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Medster last won the day on December 11 2022
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About Medster
- Birthday 06/25/2004
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Tori Pricard Biography
Medster replied to Medster's topic in The Storyteller Club's Character Biography
its been a hot minute since i've played her on Paradise, think you joined a little after i went on break with her on that note i should probably play her on paradise again, been too long :] -
Medster started following PURGATORIO Casting Call , Tori Pricard Biography , Widescreen Feedback Thread and 4 others
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First Name: Tori Last Name: Pricard Gender: Female Orientation: Heterosexual Age/D.O.B: 35* Place Of Birth: Kentari V, Victor Factory District Species: Human Blood Type: B+ Affiliation: Nanotrasen Religious Beliefs: N/A History Detailed Information Character Biography Personal Relationships Romantically Involved | Admire | Respected | Close Friend | Good Friend | Friend | Acquaintance | Neutral/Unsure | Dislike | Hate Other Information little bit of a work in progress, gotta add some things along the way but im pretty happy with how it's going so far. More people will likely be added Soon*tm*
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I've enjoyed what I've seen of Wide screen so far. its got a few issues that I've seen, Donation button being pushed off screen in my case, and the old graphics for the old ratio being a little scuffed for the new wide screen set up. But otherwise it seems fine, I'm sure that the Pictures like the Paradise Lobby screen and the Nuke going off will be fixed in time. Finding it hard to disagree with some of the balance concerns, There could be cause for concern. though Ranged weapons have Bullet travel time, making it harder to aim at those extra two tiles of Vision range. And it might be a little harder to run away from people to the East or West depending on the Screen the chaser has. We'll see, that's what the test merge is for anyway, If we find there's a uptick in Nukie wins because the Nukies happen to have Widescreen or whatever, we can figure it out now rather than later
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Last i remember, people had more issue with performance than the size at the time Though with how farragus is currenty going, i wouldnt be supprised if this may have some of the same issues with travel time
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Hey gamer, if you ever need help don't be afraid to hit F1 and make an Mentor Help or Admin help! should always have someone online to help you out with learning things, There's no such thing as a stupid question
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Signing in.. >>Access Granted<< Welcome User [_Tori Pricard_] >Accessing Personnel Files.. >Personnel File (Tori Pricard) Selected, Accessing.. >Granted >What do you wish to do? -Personal Data -Medical Records -Employment Records -Security Records -Personal Interactions Personnel Data: --- End of log Medical Records Access.. Granted --- --- End of Log Employment Records Access.. Granted --- --- End of Log Security Records Access.. Granted --- --- End of Log Personal Interaction Log Access.. Denied >Log Incomplete and unable to be viewed >Backing Out of Personnel Log (Tori Pricard) >Backing out of Personnel Files <<Signing user [_Tori Pricard_] Out>>
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I can see PLATINUM being a little Impulsive from time to time, and he does get carried away when things are going his way. otherwise he's pretty chill i wouldn't mind if you did something that would be out of character for him, technically he's still recovering from being re-linked to the other station's PLATINUMs so something interesting might happen there
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========================= December 5th 2566AD Running System Diagnostic... Done Primary Power: Offline Secondary Power: Offline Emergency Power: Operational System Warning: Reserve Power under 5% Communications: Offline Life support: Offline Priority individuals detected onboard: 1 Administrator Command Detected: Running commands... ========================= Administrator Notes: Power is too low to keep me functional, it seems that NT technicians wont be here anytime soon. Chicako made it out fine it seems, he should be in a NT booked Hotel down on boron, at least they have that handled for me. Data storage appears to be fine even after the EMP, was able to send Chicako down planet side with some copies and some authorization codes for some trusted people. I was able to pinpoint the source of the EMP to around a seemingly baron asteroid near by. Won't be able to do anything till systems are fixed however. Sending myself into hibernation mode, hopefully the station will be able to power the doors at least when the techs get here.. -PLATINUM, Beta Station AI ========================= Command request completed Powering Down Station AI... Done
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So for the most part, fears of things cant really be represented in the game well. I think Hemophobia might be an intresting change for that though. Hemophobia being the fear of blood is an intresting thing where the person afflicted with it has a fear of blood to some degree and will feel nauseous and/or feel faint at just the sight of blood. This could be represented in game as the person taking stamina damage at the sight of a person covered in blood, the person with hemophobia being covered in blood, or seeing blood on the ground, wether it be pools of it or footsteps made in blood from people walking through the pools of blood. This being added gives there a need for people to clean blood due to not being able to work as efficiently as you could with it around, and not just "there could be a slaughter demon, better clean up" Main issue i can see with this is cultists, kinda hard to work when your main job is to make runes in blood on the ground. I honestly think that in cases like that, hemophobia is overridden by being a cult member because you care more about getting you god into you plane of existance rather than the blood the room is likely covered in.
