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Showing content with the highest reputation on 05/13/2023 in all areas

  1. Hi There, I have been playing SS13 for a little under a year. I moved to paradise from TG in search of a stronger MRP community as I wanted to actually RP with the antags a little more than being toolboxed to death in a random hallway. I took a long time to try out roles other than mining as I don't feel particularly confident with my RP abilities. I figured that if I was going to learn I'd jump off the deep end. Now you'll likely find me working in the mines, robotics, or most recently working a security shift (shout out to some warden named Marcus for encouraging me to try sec after a vamp round where I was possibly the least exciting antag ever ...still learning how to be robust) I've seen a few of y'all around quite a bit and I'm starting to enjoy the familiar faces around here and the high engagement. Thanks for being so cool! See you next shift.
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  2. ztz#.t ..z.. z. _Zt_Z_Z pz --zz--zzZZZ#ZZ -- - ' : [;"\Unit -- ([C@libraTting..]) PERSONALITY:1;- : : "U C@NC OUnTNON.."]))] .. .. .. .. .. .. {[;/"Unit, define."]} ../ //-- UN1T "ALIAS": RH1-N0 SEX: Assumed Male, Masculine tone in their late 20's. A more posh, lighter accent. (Wales) CHASSIS: - Unfolded: RH1-N0 appears to be a generic black cat model with green eyes, pre-registered into the System Network. - Card form: There is an odd scent of aroma coming from the pAI, once the' zkzkkz--[{;/"{=PERSONALITY;"{]}\-zkx-..:; has been registered. There is a Sol Brand logo on the back of it's card that looks to be signed by two individuals. A stick is under the logo as well, indicating it's licensing term and proof of identification to NT Crewmembers on board. INTERNALS: Though RH1-N0 cant sense as much as normal crew, he can still understand the terminology of the body. RH1-N0 is made up of advanced components, the main parts being metal and wire scrap. An odd scent of coffee and tea fills the aroma when this pAI is near. AGE: . . my. .. .. zx.pc0o /zcxzcz-z-z -zzzz///{[;/"Over 300 years, Unit. Wake-= "z=-z]} ../ //---_ _ ALIGNMENT: M a s t e r . . [[../ ..'' ;EMPLOYEE QUaLIFIerS: .;' ';---z-I'l-Il kep._youUAL1V3.[{'//]/]..;--.. .. {[;/"Very persistent, that one. RH1-N0 has jobshadowed in every department over numerous times, and that's just over here on Sol, but I assume he's getting better practice out there, somewhere. What they really thrive in is making sure his current crew is taken care of, though he might not.. Act like it. Even though the individual does not have hands nor the weight to actually.. DRAG anything, RH1-N0 is not afraid of checking in on everyone and communication is getting read. General Occupation roles are as followed; Advisor, Diplomat, Adventurer, Friend.. He IS quite the character, that one...'end log'-..z./;]}z px o0=x=xx= /. . [everything after this point is jumbled...] .. .. . . . Hmm.. Odd, you think. Everything else in the database does not seem to be formatted correctly. That last bit of code was one of the most legible pieces of writing on here.. Illegible lines, marks and scribes are all scattered between many statements and definitions, especially after the end log. After giving it more thought, you wonder if this was even the work of a legal crewmember on board. It's just a cat, how bad can it be? I hope you do enjoy my little cat pAI bothering you all from time to time. I do try my best to help everyone and RP to the best of my ability with no hands! With a bit of banter here and there. :D Also hoped you didn't mind me adding some flare to text as well, cause... I'm not an actual crewmember but I think I've been on enough to be considered one. :dab: Cheers.
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  3. Greetings! So, you wish to master the art of bombs like voxxie? Voxxie can shows, but it takes lots of time and experience to get truly good at making things go boom! Time in science and access to the toxins test lab is essential to learning and perfecting your very own bomb mix, yaya! To start, voxxie is gonna break down various things about bombs - the methods of delivery, spreaders, and then useful and harmful chemicals, before delving into some sample mixes! The Delivery Yaya, you dustlungs could just take metal and bend it into a grenade case, but where's the fun in that when you have many types of canister? Soda cans: Drinky drinky, then fill it with bomb mix, add some wire, then throw! Standard grenade: Simple metal boom canister. Large grenade: Made in a protolathe, this bomb spreads the boom stuff further! Pyro Grenade: Made in a protolathe, it heats up the boom stuff by a lot! Useful for heat chemicals. Cryo Grenade: Made in a protolathe, it's the opposite of a pyro bomb! Super cold, yaya! Advanced Release Grenade: It uses only a little of its contents, but can boom multiple times! Also, made in a protolathe If you haven't noticed, most of your bombs are gonna be science only, yaya? If you want to make em, be in science, or just break in. Now, there are multiple ways of making your bombs go boom too, of course. Standard wire. Five seconds, can be made into three with a screwdriver. Mouse Trap: It's a landmine! Remote Activated: For when you like toxins but wanna use chemicals instead. Proximity: If someone comes close, blow em up! Timer: Tick, tick, tick, without that annoying syndicate beeping! Tripwire: Don't touch the laser! Components So, you selected your method of delivery (voxxie likes remotes and pyro bombs...), now you gotta decide: Do I wanna be a good bomber or a bad bomber? A good bomber fills their bombs with medicine, drugs, or space cleaner for the janitor, while a bad bomber will fill it with