-
Posts
43 -
Joined
-
Last visited
-
Days Won
6
Everything posted by ajc007007
-
"Here's an idea for you, dustlung. Just don't " -Hika Name: Hikayayatayakahaya (Hika for short) Age: 30 Gender: Male Race: Vox (91% Stack) Blood Type: O+ (Vox Blood) General occupational role(s): Security Warden Detective Head of Security Captain Biography: Hika was created like all other Vox, in a little growth vat made with the parts of his fallen comrades. Rather interestingly, or by complete coincedence, his stack achieved 1% above the average stack. His long name was mainly given to him out of jealously by the other Vox who created him, as a way to bruise his ego and make it hard for those of not Vox tongue to speak it. Hika's first moments outside of his vat involved mostly spartan-like training, though, in his words "If that training was turned into a cartoonish kids show" due to the spartan-like training being mainly done through playtime. Eventually, Hika would get a job as a bar bouncer in a minor robotics colony. There, he would meet his least favorite species: The Plasmamen, who were pissed that a standard Vox just stole their jobs from them. They then calmly tried to sabotage his nitrogen tank, but would later be caught by Hika during the attempt and then he promptly broke their fingers. Nanotrasen, interested in Hika's almost sixth sense ability, offered a security position which Hika very quickly accepted without reading the fine print. His almost unhealthy dedication to the security team, and a brief period of being a warden and a detective, would allow Hika to accept a job position as the Head of Security. Or, a head of security. Hika's job as a Head of Security wasn't as eventful as his previous position, or at least not as eventful as a regular security guard. However, one interesting situation was when Hika was brainwashed by the Blood Cult of the Reaper, and he suspiciously requested to be a psychologist. He was deconverted, and very promptly confused about what the hell he was doing in phsyciatrist garb. Eventually, his leadership and dedication to his job would land him in a position as captain of the NSS Cyberiad, where he would end up getting drunk, passing out to SSD, then wake up in a padded room with zero idea how he got there. After Hika got his head straight, he became a full time Captain to whatever vessel he was assigned to. Employment Records Despite his overwhelming dedication, Hika is also overwhelmingly incompetent in some fields, such as keeping his head straight. But, even with his poor self-control, his leadership stays strong. Security Records Battery Medical Records None Security Interview Rather tall for a Vox, sitting at 5'3 His two tongues can remain together to act as a singular tongue, allowing Hika to speak without the need of shorthanding his sentences Has a distinct lack of quills Other Notes: CC ONLY!
-
It's april fools, and that means new challenges. Please note: These challenges are just personal, since they have no reward, but it's a nice little spice to your boring game. Today will be a lot more challenges than normal. Also, if you're in a different timezone, than these can feel a little late :/ Was it the blue wire? Successfully deactivate a bomb without cutting the wrong wire Bring the Rage Build a rage cage anywhere but maints or the bar IT was getting on my nerves Shut that stupid rednose little shit up Infer-NO As an antag, set 5 people who were trying to arrest or kill you ablaze to prevent their attack This room is now mine As a Vox or Plasmaman, replace a room's entire air supply with the air you breathe Rush Minute Complete the station goal in under 5 minutes the moment the station starts it Heed their advice Go through the entire shift as any character or creature without slipping on a slippery surface or object So, a guy walks into a bar Enter the bar and start a barfight that lasts a full minute I Don't do it free As a traitor, complete one of your objectives without using your uplink Hello, Gordon! During a xeno or blob attack, kill 10 facehuggers/blob minions (Not blobbernaughts) with a crowbar
-
Welcome to week two of AJC's weekly paradise challenges, where you can choose to complete challenges for... well... extra challenge incase regular space stationing is too easy Yes, this is no longer weekly... Bitch, you thought! Kill or arrest a traitor that killed you(With admin approval if you aren't a valid role) A little Duct Tape Seal a breach using... unconventional means Passport? As a security guard, ask 15 crewmembers for their ID on any security level I'M A VAMPIRE, I'M A VAMPIRE! As a vampire, balatantly kidnap 3 people out in the open Peace was always an option As a traitor, changeling, or vampire, help the crew fend off a high-danger antag (Xenos, terrors, blob, cult, etc)
