Hey there, I have been on and off paradise station for a long time and have become incredibly fond of slime people and my slime characters playing various roles. With that said recent changes that I have come to notice make them almost unplayable, so with that said, I want to offer both pro and cons that would benefit and hinder slime people.
Now to understand what changes we need to make we need to be familiar with the biology of slime people and the core traits genetically they have. To quote the slime person wiki page:
"Slime people being a very peculiar species, have somewhat unique methods of simply living day by day.
To speak, the slime core within the person vibrates accordingly to generate the sound needed to communicate in the human language. Bubblish is spoken by a certain combination of popping noises, easily understood by other slimes. To touch and feel, a manipulation of cells is used in a similar the human hand is. To hear, slime people use a much similar function as when they speak; their cores pick up vibrations from spoken language and interpret them into words. Movement itself is accomplished through a kind of "hivemind" among all the cells in the Slime person. The limbs move individually, and are for the most part loosely directed by core vibrations, while moving on their own influence.
In regards to their physical makeup, Slime People are believed to have evolved from slimes that slowly started to settle in areas with higher levels of water (up from basically none), gradually building a tolerance to said substance over millions of years, at the cost of losing the chemical "Slimium" which made the slimes highly tolerant to physical abuse"
With this information in mind we can break down each aspect of the slime person into bits to understand what needs to be done.
First lets start with the core and the aspects of talking,movement, and simple function of limbs
According to biological factoring slimes do not have internal organs, or organ systems, but tiny collections of cells forming a large tissue that makes up the entire body. The only exception to this piece of information is the slime core. We are unsure of what kind of organic or inorganic properties it has barring the changing of slimes to a different color. If educated guessing comes into play, due to the fact the core vibrates, it would easily be guessed it is a quartz based compound (silicon dioxide SiO2) with a foreign element added into it to aid in the production of a small micro-ecosystem. What does this all have to do with changes? Well, it simply means that cores of slime people could be A. damaged, or B. Harvest-able If the core was destroyed/harvested this would instantly cause a mass failure of cellular equilibrium and kill the slime within a matter of minuets (think vox without nitrogen). Now in this case there are other (optional) characteristics that can be implemented. Because the slime is not a organism per say but a mass of cells working together it is a tissue. Simply thinking this organism walks and has strength to excerpt force it is a little stronger than skeletal muscular tissue. What is intriguing about this is that to quote the biology excerpt "The limbs move individually, and are for the most part loosely directed by core vibrations, while moving on their own influence." Because of this cells are able to have sentient properties and move using vibration. This means that if arms,legs,head is severed it could simply (over time) regrow. As long as there is a central chest left, there is a living mass of cells surrounding a altered quartz core. This hypothetically could mean that,within in a limited time, simply reattaching a severed limb and bandaging, soldering, or any other means of reattachment that limbs could grow back and function (think like ipc arms and legs).
Now translating this into mechanics is simple
A. Make it where slime people can NOT be cloned due to having no brain but a mass of sentient tissue and a inorganic core. Simply popping the top of a skull reveals nothing. Bone breaking is also not a thing. Nor is organ damage.
B. The core can be removed, damaged, and need to be repaired or else you die. (Simple surgery like fixing an internal organ could do this). This also means that piercing/sharp chest damage, like bullets, spears,knives etc are especially effective on slime people, yet damage from blunt objects do the same as other races.
C. Loosing limbs can be attached for a limited time (five minuets of injury or else you need a prosthetic)
This big con to all of this is the no cloning and core damage/removal. A good 3 sketchkin pistol shots to the chest should damage a full magazine to kill then add armor modifiers to determine what your damage is.
To the next topic of this is the way that bleeding and water works. In the current system it makes ZERO sense that we are able to slip on aqueous solution of any kind. Biologically you can think of a slime person is a cellular matrix set in an aqueous solution. The way that we maintain this barrier is cells gather to the edge of the slime person and protect it with the phospholipid bilayer of the cells exerting themselves to the edge. This allows mass groups of cells through vibration to move appendages around. With this said when we come into contact with things like water,blood, or any other aqueous substance that does not denature the cellular environment we should simply be able to use pressure and friction to push against it to maintain stabilization. Think of these outer layers as tiny little grippers able to hold up the skeletal muscle-esque cells and core. It would be incredibly hard to make us trip barring direct force throwing us off balance (like a push) or us being on some type of surface our cells are not able to really put pressure against to grip. (a banana peel, clown pda, or even soap). This does not apply to fine motor skills though. Through cellular sentience and gross motor skill movement we are able to grip things like the banana peel,pda , and soap and it not slip. The determining factor of this is weather or not the cells can appropriately respond to the stimulus within the confines of gravitational force. (Tl;dr We do not slip on things that are aqueous like blood and water but slip on things that involve movement (banana peel),or lipid based substances (soap, cleaning chemicals).
Mechanics based changes:
A. We no longer slip on water,blood, any wet substance
B. We slip on soaps,peels, or any other tripping based system
The final things I wanted to discuss is the fact that slimes are ,as I said, a cellular matrix in an aqueous environment surrounding a quartz based core. With that said ingestion of any type of liquid or chemical composition that can denature the environment is extremely detrimental to cellular habitation. Things like alcohol,injected toxic chemicals, or any other bad substance has double the effect in either intensity or length. Simple things like food, water,tea have their normal benefits due to the need for energy consumption of cells, but anything that destroys cells or has a negative effect on cellular equilibrium is REALLY REALLY BAD. Also along with this is the downside of heat,cold, and pressure. Cells require constant equilibrium to function correctly. When anything from ph ,to temp, to pressure is upset this can cause cells to start denaturing proteins, and cells to either become hyper or hypo tonic, or even burst. I would suggest heat,cold, and preassure are all detriments to slimes just like heat to tajarans is. It would give a balancing feature in favor of antagonists and game modes.
Mechanics based changes
A. all negative body altering chemicals have longer, or double effects (maybe even beneficial?)
B. Pressure, temperature, and altering chemicals destroy slimes.
Now as a final bit I wanted to go over a full listing of mechanic based keeps and changes that slimes would have in an ideal race
PROS
Slimes have a secondary language bubblish
Do not require oxygen
Do not slip on blood,water, or other aqueous based items that have no slippery lipid based content
attachable limbs (before a certain timer)
No internal organs, other than core,
no bone breaking
CONS
CAN NOT BE CLONED
removable,destroy able core
Slip on materials that are slippery or cause floor friction
Adverse effects to chemicals
Take access damage from chemicals, temp, and pressure changes
Thank you all for those who have read this and taken time to consider what I have put in. I really do love slime people and I want to see all races have a interesting core mechanic with pros and cons behind them. With that said I would love to hear what you have to say about all of this and any comments, concerns, and even additions or subtractions to this! -gibson1027 (echo)