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Showing content with the highest reputation on 06/04/2024 in all areas

  1. https://discord.com/channels/145533722026967040/145700045008797697/1239895933563699241 Security is required by SOP to wear their department attire whether that is headgear, armor, or a uniform so they are identifiable by a glance. This is pretty heavily enforced by players and has been since introduced so why not do the same for command? They should be just as recognizable as security due to their importance on station. Admin(s) already say that changing job titles as command is frowned upon(I can find this as a source if needed). Just saying that standards like this should also be applied to command as well. No more greytide captains, no more casual HoS, no more QM(remove) P.S: I personally as command try to make my staff wear their department clothing so I can identify them as staff and not random trespassers
    1 point
  2. Syndicate Combat Training - A particularly lethal martial art taught to elite syndicate operatives, focusing on raw damage. Purchasable by agents for 70 TC. Grants 40% reduced stamina damage. Basic Attacks: Harm - Deals 10 damage. Deals 5 bonus damage to targets that are aggressively grabbed (or floored) and 10 bonus damage to targets that are neck-grabbed. Grab - All grabs start as aggressive. Throwing someone into someone else deals more damage and downs them both for an extended amount of time. Combo Attacks: > > > Shatter - A forceful strike intended to break bone, fracturing the targeted limb. Needs to be executed twice to fully break the head or chest. > > > Rupture - A targeted jab that bursts blood vessels, causing internal bleeding in the targeted body part. Additionally removes 10% of their blood. > > > > Shock - A specialized attack that targets the organs, with different effects based on the targeted body part. Head: Inflicts brain damage, confuses, and blurs vision temporarily. Chest: Damages the heart and lungs, deals oxygen and minor stamina damage (enough to slow down). Lower Body: Damages the liver, forcing the target to vomit blood and dealing significant stamina damage. Arms: Retargets to chest. Legs: Retargets to lower body. > > > > > > > > Obliterate - A finishing move that carries enough force to sever the targeted limb. Has varying effects depending on the target's state. Standing: Knocks the target down and severs their arm/leg, launching it several tiles. Floored: Severs the target's arm/leg and removes 50% of their blood, spraying it on nearby walls. Dead: Severs any limb, breaks bones and inflicts internal bleeding on body parts near the targeted one. (beheading people with your bare hands is awesome)
    1 point
  3. The Lavaland Botany Ghostrole "Preserved Terrarium" is intended to have a full setup to be able to play around with botany relatively easily. Unfortunately, the Botany Rework added the need of the seed sorter when plant mutations are being done and the previously mentioned "Preserved Terrarium" Ghostrole currently lacks the seed sorter. I have also noticed that the Syndicate Outpost Ghostrole also lacks a seed sorter. This role needs it as being able to play around and figure out the various things on the Outpost such as Botany. In short: Add one or more seed sorters to both the Preserved Terrarium Ghostrole and Syndicate Outpost Ghostrole.
    1 point
  4. Both the Terrarium and the Syndicate Outpost have a Nutrimax Vendor, which is where you'll be able to dispense yourself a seed sorting tray. You can also use a plant analyzer on a plant bag for faster sorting if you want (both also found in the same vendor). I hope this helps!
    1 point
  5. Feel free to use https://www.tweetgen.com/create/tweet-classic.html to make funny in-character tweets.
    1 point
  6. Thanks! That's exactly what I was going for, as I do love a battle of attrition.
    1 point
  7. Name of Event: War Drill One Sentence Description: War is declared at roundstart, after 30 minutes to an hour it would be declared a drill and to return to normal function. Map Changes: No Code Changes: No Suggested Number of Players: 50-100 Full Description of Event: A short time after roundstart, an admin could start a 'war declaration' via pressing the button or using other tools available to them, allowing the crew to believe nuclear operatives were on the way. The standard procedure for war declarations are VERY messy and often cause a lot of havoc with restricted items and places being thrown out the window. After an appropriate amount of time, an announcement would be made stating it was a drill for the local sector and an order to deconstruct the hallway barricades, search for clues to who has what, try to get AA back from everyone, all while potentially having true traitors among them. This is almost entirely based in roleplay as it gives no actual additional gameplay mechanics to crew other than the belief that space law was on hold and provides to add a sense of "is this real" to real nukies. Open to suggestions or comments :D
    1 point
  8. Seen it before a few times, its always awful and not very fun.
    1 point
  9. In the expanse of Paradise's sprawling domain, Where engineers labour with tools and strain, And medics tend to the wounded and ailing, Amidst the hum of comms and constant detailing. A round begins, two hours to fill, With hidden agendas waiting to thrill. Whispers of schemes within the crew, Secrets carried by the syndicate's chosen few. Amid the crew, hopeful hearts aspire, Yearning for the roles that ignite the fire, To break from routine, to wear the rogue's guise, And tread the path where deception lies. Yet for most, anticipation fades, As the same faces parade their charades. Jimmy Lim, Simon McShain, and Adam Smith, Masters of intrigue, skilled in myth. They slip into shadows with cunning art, While others yearn for a villain's part. To shape-shift like a changeling's guise, Or wield the dark glare of a vampire's eyes. But fate, it seems, favours the chosen few, Leaving the rest to yearn for a chance anew, In Paradise's realm, where shadows play, Where hope flickers in the cosmic array.
    1 point
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