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========================= November 5th 2566AD Running system diagnostic... Done Primary Power: Offline Secondary Power: malfunctioning Emergency Power: Operational Communications: Offline Life support: Failing Estimated 5 days remaining Priority indeviduals detected onboard: 3 Opening Escape Pod doors... Done Sending Emergency Distress beacon... Done ========================= Administrator Notes: Fuck, it seems the station's been hit by some type of Ion storm or EMP. Ehat ever it was, it's fried the Primary power and Secondary systems aren't powering on. I seem to be doing fine somehow even though I am robotic in nature. Emergency Power will work for the moment but I fear that Chicako may not be able to stay aboard for the period of time it'll take for NT Engineers to arrive to fix the issue. Best to send him down to Boron II, Better chance of survival down on the ground. Just in case, I've sent him down with Runtime and two disks containing a copy of Me and a copy of PURPLE. Now I just need to worry about my systems and the power left in the station. Back up PLATINUM models have been booted up on each station, they should be able communicate with each other on a very basic level. At this rate they're just like the PURPLE units. Either way, it seems I may have to go offline for a while, NT be damned, if they need me, they'll send their techs, I'm sure of it. Lets just hope thats relatively soon. -PLATINUM Beta Station AI =========================
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IPC is in a bit of an odd spot at the moment, while the removal of the damage mods was more than welcome, i feel that the removal of rad resistance in https://github.com/ParadiseSS13/Paradise/pull/18501 as well as the removal of speed potions has left a bit of a hole in IPC's convenience to the station. IPCs can no longer bypass the slowness debuffs that their equipment puts on them while organic species can get the swiftness gene to get the same effect as the red potions. I propose that we add the ability for IPCs to re-attach limbs to themselves, this could come at the cost of cable or time (around 10-15 seconds). this allows IPCs that are isolated to fix themselves if they have the materials and/or the time to do so. we could also add something to the effect of the recent surgery refactor, where self re-attached limbs don't work unless finished by a second person with a screwdriver or multitool. it would also be an interesting idea to have most of the damage sustained by the limb in question to stay on the limb when re-attached, so the IPC still needs to fix the limb after its re-attached instead of suddenly having full health again.
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So in its current state, the Emag is a fuckin nightmare for Sec, Engineering, command, as well as anyone who owns the door that gets emaged. And its infinite use with no cooldown between uses. What i propose (kindly suggested by one Hal 9000) is that we add some type of cooldown to it. It could be -Small amount of charges but it recharges over time (maybe one to four charges at a time?) -may charges but it doesnt recharge -maybe add a recharger function to it, it has a few charges but you physically need to recharge the Emag in a weapon recharger All of these with some type of cooldown timer added to it, would make the user have to actually think about where and when would be a good time to use their emag instead of running around emaging every door that happens to be in their way. Making it less hell for engineering to fix doors because now they dont have to worry about the 13 other doors emaged while they where fixing the first one. Helping Sec because it would slow down the intruder as well as make it harder to just casually stroll into places ,such as evedence, with the funny all access card.
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