Jump to content

Teebonesnek

Members
  • Posts

    40
  • Joined

  • Last visited

Everything posted by Teebonesnek

  1. The map is looking great, I appreciate that there is a dedicated seating area for bridge hobos just in front of the command room
  2. If another map had to go out of rotation I for one would see Shepard swapping out Farragus as an absolute win - I've only played on Farragus a few times but the long hallways and relative distance from everything to each other made it confusing and arduous to play on. From what I can tell Shepard takes this idea and improves on a lot of its weaknesses and with how rarely chosen Farragus is already I don't think it would be an issue even if Shepard was reserved for higher-pop games. P.S. Farragus also doesn't have a window table in the morgue for displaying plushie collections :(
  3. The hallways on Farragus are awful, but I'm looking forward to Shepard :) EDIT: P.S. it was very thoughtful of you to include the windows in the autopsy room so I can continue to display my plushie collection when I work as coroner
  4. That is a really cool idea, imagine AIs being able to take a holographic humanoid form while they're in range of a holopad. I think it would make AIs feel a lot more present on the station than just the computer that opens doors when you get stuck. EDIT: TIL AIs can do this already, but I've never seen it done
  5. This is wonderful, I've always wanted an elaborate guide on bombs, and it's even written in voxspeak. A+
  6. I don't play enough Space Station 13 to know about the finer details of maps but this looks great - I love idea of more glass to really feel the space station vibe and Cyberiad does feel rather crowded on large crews. I just hope there are enough of the signposts for departments that I don't get lost lol. Hopefully we'll see this in game soon Edit: Is there a high-res image of the station like the one you've included? I'd love to look around the map
  7. Your art is wonderful, it's really cool to see how much you've improved over this thread!
  8. You don't know your peril: I might be back here in another week making a nian appreciation thread
  9. I love your art! I'm glad to see a fellow vox enjoyer :)
  10. You may discuss the merits of KFV but long after you have finished your bucket I will still be hugging my four-foot-tall vox plushie and savouring the funny skreee noises it makes (Occasionally I gather some plushies and deliver them to other departments who seem to like them also)
  11. This has accidentally turned into a space racism thread, where are my fellow (alive and intact) vox lovers?
  12. But how could you eat something that goes skreee and kikikikiki and refers to itself in the third person! All the species on SS13 are really cool but Vox are definitely the most special to me (and the cutest). When I'm in medbay and a vox kikikikis at me I know I'm in safe hands :)
  13. Of all the species in SS13, vox are undeniably the cutest, I mean just look at them! They're space chickens! They're even cute enough that NanoTrasen recognised it and turned them into a plushie (That goes skreee, how cool is that?). Every time I play a shift with a vox coworker I am struck with an overpowering urge to pet them. In conclusion, vox are adorable and I love them.
  14. Hi, I'm John Johnson in-game, I'm still new to Space Station 13 and working out new things all the time, including where I'd like to play. I enjoy medical so you can find me brewing medicines in Chemistry (or meth if the shift is particularly dull), begging department members to collect their deceased coworkers' belongings as a Coroner or patching people up as a doctor. One day I'd love to try CMO! I'm always happy to roleplay when an opportunity presents itself and I look forward to getting to know you all :)
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use