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Posts
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Everything posted by pipextiny
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Suggestion: Give me Plasma men pls I only have 15 karma
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[Karma shop suggestion]Price swap for kidan and plasma man
pipextiny replied to Mister Mann's topic in Suggestions
As far as I know the resistance does not stack You say this like it is not a very big drawback, this makes a lot of the jobs significantly more difficult Eg sec,med,robotics and any other jobs that need huds Plasma men have a space suit that unless the person trying to take it off is an antag or has an RP reason to kill them can't be touched. They also have a closed plasma supply, this means that they can't get infected by air born viruses get knocked out by any gas in the air. The combination of the two makes them space worthy from round start It's not but I think it works as a small range flash light They are human with no need to care about what is in the air, can't be full striped by most players and are space worthy at round start.As well as this some of the plasma man suits have the same armor values as the job they are working as so there is no more risk of dying than their human counterparts -
Some old ones that I'm not sure if I have posted before so here they are I don't remember why this happened but hey it looks cool The first round of nations v2 [spoiler2]Rip nations pls bring back[/spoiler2] Oh man this is old [spoiler2]Rip Rossi[/spoiler2]
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This is where I post memes when I make them only ss13 memes Due to the a round where rynnt killed 3/5 becuase they fucked with his pod I made two pictures about the best vox raiders round of recent memory! They might be a little distasteful but /shrug
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First off it's not just Unathi its all races even human Second It would not be productive to arrest every single person on the station who said "Oh man spess lizards am I right?" Third the HoP has no reason to not give xenos a job if he does ask the captain to sort him out
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Well there is a easy fix for this: Don't do illegal shit on the cams then you will get away with it. And the worst the warden can do after they see you is oh yeah there is X person doing Y at Z they have been set to arrest and there records have been updated. The maps would be a step in the right direction As for it breaking antag gameplay the warden has access to the cams anyway so nothing would change there the cams would just be not shit
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Long story short when I play I play warden (most of the time). After a long play time of the job there is just one thing I don't like about it. The cameras you get two choices a list or a map. Now the map is better for looking around and what I use most of the time but i feel like it is slow and clunky. I feel like a AI eye would work a lot better sort of like the slime management ones in xenobio. Now I understand this may downplay the AIs role with security but why should the AI be better at half of the wardens job then the warden them self?
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Anyone else worried about the new Ratchet and Clank Movie?
pipextiny replied to Renomaki's topic in Other Entertainment
Looks like i was wrong then... -
Anyone else worried about the new Ratchet and Clank Movie?
pipextiny replied to Renomaki's topic in Other Entertainment
I think the film will be fine But after seeing that there is going to be a emoji movie i wish i was dead -
Blueshield should get a recharger because they have a gun that needs one now... Blueshield should get a stamp, they can send faxs that get shot down for not using one you know the one they don't have...
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How about something like the disability tab? Where you can still have what ever arm you want to, but if you want this sort of thing you can have it
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So there are the different brands of limbs right? Why is there next to no difference between them? I feel like there should be some benefits and downsides to them all If you don't like that you can just use unbranded A few ideas I had are: Benefits: Self repairing - It will fix its self (duh) Strong metal - It will deal more brute when punching someone with that arm fiberglass fingers - insulated gloves for that hand only Tough stuff - Will break slower Downsides: brittle metal - will break faster battery powered - has a power cell that you need to recharge or it won't work loose connections - Random chance to drop held objects faulty wiring - take a lot of burn damage when shocked There are some you can't have together like Tough stuff and brittle metal Leave suggestions
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Ok back to the point of this post in the first place... I was not trying to start a discussion about if we should or should not have lock boxes (Hint: they may be shit but we gotta have something inplace to keep shitters away) I was trying to say that if you put some things that science should not have access too in a lock box why not do it with all the items science should not have access too? ( sec huds, traitor implants, mech guns) but you can feel free to talk about a replacement or alternative the boxes
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Ok how about we add the shit I said to lock boxes BUT we change the way lock boxes work so they can be broken in too like every other locked thing in the game. Not to say they should be easy to get in to but you don't need just a emag or access to get in Any one up for that?
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So because people can identify that the person inside is a antag that is a good reason not to have them lock boxed? Death mechs should be used to go loud, as fox says they are much more visible. They are not supposed to hide the fact they are a traitor because at that point you are going out with a bang anyway
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What about NV huds and hud cybernetics?
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Well the first thing I need to say is what should get put in lock boxes: All of the mech guns (at a stretch unlock non lethal weapons) Both of the Implants science get (freedom & adrenaline) security huds (both on face and cybernetic) You want to know why? Mech guns= First off Randy Roboticist should not get access to guns, fairly standard stuff right? There is no situation where robotics or any other member of the science department should need one and if they need one so badly they should ask the captain or HoS not just slap it on there themselves. If they are antags they can one just get a emag or two just get a ID off someone who can after the put a little more effort in then they can go on a mass shooting or what ever they need to do. Implants= For a start these where antag items so Its safe too say they are fairly good at doing things you are not supposed to doing . So after you get arrested for a legitimate crime you can just pop the cuffs off with a click of a button then run off if they stun you just pop the adrenaline and leg it down the hallway what is going to stop you? TL;DR :n fuck sec lel Huds = First off they are sec huds not Samantha Scientist's huds and I'm just fed up with getting set to arrest then just taking themselves off like they never did anything in the first place Long story short its dumb this sort of stuff should be left to sec (or snacky beacky angtags)
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I don' think the loss of hulk would hurt a lot. Its hard for sec to keep it in check because of the stun immunity and even if you blast them back to being human what is stopping them from just getting the injector again? And the "oh they are weak toment is lazes" argu sort of silly because you know, every one is... As for the Mutadone one, whats stopping them from carrying round more then one injector?
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I Blame the Hop for this one
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Why is this in the game?