Similar to the contractor, you are given specific organs to fetch from people (the reason lore wise could be anything from syndicate VIPs with a sick taste for a captains liver to a dying corporate bigshot in need of a necessary compatible organ that can be found on station), and you can sell these organs for additional TC. Im thinking it should be cheaper than contractor, but balanced out by the increased risk that comes from removing organs. Starting equipment could include a surgery set, a sleepy pen, ketamine to refill the pen, etc. In addition, the given uplink could have a special shop dedicated to things like better surgery tools, sleepy drugs, and other things that will make harvesting easier. To prevent people from murderboning their targets instead of just putting them to sleep, maybe add a requirement that their target needs to stay alive until after the organ is removed and sold for the contract to be valid. This is just a random idea and id love to have any feedback on balancing!