhaps we drop the dots concept for the standard tile? Could be a seperate tile people can paint if they choose, but the default tiles really shouldnt be that busy
    1 point
  5. This has a bit of the story behind it yes i'm salty about this one Basically, about an hour 10 into the shift we had a powersink put up This sink lasted NEARLY 40 minutes, and it screwed alot up, having an active changeling threat also sure didn't help... Anyway here's the fun part, the sink was actually on cameras (Not AI cams, couldn't see that sadly), and nobody could see it sadly. About 20 minutes in when EVERYONE is loosing their minds, we get this ERT request from the captain Closest I've seen to a mutiny in awhile OH, AND FIVE ENGINEERS GOT DUSTED AS WELL SITUATION WAS REAL DARK
    1 point
  6. I did it. It's taken a full month, and I think there may still be some stuff in need of polish, but I finally finished making Paradise's Cyberiad in Minecraft. If you want to view it, you'll need a few things: EITHER - the Twitch launcher in order to download mod packs easily OR knowledge of how and where to backup and place Minecraft directories. Project Ozone 3: A New Way Forward Mr Crayfish's Furniture Mod for 1.12.2 (it doesn't come with the above, so you'll need to download and place it yourself) Minecraft 1.12.2 WITH Forge 14.23.5+ (any latest forge for 1.12.2 works, as far as I know) 8GB+ RAM and knowledge of how to allocate it in Minecraft. Trust me on this. Here's the ZIP for the directory itself; save, mods and all: https://www.dropbox.com/s/uan6jdnp5oeqeif/Project Ozone 3 A New Way Forward (1).zip?dl=0 And here's the ZIP for just the save file: https://www.dropbox.com/s/ryca3xigbrcehxv/cyberiad.zip?dl=0 I'd give instructions myself, but I'm pretty addled and tired from all the work this took. Help each other, yeah? The only caveat is that you should probably toggle the resource pack to on, because it was built with it in mind. If you have any questions or suggestions of other projects I should build for everyone's' amusement, feel free to share. If you don't really feel like downloading it, I totally get it, so here are a few sneak peeks, and you'll get the picture from these. Security Lobby Engine Containment Locker Room Bridge Medbay Lobby
    1 point
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