Jump to content

Komrad822

Admins
  • Posts

    81
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Komrad822

  1. (lim e^(ln x))^1/2 = y angry moth X->1
  2. I just foresee a QM micromanaging everything away from cargo using that.
  3. From fields Bridges of green! To swathes of the sleepy
  4. Atez breaking lyrics of country road before suddenly producing an armblade and killing the poor second vocalist south of him. Truly inspiring performance. Never enough plasmeme Back and forth she went, plagued by the admemery to the side Insert Skyrim joke here
  5. 1. Scientist JSON created 2/24/2023
  6. I pretty much agree with what Mitch has stated. Agree with armed and dangerous clause change. Adrenals and Freedoms shouldnt be immediate lethals usage unless you're in a live or die situation if they are using adrenals. Stims should be the exception to this rule, the only way to deal with stim users is bola, dog pile them, and/or sedate them, the last part requiring armory being opened anyway for sec to get dart slugs. Space Law is as much a guideline as it is a safety blanket for sec as it protects them from both IC and OOC trouble aslong as they follow it and the situation is appropriate. But currently some people are bending it a bit much so they win. "The antag may be down but they are still armed, thus i shall beat their legs so they are damage slowed and cant run away if they get a glare/freedoms/acid-cuffs" is currently what people have been doing. Antags at the micro scale (1v1, 1v2) usually have the advantage but at a macro scale they are at a disadvantage. Sec has numbers on them and their sole goal is to apply the law, generally the AI is assisting sec, and crew themselves are a wildcard but they usually call out crime as its happening. And then theres CC who can send a kill squad for the antag(s) if the situation calls for it. This ties into what Joey said, sec should meet with the antag with escalation, why? They always have the base escalation advantage. Antags have limited resources and their situations can turn on a dime. Sec will almost always have medbay to assist, rnd to give them better tools, and the station on their side, so why RUSH to beat every antag before 45 minutes? Just play it out, but sadly most people don't think like this, and thus clauses need to be tightened and less forgiving so everyone can enjoy the game at various levels of play. Rule 0 is still a thing and while the exact wording states "server rules" it should also be applied to Space Law and SOP. At the end of the day, its a game and there are people playing it who may not be as good or gamer as you. If you caught them once, you will likely catch them again later. EDIT: Lethals ALSO include harm-batoning people into damage slow and beyond.
  7. Oldie but a goldie, their head was here for a good 40 minutes,
  8. The mime had gathered them all together but i rearranged them to be somewhat symmetrical. 2d72bbb40b3b4a716604550427862df5.mp4
  9. Zouri: Alexa, play BFG division.
  10. Remember the basics of CQC (and nukie)
  11. Wibble wobble 8bfadfd31effda6d31c022c27e30d599.mp4
  12. Blobber gang rise up, midround blob gaming.
  13. The font in the relations wants me to fucking die but its fitting for Gloppie. Absolute perfection.
  14. The talking mime trying to do surgery with the guidance and grief of their Holopara.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use