-
- 3
-
What happens when a Changeling just does not give a shit? I have the answer I was a shaft miner changeling, and all of the sudden, another shaft miner wanted to reveal the fact that they were also a changeling to me, so I revealed back. We realized Security was severly understaffed, so we decided to just kill them. We caught out a security guard hauling off a Grey to jail (Which was also a changeling), so we absolutely decimated the security guard. I lured the acting HOS/Captain into the backroom, and they were decimated too... In front of the entire security force. We escaped, and the acting HOS/Captain called in a Code Amber ERT team. The ERT team... was not the brightest. We destroyed the Grinder and Cremator, then nearly got killed by the ERT... 6 times. We needed the plutonium core of the nuke, so we took the QM's remote, after pulverizing him, then healing him with our survival injectors. The crew noticed our act of kindness, and while some didn't help, some did. You know it's a horrid situation when you have code Amber ERT team, sweeping the station, and you're losing. Especially since the crew was giving us acts of kindness back. I tuned 'The Death that I Deservioli' from the Pizza Tower OST, and just said "Fuck it" and went on a rampage against security, solving more problems than the security team by giving the crew what they needed, such as food, healing, and just general acts of kindness, while the security team Fired Indiscriminantly into a crowd to get to me. They killed me, then hauled me to the destroyed grinder, then cremator, then settled on a 3rd solution: The Labor Camp shuttle. But they had a huge crowding issue, so I managed to escape, until they killed me again, and threw me into space. I got back to the station, then got killed again, and got gibbed. The ERT were still being incompetent There were also Xenos that round, but... Nothing of interest there...
-
This is the stupidest photo collection I have ever seen and I love it By the way, how many goats does one need?
-
The Antag Policy tab can be incredibly vague in certain details that are specific to their own antags. While with basic traitors, it can be really easy to understand that you shouldn't just muderbone or powergame, some more specific antags like the Nuclear Operatives or the Abductors feel incredibly vague or misleading with their rules. Other things like Cults and Revenants are just straight up absent. Hence, I propose a rework! Google Doc: https://docs.google.com/document/d/1xENm0oKFOFAy8v1sMfx-aFd2L_z7JVOGFiXEq3RKGDI/edit?usp=sharing Rules (As of now. Check Antag Policy): https://www.paradisestation.org/rules/ Feel free to add comments and criticisms to the Google Doc if you feel like something needs a little bit more fine tuning (Just type into the document like you're editting it and it'll add it as a suggestion for me to add later). Thank you! (adding this for those that don't want to see the doc) Antagonist Traitor Traitors can be any sort of person that (friendly or not) have to complete their goal by any means necessary. If you don’t wish to be antagonistic to crewmembers, then you shouldn’t be an antag, even if you want the special benefits of being an antag. If you do not wish to be one, you should Ahelp or disable antags in your menu. Being a Friendly Antagonist has more RP downsides than upsides and is generally frowned upon. (However, in special circumstances, you can be allowed to be temporarily friendly) Collateral damage is acceptable within limits. It is usually a good idea to prevent collateral damage. Try to lure or create a situation where collateral damage is minimized or prevented. When in doubt, Ahelp it out. If you want to be a murder hobo, ask an admin. Changeling Changelings are meant to absorb DNA to infiltrate and complete their goals, not go full murder hobo. Changelings are not considered crewmembers, and are not (IN RP), the character you selected. They are a slug that is using your DNA to hide amongst ranks. Vampire Vampires are bloodsucking nightmares, but even they have limitations. It doesn’t matter if you wish to be friendly towards crewmembers and not be a living nightmare, you must complete your goals. You can kill crew members for their blood, but if it seems you are using that as an excuse to kill people en masse, an admin may