Mitchs98, my proposal is an "ought" one, not an "is" one. I'm saying I think the existing rules should change.
" I have to say the majority of times that harsh sentences are used are against shitters, self antagging players, people that decided to commit a lot of crime, or antags" I don't think security should be dealing with self antagging players, that's against server rules and should be ahelped right? I'm talking about people who are doing very minor crimes/SoP slipups and are brought in to talk, or people who are innocent/framed and brought in.
"Security does RP with people with a warrant a lot more than people let on when possible or applicable, especially non-antags. The fact of the matter is the majority of people with warrants, especially non-antags, are just people griefing or otherwise doing really tidey or LRP actions that bring the round down." In my ~400 hours of experience now on the server I'd say that the majority of experience roleplaying with a sec officers consists of batong, cuff, processing and then stripping naked (or you doing the same to them if you are robust/feel like gaming).
"Security shouldn't be trying to not arrest people who deserve it, that's entirely counter-intuitive to what Space Law is for; keeping people who otherwise negatively impact the round in a cell. Now, I will say that security should issue warnings more often for certain crimes...but err on the side of not arrest/be afraid to arrest people in fear of some sort of punishment for doing their job? Absolutely not. " I think from a gameplay perspective, security should not want to arrest innocent people, and not want to cost the station productivity. I am fine with there being a warrant out on someone for a legitimate reason with evidence, and for force to be used if the perp resists, but there's a reason in real life police officers don't just run up and attack people with tasers/batons without giving them verbal warnings. If the suspect flees or resists obviously they lose this measure of protection.
"Statistically speaking, and this is from my own personal experience in security and not a dataset, at least ninety percent of arrests on non-antags are people griefing and toeing the line on self antagging; not true petty criminals committing crime in an RP fashion or trying to do something interesting for the round. "
The griefers and self-antaggers should be dealt with via ahelp, but I think part of the reason that there aren't many petty criminals is because the culture of this server. The vast majority of criminal stuff is against server rules for non-antags, barring ahelp permission. In addition, I've on more than one occasion seen admins literally play security for them, adminfreezing and bwoinking someone doing something IC illegal but not against server rules. This sort of thing really takes the steam out of the round for both the security people who have nothing to do besides hunt for redtext, and for players with gimmicks or IC grudges/petty feuds with other characters who are unable to play them out for fear of bwoink.
"you say like executing for no reason is a common occurrence..."
Procdrone, I don't understand how you got this notion from my post. I don't believe that people being executed arbitrarily is a common occurance, just that security has every incentive and no disincentive to end an antag's round with perma and/or execution.