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Posts
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Everything posted by Deanthelis
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Initial larvae often don't turn into a queen, which immediately ruins the event, because a player who is too new or dumb to become a queen is also very likely too new or dumb to do anything besides immediately get killed. We need to force the first larva to be a queen. Don't give it any special powers, don't make it some special snowflake. It is a limitation, not an advantage, that is necessary to force the event to at least have a chance to get off the ground, so to speak.
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I dealt more damage to the station last week using solely c4 than I possibly could have with a full sized bomb. Cut away a grille with wire cutters and planted one c4. On the station oxygen supply tank. No more oxygen. Placed c4 on metal rods and threw it. Killed the ai in five throws, or roughly sixty seconds - but used half the TC a full bomb would've. I planted c4 in three places around the hull, to cause breaches that, without the oxygen supply, could never be fixed. I (almost) killed the Captain by hurling a live c4 brick at him, but he shot me with an ion carbine and my legs flew off. Luckily, it was my objective to die gloriously, so all my rampant terrorism was for was to ensure a shuttle call for the Chaplain, who needed to escape with the documents I'd given him (my obtain document objective was impossible, DZD is working on fixing that) I still had 3tc left when I died. C4 is much more powerful than a syndicate bomb if used appropriately. Syndicate bomb allows a minimum of a whole minute for people to get away from you.
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Refusal to work should have some kind of punishment for non civilians. I've been various head roles and had subordinates flat out tell me no when I tell or even ask politely for them to go do their fuckin' job, and people who don't do their job at all and aren't antagonists are basically just wasting that job slot and should have joined in as a civilian. Refusing to work IRL gets you fired* so why wouldn't a mega corporation that doesn't care about its workers or their feelings make everyone contractually obligated to do their job, pending termination if they refuse?
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Bruise packs are literally bandaids. The fact that you can stop sixteen bullet wounds from bleeding with one bandaid is plenty powerful enough, no need to complain about them being weak.
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I predict that plasman will be the flavor of the month of April and stay that way until July. Until then, nobody gives a shit what their lore is, since nobody will interact with any plasmen for a long time.
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Self defense is already a complete and total defense against any charge. However, violence can only be allowed when trapped with an assailant. The best thing to do is to push the other guy over, shout for security and tell them where you are and who is punching you, then attempt to run away toward security, so that you meet them halfway.
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Karma points are strictly for giving to individuals you interact with and enjoyed doing so, most often for rp reasons. I highly doubt any amendments to the karma system will pass by ponies.
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They used my generic complaint denial! *squish
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Since their existing item is becoming a feature for everyone, they might be content with it and not want your suggestion, but some other harmless item. That is fair for them.
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Josiah at the store. Jpg
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People paid 10 bucks for it as a fluff item, which is now being given away freely. They should get a different fluff item because of that.
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It takes a lot of work to fully restore someone to perfect health after defibbing. Frankly I hate the defibrillator, even though without it most of my characters can't be revived at all. Sure, cloning can take five minutes once the corpse gets to medbay. But 5u alkysine and 1u ryetalyn and they're good to go into cryo for a minute - In, out, same process over and over for everybody, no having to sit them in surgery for fifteen minutes while the surgeon fixes six broken bones and all their organs and cleans out infections. While defibbing is great for Diona, vox, and slimes, and I guess plasmen, it's a much longer process to heal them than cloning is, and if science has done their job and upgraded the cloner / cryo cells / freezer, you can bring someone from 0 to 100 in three minutes with no surgery, no replacement limbs. AND you get to autopsy the old corpse to see how they got fucked up - a very underutilized advantage. That's why I agree with fox - even if a paramedic defibs someone in the field, there's no way they have everything they need to pull them to full health, so it's faster and more efficient to just bring the corpse to cloning. Don't waste time defibbing someone eight times in maintenance when they have 300 brute damage, no limbs, and two broken lungs (this has actually happened to me). You've got 5 minutes to defib someone before it won't work anymore. Spend that time getting them to medbay, let the actual doctors cure the damage (since defibs only cure suffocation), and go after the next person.