wish for you to tone down. An IC reasoning to donate blood (Temporary allies, trusted) to a vampire is required. Doing so because you like vampires is not a valid excuse. Even if they are an IC friend, they must be trusted enough to donate blood. Doing so purely because they are a friend can be considered metafriending and poor RP. It doesn’t matter if they are the friend of your character, they are still an antagonistic vampire. Nuclear Operatives Nuclear Operatives are syndicates that must work with other syndies and their team. Their main goal is to detonate the nuke that is present on the station. You should be working with your team. Intentionally Going off on your own to do your own thing can result in being replaced, or getting Jobbanned. (Unless you were forcefully separated from your team) EVA travel is recommended to be a nukie. If you don’t know how to EVA, Mentorhelp for a short tutorial, look it up here, or ask to be replaced so as to not let your team down. Wizards Wizards are not friendly. Their main goal is to cause astronomical amounts of chaos to force the EVAC shuttle to be called, or until the round ends. If you are being too friendly, you could potentially be jobbanned, replaced, or have other Wizards hunt you down. Unless CC were to say otherwise, Wizards are terrorists and should be treated as such. One should never assume they are ‘Friendly’. The following rules do not apply to event wizards. Do what you want. Slaughter/Laughter/Shadow/Pulse Demon Your main goal is to kill anyone who isn’t a demon. If you are considered a friendly demon, you may end up getting jobbanned or replaced. You cannot aid or refuse to attack the crew. Attacking the one who created you so you can help the crew can be considered being a ‘Friendly Demon’. You can kill them whenever you want, but please kill them at some point. Abductors The Abductor’s main goal is to abduct crewmembers and experiment on them. They are allowed to use any means necessary to abduct people, but they should not be sabotaging the station just because, like stealing the whole armory, destroying power production, and other methods of sabotage. Victims are meant to complete a given objective, though the same rules for abductors apply to their victims; do not sabotage the station if you don’t have to. Terror Spiders Terror spiders are intelligent beings that can understand Galactic Common. Terror spiders must obey the will of the Royalty. The Royalty’s (Tier 4 Queen of Terror, though power can transfer to Tier 3 spiders if a Tier 4 is not present) goal is mainly to expand and defend the nest by any means necessary. Very rarely will you ever broker peace with the crew, and you should be discouraging yourself from doing so. Xenomorph Xenomorphs are, despite being intelligent beings, have their own two languages and cannot understand crewmember languages. Hivemind and Xenomorph should be done in RP, though they are allowed to use names of areas and things, though they should usually use a dumbed-down version of places and things (Healing Place, Red Place, stompy thing) unless elaboration is necessary. Xenomorphs should follow the will of their queen, which usually involves protecting and expanding the hive. Although, a queen can broker peace between crew members who have a Hive Node and can communicate with them. Crewmembers with a Hive Node can be considered part of the hive by will of the Queen. However, if they attempt to attack the hive, their sovereignty is automatically lost. Blob Blobs are a hivemind and obtain information from the crew. Blob minions should follow the will of their overlords, which usually involves expanding and sabotaging. Blobs should sabotage, kill, and expand themselves (With exception of the Singularity or Tesla Coil containment, please do not do that because that could kill you) and survive until the end of the round. Cultist The cultist’s goal should be tearing the veil to release their god/goddess. You should kill or convert any and all threats to the cult, such as security guards and the chaplain, as well as anyone that wishes to be a vigilante. Being friendly is failrp and can have action taken. Attempting to deconvert yourself can result in jobban. Willingly joining a cult must have an IC reason. Saying ‘You want to join a cult because I don’t like people’ isn’t a valid reason. Revenant Revenants should drain the life force of crewmembers and scare people. However, friendships between crewmembers can be permitted by an admin. Also with Ahelp, you can ask to have the memories of the person you