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Plotron

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Everything posted by Plotron

  1. Artists are always 'biased'.
  2. Umm, well, yeah - something should probably be done about that first.
  3. It's actually been used at least once, by Dawn! Forged CC papers. Current CC papers have a huge logo on it, it's just a matter of confusing people.
  4. That solution does not exist; It's probably the equivalent of perpetual motion machine: unnatainable. So far I'm seeing a few arguments. 1. It modifies LINDA code, we want parity 'n shit. A response has been presented: the modification was designed with the above in mind; the PR-maker claims it's just two lines of hook code. Unless the other side refutes that and proves Jey to be wrong, this argument should not be included in this discussion. 2. Lag. Response: apples to oranges unless tested in a live situation (CPU load vs load spikes vs perceptible lag). The other side closed the PR and refused to test it in a live situation. We should probably check if our testing methodology is correct. I'm certainly a little bit biased here, but I feel like Jey is being treated with excessive skepticism.
  5. Make it so you need to make tweaks manually from time to time to allow for higher efficiency. Without these tweaks (tools and EVA?) the output will gradually worsen, dropping below the station's requirements.
  6. Yes. And there are individual matches IG.
  7. Limit their range, just as if you were to throw an item. Or your gibs from a gibsplosion.
  8. Don't you dare pun-ash me for this.
  9. Having fascism somewhere in the lore/background doesn't mean acting like a fascist in-game. Nobody (but CC, fucking adminbus loophole) is above Space Law. That's for a good reason - to prevent the slippery slope of internet shitlery.
  10. It's because it was never meant to be a construction zone anyway. It used to hold the grav gen back when the AI was placed in the center of the station.
  11. I don't want fascism on this server. Security is meant to be the shining beacon of the law and righteousness, and when a superior comes and ruins it I lose faith in humanity. We hold security here to a very high standard. We should not ruin that image. Prison Station is for that.
  12. It's fucking expensive. And the crate is locked. I find it easy to hoard supply points. If we can add it, then why not? It's expensive already, suits get stolen, and Security only has 2 hardsuits (not counting the Sec Pod Pilot behind that karma lock). Meteor rounds, construction rounds, whatever. If you people are so against "useless" orders, you might aswell go over the list and remove half of the items there. I found the space suit order in engineering section and figured that other suit types shouldn't remain unique and unorderable. Most PRs aren't necessary, but that doesn't stop us from actually improving and polishing the game. The more complete it is, the more cohesive the experience.
  13. Beret McRobust. I like.
  14. Done. https://github.com/ParadiseSS13/Paradise/pull/3242
  15. Vampires are weaker than traitors, round-wise. Have it so people gradually transform into vampires, much like in autotraitor. It'd be more interesting than killing 3 out of 5 vampires early and effectively turning the round into extended. Vampires oftentimes play safe. You need to feast on people and you can't easily steal identities unlike a changeling, so chances of detection are quite high. Throwing new antags at crew as the round progresses would be a potential solution to this problem.
  16. As far as I can see, you can get a single locked crate for like 80 points that contains just one generic 'space suit'. What if we could order engineering or security hardsuits for a little extra, say 15-20 points?
  17. That's not in Space Law. We can't do that, for rules are the limiting factor in our roleplay.
  18. You'd need to get the implant first, and that means breaking into armory or (currently unsuported) reuse of implants. What if the implant was available on PDA Uplink, though? Wouldn't it be better to remove the brain and let it decay? Now that's fucking evil...
  19. I like the idea of a special antag race based on collectors. I have only played Mass Effect 1 so my knowledge is limited, but the premise sounds exciting.
  20. The traitor wanting to clone their accomplice would have to do surgery first. It's not a big deal, but it's high-profile and dangerous. With an emagged cloner, a non-antag doctor could mistakenly clone the executed accomplice because the machine would override/ignore the chip inside. It's a built-in safety that would fail. I mean yeah, traitor doctors are powerful as they are, but it'd be niche use after all. It'd probably be too serious of a fault for the new implant to be used regularly, though. And we want to implement useful things, don't we? I am just brainstorming here.
  21. Yeah, this is why NT Rep is a better validhunter.
  22. Cool idea, but you're probably partially mistaken. Mice do make squeeking sounds when you step on them (and that sound is only heard by that person), as far as I remember.
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