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Plotron

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Everything posted by Plotron

  1. Plotron

    Hostia!

    I can kinda see where you're coming from, but I think if we include other religions that it won't be as much of a fuss. Let's go around that whole issue and create some fictional religious items, instead of dedicating time and effort into creating particular versions of particular items in particular denominations. I agree with Tauka's initial sentiment.
  2. No. I don't want to be forced to input my PIN everywhere at round start. Bank security has never been an issue.
  3. Just use the damned briefcase for all the items you only need for investigations (police tape, flashlight, evidence, crayon, paper, etc.) Use the jacket for food and your flask (with meds or tea against tox). I honestly had no problems managing my items as the detective.
  4. Add the crutches as a less fancy alternative to walking canes in Medbay. The walking canes are already coded, as far as I've seen it - it works when your leg is not up to the task, so you can move at running speed. Just use the existing code for it.
  5. Plotron

    The Blob

    Too short! I want to feel the doom.
  6. The door tape should just slow people down to walking speed for like 1-2 seconds instead of acting like police tape. Think spiderweb of stickiness and confusion. Easy to see, not very powerful, but perfect for blocking the path if there are no boxes/lockers nearby. Also wirecutters (because we have no scissors) if you want to defuse it instantly.
  7. Nowadays I feel like the captain has to babysit Security, otherwise there are problems.
  8. I dislike this idea of a new race. Just as if humans weren't enough. We have a cat race, a canine race, and you still want an ape race? WHY can't we stretch our imagination just a little bit and create something new, something truly alien? Also - primate alien? Sounds as if it was from a failed experiment on Earth, and as such it's not alien at all. I just feel like it's getting too crowded in here, especially considering that humans have more in common with your concept of an ape than with the tajaran or vulpkanin we have right now. I'd say: focus on polishing current races first, before it all turns into an ambiguous mass of skins to choose. Too much anime, too little sci-fi.
  9. I think we do need this. IRL bombs leave a shitton of evidence behind (as far as I'm aware; http://www.slate.com/articles/news_and_ ... osion.html). The only opposition to this would be the argument that updating the forensics scanner this way would add lots of manual labour for the coders (lel, snowflake argument) just like the update of the autopsy scanner to account for various new methods of death (plasmaman, etc.). Also the shrapnel idea is bloody brilliant - clean your shit up or get caught.
  10. We need this law. I love demoting people for fucking off somewhere in times of crisis (Warden 'patrolling' the world beyond the Gateway and nearly dying there due to a traitor? THE FUCK!). Give me a person and I'll find a paragraph.
  11. Finally someone doing something about the useless labour camp.
  12. It's just an operation on pixel data. That being said, I doubt we have anybody capable of coding this for Para. The color blind mode would also indirectly 'nerf' neon furries - what good is it if your character can't tell the difference?
  13. The easy way would be to drop the saturation and/or contrast, but the fancier way would be to make the game look like this to simulate the real color blindness.
  14. Fish breeding is easy. Now what to do with the massive surplus of eggs? I'm waiting for caviar!
  15. They're strong unless you catch them unprepared. Then it's a bliss.
  16. I miss the times as the doctor/geneticist when we had dying people in Medbay lobby and we were spamming anti-tox syringes. I also miss the times when you just set yourself up in front of a tea vendor in anticipation. SM is funnier than Singulo. Bring back the memories!
  17. So you want to be able to stealthily call in a validhunting squad of counter-antags in order to catch people you haven't even properly identified?
  18. Mist'd into a wall and never materialized. RIP, Kaukata.
  19. Cue in service cyborgs, whose best feature is dosh dispenser and a self-replenishing 100u beaker of whatever you can find.
  20. A separate soda machine just for the mechanic?! Something's not right! Don't be lazy. Snatch a freestanding soda vendor from the hallways instead. Separate tool vendor for the mechanic? Are you kidding me? :roll:
  21. Can any admin confirm the story? It sounds ridiculous. 10/10 round, best validhunting hunting I ever heard of.
  22. One pilot is enough for rounds up to 60 players. Beyond 60 players you run out of job slots and space on the station - it simply wasn't made for such high populations. This needs to be a part of MetaStation thingy.
  23. It doesn't stand for anything, Johann. It's up to the players' imagination if they want to ridicule the name. It's the old sci-fi naming thing where you put points between characters to make it ridiculously long and artificial (different than just plain capslock). Thanks, Dobbins, that's the whole point - less DF-esque 'fun' for the crew, more supercop fun for the AI. I find counter-antagging as AI VERY rewarding.
  24. I agree with you completely. More RP Rules / Paperwork / all the unused stuff like the medical database. I do this often. I also tried to force as CMO people to keep, the medical database up to date, or made autopsy reports, for security. But there is no real respones, besides Ah thank you , next one. :cry:. Would love to see this kind of Roleplay more. Just my opinion. How is this relevant to the topic? Holy shit guys, this forum needs moderators. Regarding the pods - one pod is enough. It's a small station. I could agree with having to go to a mechanic for a new pod, but then again you'd get problems where you have 2 pilots and no mechanics. If you really want a co-pilot, why not hire somebody?
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