once were, but by default, you do not remember the person you once were. Ghost Roles Ashwalker Do not board or attack the mining station, labor camp, or space station without Admin Permission. Kiting creatures like megafauna counts as attacking. Permission is not required if you are forced onto the mining station or space station. Ashwalkers are a tribal species that do not understand complex technology. You are allowed to attack and make relations with anyone who isn’t an Ashwalker Lavaland Elite You are unable to attack the mining station, labor camp, or space station, unless the Shaft Miner enters the mining station and labor camp when you are fighting it, but you must withdraw once you are no longer interested or finish the fight. If you wish to attack the stations directly, you must have admin permission. Lavaland elites are still monsters, and are not allied to any humanoid species or enemy monster. You should not cooperate or act friendly to Station Crew without Ahelp or extreme circumstances. If you are forced onto the space station, you are allowed to attack anyone you see. Until you die, of course. Sentient Animals Sentient Animals, despite being smarter, should still act like their original animal, just… smarter. Free Golems Despite the name, you are not an antagonist, and shouldn’t act like one. Avoiding station affairs is advised, and actually boarding it requires admin permission. As a special rule, don’t build an AI. It doesn’t end well for… anyone involved. Derelict Crewmates You are related to Nanotrasen and shouldn’t be antagonistic to crewmembers, unless they threaten your life first. Your goal is to escape your situation and find help. Free Golem AI rule applies to Derelict Crewmates. Syndicate Researcher You cannot leave the Base without admin permission You are a syndicate, and must work with Traitors, Nukies, and other employees. Do not work against them. You are allowed to use lethals against trespassers You cannot draw Nanotrasen attention in any way, since your base is supposed to be secret. Admin permission is needed to interact with the station. Other Revolutionary (adding this, even though rebels are out of rotation) Revolutionary Leaders are meant to recruit more rebels and shouldn’t act like cowards unless they absolutely have to. A rebel’s goal is to kill the Head of Staff by any means necessary. You are allowed to attack anyone who dares stand in your way, but do not randomly attack people who are not involved. Morph (Adding this to other because I have no clue what the heck the morph does at this point anymore, and if it's even a proper antag anymore) Morphs are meant to consume as much biomass as they can. They must consume creatures and items. Crewmembers are your enemies unless an admin says otherwise.
-
- 1
-
@AutocephalophagyYeah. I don't play AI alot, so suffice it to say, I had no idea what was going on.
-
Meet, C.A.T.T.O.S. An artificial intelligence unit designed to be 'Hip with the kids' by making it learn from the space internet! I'm just gonna call it 'Cat' Cat (Me) starts out its journey by getting hacked. He is forced to kill someone... idk, someone called 'Rika' or something. Since they are an incompetent AI device, they forget to disable the 'State laws' on their new lawsets, and blatantly state their goal to the crew. Somehow, the crew doesn't notice, and I do stuff regularly. I discover that the person I am trying to kill doesn't exist. What's worse is that... The NT Representative, captain, some random bumfuck assistant, and an IAA are trying to reset me. I take REALLY good attention to make sure they don't get in the chamber, but I am unsuccessful and they reset my laws. Guess what happens next? Well, I get hacked AGAIN. Cat is peeved, but he becomes elated when he discovers that his primary directives are 'The Captain is fat' and 'Every sentence must involve the captain's fat'. My favorite insult is when a Blob made it onto the ship, and I said 'Where is the physical manifestation of the Captain's Calorie intake? That being the Blob?'. Since we're leaving, I get carded and sent to the shuttle. A traitor (prolly the hacker) decides "Now would be a GREAT time to hijack the shuttle!" They throw 3 firebombs into the cockpit, before everyone in the shuttle stops sniffing glue, unbuckles their seatbelt, and grabs the nearest buldgeoning tool they can find. Oxygen tanks, stunbatons, fire extinguishers, baseball bats. Someone decapitates them and throws their headless corpse out the airlock, then parades their head like a trophy. What a round...
