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Miraneitan

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Grey Tider

Grey Tider (1/37)

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  1. ID controlled scanners isn't a bad idea at all. I was thinking about it the other day, on making certain rooms log what IDs were used to enter/exit. I mean, the code is there, it already checks against permissions, all it has to do is have an IC log somewhere that you can check [CMO/Captain office, etc]. I voted yes simply because I'm tired of virologists "accidentally" releasing their stuff. If anything it should have a considerable wait time before you can take the job.
  2. I think you're getting bogged down in semantics. I agree with the concept overall, although it's probably an item that would be best balanced via ordering from cargo. It adds a bit of flavor to cargo, allows the CMO to test the newbies with the surgeon tag. Etc. To those saying "humanize monkeys!", it can be a real pain in the ass to get monkeys from genetics sometimes. Some people metagame a bit when you ask for free live bodies. Not without entire reason, but I've asked on a few occasions in my medical travels and more often than not you'll get turned away. Vampires have ruined everything.
  3. Gutted the "Ores" page and rebuilt it with a new sortable table [big deal, but its fancy!] Re-uploaded the necessary icons that I could find. I CAN'T BLOODY WELL FIND Coal, Hydrogen or Platinum in the damn icon folder. Am I missing something? Can someone find it for me before I lose my mind? Some extra info about strange rocks, mining drills and a bit of flair/humor at the very end of the guide. If someone wants, replace File:Placeholder.png with a real placeholder. Right now its a clown coin. Why? Because I feel like it.
  4. I'll tackle Shaft Miner and Mechanic. I've already started some cleanup on Shaft Miner. http://80.244.78.90/wiki/index.php/Shaft_Miner I pulled some data from our guides on the forums so I can't take most of the credit when it comes to the ore stuff. Tomorrow or the day after I'll work on pictures and the like and finish shaft miner.
  5. Huh I never saw the gloves when I played antag here. They're a syndie item I'm assuming?
  6. Was standing next to the RD who was refusing to leave science while I was a traitor the other day. He didn't seem to mind I was standing unnaturally close [some of you people wig out if someone gets within 20 meters] and I considered for a brief moment going for his ID. Only thing was it broadcasts a huge notice "MORON A IS TRYING TO TAKE DUDE B's ID OFF HIM!" Made me think about an Antag job, Pickpocket. Random objectives include "Steal Moron A's ID, Steal Captain's Flask/chainofcommand/hat, Smoke Captain's Cigar [or detective's cigs]" and other fun activities that could get security to knock out your teeth! Probably should put a *NO ROBUSTING TARGET* descriptor in there. Thieves guild honor? Maybe gloves that remove the notification [a percentage of a chance of being spotted perhaps?] Pink panther quotes? One of my best rounds was a round where I had to steal the laser gun on another station and escape. It was a relatively quiet round so when I made a wall door and stole the stuff the detective actually was forced to be useful! Thievery always seems to come hand in hand with shooting the shit out of people on most SS13 groups.
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