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johannhawk

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Everything posted by johannhawk

  1. would it work to add extra secure small rooms containing !locked! lockers for each department? limited of course.
  2. just make a new place on the forums where people can request to be a antag so they dont have to RNG for fukken months
  3. lets narrow down what is in the arrivals station: lounge w/ vending machines and camera access, toilets, a shuttle, really wide hallway that can fit in the sprites on how to read the rules and finally the place where everyone starts the game. thats it also its on a different Z level not a another server
  4. at least make the door face the carpet and security checkpoint.
  5. i talked about this once. we can squeeze one or two more tiles in the janitor closet to make it work.
  6. getting a poll started
  7. you arrive at NCS cyberiad...and there is a fukken plasma fire in arrivals and only way to avoid that is ic in ooc. so naturally you die and miss out on the game. how to fix? arrivals station! late joiners spawn there and can check on cameras that are only in arrivals to see if its safe to arrive on the station. we can also use this to reduce greytide shittiness, players need to enter the secret code written in the rules in order to use the shuttle to get to cyberiad. obviously we need a huge sprite telling them to read the rules. another edit: while we are at it add a mirror there so there are less bald people edit: this also makes sure there are no SSD bald people sitting around in arrivals. moar edit: add a secret door to a tucked away toilet area/thing that should be in a airport to be able to skip the code entering
  8. um...so what now.
  9. you need to defeat my cat in a battle of cuteness before calling me a slave or any other type of worker. anyway, here it is. edit: cant figure out dream maker by pushing random buttons so i only got this done.
  10. all thats left is the buttoned up version.
  11. here ya go, i made it fit better in the game so you can see your face in various posters around the station!worth it
  12. incoming burn:
  13. you also made some sprites so i thought i could get some advice from you.
  14. in a nutshell: the xenos are not good at being tactical. later in the shift one of them gets loyalty implanted and the rest of the aliens have no clue on what strategy to use. also a bunch of other things that happened but its too much. the vid is unlisted for obvious reasons.
  15. now i wait for Nienhaus and Mark. and somebody to implement this. edit: my 99th post is this.
  16. the last of them.
  17. im too lazy to export it today ): anyway the centerpiece is the one with the Ian on it.
  18. here are the T shaped tables.
  19. ...merge NT recruiter with customs
  20. here are the L shaped tables.
  21. the rest of the corner parts.
  22. now for the corner pieces.
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