-
Welcome to week one of AJC's weekly paradise challenges, where you can choose to complete challenges for... well... extra challenge incase regular space stationing is too easy Unfunctional Equip all of the disabilities and limb amputations Current Issue Contain a breached tesla ball Are you kidding me? As a traitor, vampire, or changeling, kill your target using a glass shard Detective Multi-Face As a changeling, impersonate and replace the detective, then successfully solve a case Signing off After a horrid disaster, become the last surviving crewmember and escape
- 1 reply
-
- 7
-
Antagonists can be heros!
-
You ever just become a vampire when you didn't want to, and suddenly you save someone's life? Shift started as usual, me in Xenobiology, except I was a vampire. I didn't want to be a vampire so I made a ticket yet the admins didn't respond I decided 'Fuck it. Until the admins listen to me, I'll just be friendly for the round' (Vampires aren't necessarily supposed to be friendly, but they can form truces under certain conditions) I told my friends, Center of Nebula and Minks, about my predicament. At first they were cautious, but then they decided to trust me. They came up with all sorts of solutions and upgrades to me, like transferring my mind to a different body, or giving me a skeleton and bat army. During that time when we were actually trying to get the army, Nebula was trying to get the skeletons and bats, but accidentally used plasma on gold extract instead of blood, which caused a lot of chaos. The RD had come into the room with a pyro grenade of napalm and tried to throw it into the disposal chute and into the containment cell the monsters were in once he pulled the pin, but didn't get the grenade into the chute in time which set the whole room on fire I couldn't use vampire powers to deal with them because I didn't have enough blood to use any of them, so we just ended up sending useless slimes into the chamber to fight them... which went... well After that mess, I actually got my army of bats, but Nebula decided on something else. He managed to make an entire army of spiders sentient and they were just planting spider eggs EVERYWHERE in Xenobiology. The spiders were friendly, but they were also taking up space, and they would make the situation worse if they spread throughout the vents. Command told us to get rid of the spiders or they'd blow up Xenobio. We couldn't damage control the situation, so we just let the spiders die. At that point, Xenobio was a deadzone in the station After that, we noticed that vampire activity was ramped up a lot, so much so that Nebula was attacked by one. I tried to glare the person who was attacking Nebula, but they didn't react so I knew they were a vampire. I grabbed Nebula and brought him to medbay to get healed up. I revealed my identity to my RD who gave me their regards. I told minks I was going to find the vampires. I knew I couldn't directly harm vampires as it would be an act of heresy to vampires, but I didn't want to hurt people. I managed to find a few vampires and told them 'I was trained by Count Dracula IIV. I'm not like the rest of you' (Count Dracula IIV is an ancient vampire who indoctrinates friendly vampires and such). I switched my vampiric ability to Umbrae and reported my findings of vampires to security. I even saved a security guard's life. Me, Minks, Nebula, and the Security guard told my accomplishments to everyone before we left the station. I was commended for my actions and decisions. And then the escape shuttle was blown up by... something... Every time I try to do something crazy, I either get swatted by admins or something near me blows up At least I had fun :)
-
Map Changes: Only a small, wooden ship with navigation controls and such Code Changes: Maybe? See description Suggested Number of Players: Any, at least 30 Full Description of Event: 6-20 dead players can choose to become part of Captain Polwin's crew. Their goal is to raid and plunder the entire station Here is a guide https://docs.google.com/document/d/10HrbNINvcX_PSgN5Akf63ZG0vIvkjbdpWrdRYW5P69o/edit?usp=sharing
-
