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LufgtHuron

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Everything posted by LufgtHuron

  1. I'm going to say no to this. If you want to RP kisses and all that, just use the me command. No need to waste code for this being a separate feature.
  2. The basics: I recently had a round where I was a wiznerd who got chomped on by a security officer who apparently was able to be changed only into xenos or statues. All of his attacks put me in low crit - I wasn't able to get up, die (succumb) or be healed (as I had no friendlies and couldn't move). After that I realised that this seems to happen quite often - I have to lie there hoping someone decides to come and rescue me or that I finally get into the state where I can succumb and ghost around freely. Suicide is obviously not the answer as it leaves you unclonable and unable to be revived by any standard means. So here's the solution: employ a system where a player is able to roll 1 d6 (or other, this may/may not need balancing) which will decide whether he will or will not be able to get up for a limited time and possibly heal themselves. Things in brackets are hidden from the player (or not, maybe?) Way of use: verb in the GUI/integration into the resist verb/button Time limit on use: Depending on the roll, possible base of 30 seconds. How it works: Player in low crit (i.e. can't get up but you aren't in a condition bad enough to die either - a limbo) rolls a single d6. Possible results: 1 - [Critical failure] "You lacked the strength to get up. You fell immediately back to the ground, making your injuries severely worse. You succumb to death." [Death] 2 - [Failure] "You lacked the strength to get up. While trying to get up you have further opened your wounds and are now worse than before [additional damage, slight bleed applied, slow movement, -0 seconds of time standing up, +10 seconds to verb cooldown] 3 - [Minor failure] You do not move at all, pain overcoming your mind and paralysing your muscles. [No additional damage, no bleed applied, no movement, -0 seconds of time standing up, +0 seconds to verb cooldown] 4 - [Minor success] You get up but your pain filled mind doesn't allow you to rise without slightly worsening your condition. [No additional damage, slight bleed applied, slow movement, -5 seconds of time standing up, +5 seconds to verb cooldown] 5 - [success] You get up. [No additional damage, no bleed applied, slow movement, +0 seconds of time standing up, -0 seconds to verb cooldown] 6 - [Critical success] You carefully get up. You avoid worsening your injuries. Adrenaline fills your body allowing you to move freely and for a longer time. [No additional damage, no bleed effect, no slow movement, +10 seconds of time standing up, -10 seconds to verb cooldown] Now, I am obviously not sure if this can or cannot be implemented. But I do think that it would make for a fine addition both in RP context as well in general gameplay sense. Probably needs some balancing, probably needs a text change but... what do you think? That all being said. I know we have a limited pool of coders so if this IS indeed possible, i'd be willing to help with it. I have some experience with C, C# and the most robust ever, PAWN so hopefully if it were necessary I could throw in something from myself.
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