explosives, acid, and more drugs! First, however, you need to decide on a spreader. Bombs spread a small radius, but there are two ways to make them really big. These spreaders carry the mix further, making the boom bigger: Fluorosurfactant: It makes foam that spreads everywhere! Made with sulphuric acid, carbon, and fluorine. Make sure that at least one component is in each beaker, cause if you mix all three together, the foam happens! This foam will cover everything! Smoke: Phosphorous, Sugar, and Potassium make a nice thick smoke. This stuff is evil when used with some things, as it will not only spread everywhere, but it can be inhaled by foolish dustlungs not wearing internals! Voxxie likes smoke. Next, your bomb. Is it gonna be for good, for bad, or are you a clown? The Good: Medicine - watch your doses, yaya? Antihol: Throw a bomb with this stuff in it and the bartender will hate you. Spaceacillin: Is virology taking too slow to cure the flu? Just bomb the virus into submission! Pentetic Acid: Heal all the toxins, yaya! Menthol: Cure the burn! Mannitol: Now RnD can stop being stupid and continue acting stupid. Styptic Powder: Heal the damage, but keep it to a foam. Smoke will poisons! Holy Water: Purge the evils from the cult! Cleaning - For the janitor when he complains about having no more clean bombs Soapification: Make some lye and get the cook to give gibs, then you can make lots of soap! Space Cleaner: Does voxxie need to explain this? Sterilizine: Decontaminate all the things! Drying Agent: Use it in your space cleaner mix to keep security from stealing your bombs! Metal foam can be useful too... The Bad: There's a lot of bad stuff, but voxxie's gonna go over the notables. Drugs. Space Drugs, Meth, Crank, just about anything. High doses. You wanna OD them, yaya! Put teslium in one beaker and uranium in another for a big electric bomb! Iron and uranium will EMP! Flash powder is useful too! Chlorine Trifluoride: Oh, this is the fun stuff. Big burns, right through hull, dangerous to make. Very risky! Potassium and Water goes boom. Black powder can make bigger booms. Nitroglycerin makes extremely big booms. Make friends with botany. Phlogiston, to burn everything! Liquid Dark Matter: Keep the baddies in your acid foam! Initropidil is super strong, but good luck making it. Napalm. Voxxie loves the smell when it burns. Plasma - just for that extra bit of combustion! The Ugly: Space Drugs. Jestosterone. Honk. Hairgrownium/Super Hairgrownium. Life Select three or four of them for your more hostile mixes, or keep it focused. Voxxie does not claim responsibility for hostile bombs on station. Bomb at your own risk. Bombing as a non-hijacker before the round end can net you a ban, and if you are caught carrying a bomb, know that security can detain you. Mixes: For you new bombers out there, voxxie is going to prepare a set of mixes for you to use on your endeavors. Use at your own risk! These bomb mixes will be measured by large beaker (100u x2), but you can always triple it with bluespaces for even bigger booms! Janitor's Finest: A cleaning bomb. Beaker 1: 30u carbon 15u Sulphuric Acid 20u Space Cleaner 20u Water 15u Drying Agent Beaker 2: 30u Fluorine 40u Space Cleaner 30u Drying Agent Medical Special: Heal all the wounded! Beaker 1: 30u Sugar 15u Potassium 25u Mannitol 30u Charcoal Beaker 2: 15u Potassium 30u Phosphorous 15u Oculine 25u Salicylic Acid 15u Epinephrine Urgent Care: Brute and Burn Focus. Beaker 1: 20u Carbon 10u Sulphuric Acid 20u Synthflesh 50u Water Beaker 2: 20u Fluorine 80u Synthflesh Hand Grenade: It explodes. Does pretty solid damage at the core, not so useful for big area though. Super easy to make! Beaker 1: 100u Potassium Beaker 2: 100u Water Budget TTV: It explodes, but it can hit the big bomb cap if you use bluespace beakers! You can even use this for toxins tests, if you measure it properly. To increase the radius by one, add 20u of powder. Pyro bomb only, yaya! Beaker 1: 100u Black Powder Beaker 2: 100u Black Powder Pete's Other Bomb: Rumor has it, you can bypass the bomb cap with it. But you gotta be real good friends with the botanist to get 2 bluespacers full. With normal beakers, you have 50u extra, so just load it up with more fluorosulpheric acid to melt the remains! Beaker 1: 60u Glycerol 40u Fluorosulpheric Acid Beaker 2: 60u Sulpheric Acid 40u Fluorosulpheric acid. *If using bluespace beakers, try a 200/100 to get a total of 200u of each. Really really big boom! These next few bombs are less about sheer destruction, but also side effects! Some materials might need stabilizing, yaya? Clown Cartridge: Slips, colors, and flashes! Bad clown! Beaker 1: 60u space lube 20u phosphorous 20u sugar Beaker 2: 60u Flash Powder (Stabilized) 20u Potassium 20u Colorful Reagent Random BS: Summon life to fight everything! Chaos for dusties while voxxie slips away! Beaker 1: 40u Synthflesh 20u Phosphorous 20u Potassium 20u Blood Beaker 2: 40u Lazarus Reagent 20u Sugar 20u Blood 20u Space Lube Breacher: Break into the bridge with style! Beaker 1: 40u Water 40u Thermite 20u Sulphuric Acid Beaker 2: 40u Carbon 40u Fluorine 5u Phlogiston (Stabilized) 15u Thermite Ban-in-a-Can: Nasty nasty bomb. Big area, big damage, lots of plasmafire. Very easy to kill self with. Always ask before using these! Beaker 1: 20u Phosphorous 20u Sugar 15u Chlorine Trifluoride 20u Fluorosulpheric Acid 15u Flash Powder (Stabilized) 10u Uranium Beaker 2: 20u Potassium 10u Fluorosulpheric Acid 30u Plasma 30u Phlogiston (Stabilized) 10u Teslium These are just some sample mixes, yaya! There are many more, so take your time in science to learn what you want! Feel free to add your own mixes too! Voxxie is not a medical specialist, so use at your own risk, yaya?
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