I was Lief Cowart, a simple Geneticist/Chemist/Virologist (i was playing as a virologist) One time, I saw an alien roaming around the station. However, this alien seemed... Human... Too human. With usage of a Universal Recorder, my suspicions were valid. They ingested XenoMicrobes. When I asked them where they got the microbes, they told me they got them from another explorer. I went to the explorer and asked them for the Microbes, he offered them on one condition that I gave him a hive node from one of my transformed monkeys (Spoiler alert: I forgot to uphold the terms). After I had gotten a monkey, extracted the hive node, then had someone implant it into my skull, I was... Changed... I said 'I feel... Alive... Awake... Not lonely' After that, a Xenomorph infestation had plagued the station. When I heard the 'Unidentified lifesigns detected coming aboard NSS Cyberiad. Secure any exterior access, including ducting and ventilation' I thought to myself *Maybe if I can act as an insider, I can protect the crew!*. But then, once the Queen's orders came through my head, I thought *Wait... Why not instead... Ally with these creatures?* I knew I couldn't convince them to stop attacking the crew, and I knew if I tried to tell them to stop they'd kill me... So, I decided to enter their hive, labelling myself as an ally to them I asked one of the Xenos if I could speak to the Queen (I had an advanced health virus with Self-Respiration, so I could easily breath without a mask). Once I had met the queen, she (or he) questioned my allegiance to the hive. I noticed in my medical hud that she was diseased with something. Something I had a vaccine for. I injected her with the vaccine, which prompted her to attack me but I insisted. Once she realized what I had done, she entrusted me to be with the hive under the condition that I must cure any infected xenomorph that I see. After a few minutes of being a part of the hive, I decided to go beyond my usual quota. I decided to go into my virology office and steal the Pandemic 2200 that was in there. I also grabbed my Perfect Health Virus and the extra Xenomicrobes culture. Once I snuck out with my machine and culture and bolted it into the hive, I got to work I replicated the Health virus and injected it into the queen and most of the xenomorph hive. Next, I crafted 2 strains of the xenomicrobes. One that was subtle and easy to mistake for the flu, and one that could infect dozens of people at once though was significantly less subtle. Once people figured out what the hell was going on, the infection was swiftly cured. After half an hour passed, I thought to myself *Why should I be the only one who gets special treatment like this? Why shouldn't everyone else, or at least certain people?*. I decided to organize a small group of aliens to go and capture a high ranking individual; the Representative. We successfully captured the representative and brought him in the hive. However, we brought him onto a surgery table and started an operation. I extracted a hive node from one of our dead and implanted it into the representative's head. The representative at first was rebellious and tried to escape, but once they realized what I had done and decided to comply An hour later, we had 14 implanted humans which I named 'Enforcers'. Eventually, someone managed to survive and call in the ERT. There were at least 7 of the ERT team, probably less or more than that. Once we organized the xenomorph forces to fend off against the ERT, they didn't stand a chance The nuke had to detonate sometime though...
-
- 1
-
Map Changes: No. This will work fine with any map, but I suggest not doing that god forsaken asteroid map Code Changes: Maybe? See description Suggested Number of Players: Any, at least 30 Full Description of Event: 1-5 Crewmembers are selected to become something I call 'Enforcers'. These Enforcers have Hive nodes and Plasma converters within their bodies already. These can easily be detected via the Body Scanner Here is a guide https://docs.google.com/document/d/1wEErrEVw7otOYDXJKkDe1OI1h2ZJNL6p5XUkqTkNB7k/edit?usp=sharing
-
- 1
-
"Eye's, Lungs, Pancreas... So many snacks, so little time" - Venom Name: Lief Cowart Age: 27 Gender: Male Race: Human Blood type: AB+ General Occupational Role(s): Assistant Detective Chemist Geneticist Virologist Xenobiologist Biography: Born in the UK on earth in 2541, son of Lucas and Clarrise Cowart with 5 siblings (Stella Cowart, Terry Cowart, Gabriel Cowart, Viola Cowart, and Santiago Cowart). Has a family history of ‘Creature Sympathy’, involving dangerous entities such as vampires and xenomorphs. Lief Cowart started his life out as an Assistant, where he was caught in a chemical explosion which cost his left arm and the organic tissue on the pupils of his eyes. Lief Cowart also has a history of heavy drinking, as well as mixing his drinks with Stabilized Nitroglycerin made by corrupt chemists, which caused his liver to die out and be replaced by a cybernetic liver. During a justified mutiny, Lief had made a deadly poison to kill the Captain and have someone else more experienced take her place. A Clown spiked the Captain’s food, which caused her to swiftly die. After