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Battery has been and will be abused by sec unless it is VERY specific as to what constitutes it and, if they do anything but hugspam or knockdown, it's already a much more severe crime. Frankly, if you can't handle being slipped or pushed every once in a while without anything else happening, you shouldn't play sec. You probably shouldn't play at all, because that can happen to pretty much anyone who interacts with people regularly.
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Let's talk about breaking and enterinf for a minute, in relation to multiple charges. If Honky McSlips the Clown breaks into Robotics, he has one charge. But if he breaks into Science's main hall through the window from robotics, did he commit a second crime, since he's broken into a second place, or does it all count as one break in? If he breaks into the RDs office afterwards, does he have THREE crimes, or just the one crime for breakijg into a secure area?
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If all they do is knock you down once? Who cares, people disarm by accident while trying to hug all the time, one push shouldn't be a crime. If they TAKE something from you, now it's Robbery. If they took your baton or taser, it's also Possession of a Restricted Weapon. Battery and minor assault need to fuck off. They were abused before and will be abused again. If you get knocked over and repeatedly slip table slipped, sure it isn't damaging you, but it’s most likely going to stop you from responding to an actual call for help - and if the actual criminal hurts or damages or otherwise does something while you're incapacitated, then the clown or whoever is tabling you is now an accomplice, and can be charged with their crimes. This would happen IRL if you distraxted a cop while your buddy knocked off the liquor store around the corner.
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Simply put, Duffelbags are considered a balanced alternative to backpacks and satchels, many jobs begin with one in the lockers, and a few are in the locker room. Just like backpacks and satchels. Ergo, I believe we should be able to spawn with one if we so choose. Make it an option in the character setup like satchels are. For some people, the speed reduction is worth the two extra item slots - I find it painfully useful as the Detective, who I have mentioned elsewhere is generally lacking inventory space for items they've bagged with evidence bags - and for others, it isn't. If duffelbags aren't balanced enough to begin on your back like backpacks are, they shouldn't be so readily available, or available at all. As a side note: Duffelbag and Satchel of Holding from R&D, when?
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New to DnD, can I get tips? (4e)
Deanthelis replied to Hairy Ban Jhankri's topic in Other Entertainment
I use Iron Heart Surge to end the condition of gravity! -
I'm pretty sure this is exactly the opposite of what xenoarchaeology needs. It's already an RNG game with what the machines do and their method of activation. We don't need more rng shit clogging the already unpopular job up.
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Give drones that nifty material generation thing and they're strictly better than mommies. Seriously, ours are better, and since there is now a 14 day requirement for drones and 21 day for ERTs, we don't have to worry about repetitive grief with either. Drones don't need to pick up items. Giving them a little space to store things they can pick up with a magnetic gripper would be good though. And maybe letting the decompiler decompile more stuff.
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I fire for significant fuck ups, that's about all.
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I will get to these at the first opportunity that I have when my roommate isn't present. Huzzah.
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Does that work on windoors? Thought it was just airlocks.
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The supply shuttle obliterates everything on it when you send it back. Everything. I once sent it back with a cargo telepad on it and teleported myself there with an RCS, but I found that I could not get onto CC (dangit) but I also had my entire character deleted and I became a ghost in the arrivals shuttle, similar to what happens when a vampire mistforms into an rwall.
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Here's a much better option. Make the civilian jumpsuit color a selectable character option in the character setup menu. For bonus points, allow it to be things like executive suits, jeans, etc. Have it be randomized on new slots, but if someone really likes a color, it's that color. Kind of like the random name function.
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... Why wouldn't you just send the excess items you didn't want back on the shuttle? Or store them in the warehouse that exists solely for that purpose? However, you REALLY should get a list of what's in a crate when you're ordering it. Not everyone has the master list of contents like a few of us with the code and the ability to read it do.