I honestly disagree with the health indicator. I personally believe that it should say that someone has entered full cardiac arrest, rather than that person being dead. The reason for this is that defibrillators are used to restart the heart after it stops beating. It doesn't make sense for a person to be considered dead if a defibrillator is still capable of reviving them.
Some of you might argue, "Well, it's a game. You can't apply real life circumstances to a game." You are absolutely right. However; It's because it's a game that I feel so strongly about this. I hate taking someone out of the round permanently and that's exactly what perma-brigging entails. As a security player, your job is not solely to catch criminals. You are the cops to the robbers. Without robbers, the cops would have nothing to do for most of the round and nobody wins in that scenario. In a way, we make the game more fun for players that commit crimes. To that extent, I feel like there should be more leniency when it comes to crimes that take another player out of the round. (And I say this as a player that plays security semi-regularly) I'll expand on this further after I've had some sleep.