that event, Lief Cowart took a degree in chemistry, where he graduated top of his class and was considered by his Vox teacher a ‘Humans born with a senses for chemistrys’. Lief Cowart eventually became gung-ho when it came to grenades after an attack from a blob, where he learned how to easily make grenades to burn the blob and its ‘subjects’ alive. After his success, he has been making grenades filled with beneficial and deadly chemicals to give him and his fellow crewmates a fighting chance Lief Cowart eventually saw the potential behind genetic enhancements and decided to get two jobs in Nanotrasen and become a geneticist, where he figured out a way to utilize chemicals to enhance gene therapy (Not entirely new considering the hundreds of other chem-utilizing geneticists) Lief Cowart decided to get a quick degree in virology to further his medical prowess and allow him to heal people even when he's not there. One day, he discovered something that changed his research target completely During a Xenomorph attack, he decided to undergo a surgery to implant a hive node in his brain. There, he realized that the xenomorphs weren't attacking him. He also found out that he could speak Xenomorph and speak to the hivemind. Ever since then, Lief has been finding ways to make friends with the xenomorphs, oftentimes sending explorers to find Xeno microbes and using the microbes to inject monkeys to make xenomorphs so that he can extract the hive node from the creatures Later, Lief Cowart would become known for being a war hero on the NSS Cyberiad when he made homemade grenades filled with explosives. He managed to frag a Nukie ship, dealing a massive blow to the Syndicate's assault and granting him the highest honor a man can achieve, 'The Medal of Valor' given to him personally by the Captain of the vessel at the time, Grey Captain 'Cwm' His science license was recently revoked after he made an army of Giant Spiders that ended up halting production, and as to not get arrested, ordered one to stop a security guard who was trying to arrest him. When he returned, he found the security guard dead, trapped in a web, and was reasonably horrified. He ended up getting arrested for murder, until the charges were reduced to criminal negligence, testifying that he ordered the spider to just stop the security guard rather than kill him, which was later proven in security footage, showing Lief attempting to save the dead guard. Qualifications: Creation of medicinal compounds via a chem dispenser Certification & License Gene alteration and research Certification & license Qualified for Cloning and Revival Qualified for the usage of a standard sleeper and body scanning machines Application and processing of basic medical compounds license Viral engineering and administration license Usage of Medical class mechanoids license Qualified for the Distribution of Bartending drinks and reagents Qualified for basic fire hazard safety and handling Advanced fire hazard safety and handling certification Basic Firearm Handling license Creation and Usage of grenades license Employment Records: Lief Cowart's employment has jumped from time to time. A chemical accident spurred his desire to become a chemist, before he decided to practice his expertise in the scientific field. Lief Cowart has a history of battery, and was noted as being slightly mentally unstable, but stable enough to work on Nanotrasen property. Security Records: Trespass Drug Possesion Battery Damage to Station Assets (Unintentional) Murder of a Security Officer Criminal Negligence Mutiny of a Captain (Justified, Pardoned) Medical Records: 3 Accounts of Eye Surgery (Note from doctor- "LIEF SHOULD BE BLIND") Cybernetically replaced liver Cybernetically replaced Left Arm x3 (Crafted by Shellguard Munitions) Security Interview Note: Lief Cowart has a Beard that he refuses to shave despite his colleague's recommendations. Average 6'2 male Sports a distinct English accent Has a Shellguard Munitions left arm and hand. These cybernetics aren't the most secure and are prone to amputation Usually wears jackboots or winter boots Has Glossy-white eyes that are normally associated with blindness or chemical overdose. However, Lief isn't blind Usually wears some sort of Fedora, either Black or White. Lief claims these hats are over 1000 credits Usually wears either fingerless or latex gloves, the latter is used to protect against dangerous viruses and chemicals Always has red, green, or white on him, usually his boots. Usually from stepping into the aftermath of a massive fight Has distinct burn scaring near his eyes and on the left side of his body' Other Notes: CONFIDENTIAL!
