Bit of a thread revival but I've had more time to play with this change, and I'm not sure I like it.
This change does make dealing with locker pullers without backup somewhat easier, but in 1 by 1 hallways on like shepard it's still an effective strategy. I also don't really think it's too much of an issue, when it does become frustrating it's when they use other stuff like meth and an autolathe for ammo with it, which I would argue is significantly more problematic than pulling objects.
One think this Pr did NOT address is structure pushing by mobs like terrors, which I find to be way more oppressive as you have no way to deal with it in most cases, while they get a much easier push.
In game this kind of seems to just make normal stuff you were already doing a bit more frustrating and really only affects people who don't realize they can just push objects. it's not too terrible but it's just kinda janky and annoying.
I've been thinking about putting up a revert that adds a limited piercing upgrade for disablers and lasers at RND, I feel that's a better compromise than making things generally more frustrating to use overall to kill off a pretty niche strat.