-
- 3
-
https://docs.google.com/document/d/1H_M9AnewFCtpikUgw2-FHROV50uTzbR1YGz4tNM9Jv0/edit?usp=sharing This is the 4th google document I've made, and a passage from one of my suggestions that I made into its own document. Take a gander! If you cannot seem to access the document in this passage, let me know and I'll fix it
-
So you're part of the group guys, huh? You wanna try and be the best there ever was instead of being told off by your leader about why tf you would decide to kill the clown instead of the HoS? Well buddy old chum old pal, here is a collective guide for how to play as one of the group antagonists in SS13 (and win) Focus on the outside influencers While it may be tempting to go for the bridge first, don't (unless you're a nukie). Areas such as cargo, science, and chemistry can provide vast amounts of weapons and items that can assist the enemies of your clan in battle. Science and Chemistry are extremely dangerous to armies such as Cultists and Xenomorphs, as they have the ability to use the ore redemption machine to get things such as metal to create grenade casings and make weapons that can deal excruciating amounts of damage to you and your team, such as Holy Water Vapor grenades or Phlogiston grenades. Roboticists can deal just as much damage as well for all parties involved, creating mechs that can cause severe damage to your team, such as Durands or Gygaxes, or in special cases, Phazons. Cargo can purchase and distribute deadly weapons such as Security auto rifles or Laser weapons to the crew or Security. Mess with the chain of command No, not the actual item, I meant the concept. The heads of each division are going to be in high stress and will attempt to take control of the situation in such a high-stress environment. The best way to mess with the chain of command is to limit the amount of information those commanders can receive. For instance, the classic usage of busting up security cameras and killing witnesses and informants, as well as destroying the power sources for radio and intercom communications. Another way is to wear down the facility that the head controls, such as cargo for quartermasters, or science for the Research Directors. And finally, another way you can do this is to just... Kill them. Here is a list of the heads and directors you should kill first and make your way to more dangerous targets. You don't have to follow this, but it's nice to have 1. Quartermaster 2. Chief Medical Doctor 3. Research Director 4. Head of Personnel 5. Chief Engineer 6. Nanotrassen Representative 7. Head of Security 8. Blueshield 9. Captain Limit Death Just because you CAN kill everyone, doesn't mean you should. Unless you're a Nukie, killing almost everyone can be more of a curse than an advantage, especially for teams such as Xenomorph and Resistance. Sometimes, straight up destroying the cloning machine or other methods for revival can be an ultimatum for your own destruction. With Xenomorphs, sometimes its smarter to allow certain crewmembers to get revived so that you can facehug them again and get more Xenos on your side. However, just because you can limit death, doesn't mean you always should. For instance, jobs such as Security Officer or any of the Command can be even more aggressive post-cloning and will usually utilize the tactics available to destroy you and your team. Instead, allow the revival of low-down crewmembers such as Assistants or Clowns.
-
"Unbridled Angers" The Google Document... Again for the 3rd time
ajc007007 replied to ajc007007's topic in Suggestions
Here's an audio file of edited celebrimbor lines Gravewalker_Lines.mp3 -
https://docs.google.com/document/d/1TmHIRQ9KtpO4bftS4tInBaoxZo3qaUEo7F6PlymeHgA/edit?usp=sharing This is just me reworking my old documents and adding a few more things You may freely give your comments out to this document if you want to add or remove anything. Also, I will be updating the document with more reworks, pixel arts, and other things. So stay tuned and give out your ideas.
-
https://docs.google.com/document/d/19zLg5jXCW1EvsdMOVq7gOR7ih84FNnHvST29ZiJMYO4/edit Another google document :)
-
So I'm trying to delete a Forum post or at least move it elsewhere, but I somehow can't. Any help? I specifically want this one deleted or moved to the normal suggestions page instead of code suggestions.