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dadols

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Everything posted by dadols

  1. I mean, why do we need to nerf the chaplain? Murder it`s still illegal, so the Chaplain can`t go on a CULT Murderbone/ValidHunt, and vampires are pretty robust if you get robusted by a chaplain you`re probably unrobust... And remember Cult is the easiest antag...atleast for me, Everytime I get choosen for Cult, I`ve always GreenTexted and converted way more than half of the cultists... I just think vampires should get Buffed, (Major Overhaul of the antag, if they get discovered early in the round, they`re dead... same counts for shadowlings, it happens often if a newbie of the antag gets choosen)... -Just my Own personal opinion
  2. Glory to Synthetica. Welcome Back I agree with you, Paradise even if it has less content than other "Servers" it offers a greater experience.
  3. Humanoid Mushrooms Mushrooms do not have a “skin”, so they lose water easily, which is why they grow well in humid climates. So Mushrooms, are easily harmed by heat and can`t store chems. Mushrooms are the only “plant” that provides a natural source of vitamin D. When exposed to ultraviolet light, mushrooms convert ergosterol to vitamin D2. Faster (than other races) Passive healing if Hunger full. Health benefits? There have been many scientific studies on mushrooms. Not affected by usual Chems, only "Corrosive Chems"have effect on them. Mushrooms are weak and fragile. Weaker than IPCs. Mushrooms may cause harmful effects such as Exclusive Ability effects explained "spoiler" , eating/drinking/injecting mushrooms meat/blood causes the same effects.(This isn`t OP, Mushrooms can`t use chems so Poison is going to stay in their system for a while) Other entities may live on them. -Just my own personal Opinion.
  4. +1 I don`t know if I`ve understood correctly: Almost immune to fire? FIREFIGHTER MUSHROOMS? Overpowered poisons means, INVINCIBLE MUSHROOMS!! Someone spaces you and you instantly build up a thick EVA Suit around you!? SPACEPROOF MUSHROOMS!! I think it should take 15~75 seconds for your abilities to take effect.. -Just my opinion. (Great Concept)
  5. Thank you for your fast response, we`ll try to fix the issue as fast as possible. -Thank you.
  6. The WikiTeam is always active to Fix Issues as fast as possible regarding the Wiki, May you reply with in depht informations so we can fix the issue? -Thanks in Advance.
  7. Yep. +1 To Everything.
  8. Yes Yes to that, too Anyway , Like I said "it`s very hard to find someone to reattach your limbs", Why should We add a nerf everytime a Buff gets added? We should be able to reattach our limbs, but it`s going to take a lot of time,like 1/2 minutes? And lower the damage bonus to 1.25x
  9. Being able to buy shuttles like on /tg/
  10. You can die of Power Loss!?
  11. +1
  12. Now, that I think about it, you`re right... Just close this suggestion then.
  13. dadols

    Diona Cosmetics

    No,Dionas have to be unique..
  14. The Main Problem is that suggestions get forgotten too fast, Admins are going to choose... They`re gonna move the suggestion in awaiting for approval and then Coders are going do decide to code it or not. Good Suggestion > Awaiting for Approval > Accepted Bad Suggestion > Denied Nice Suggestion but too much stuff going on > Awaiting for Approval > Denied. At the moment there`s too much chaos going on in the Suggestion Forum.
  15. We require 3 New Sub-Forums Denied / Accepted / Awaiting for Approval . Currently we`ve 2000+ Open Suggestions, Lot o` Useful Suggestions get lost overtime. Consider the following questions when posting your Opinion: - What do you think about it? - Do you like IPCs?
  16. But. If we think about it, We don`t really need it... But SS13 has ton of shit we could live without.... And IPCs being able to absorb energy charges from Batteries is very useful sometimes... We don`t need it, but We don`t even have a reason why not to implement it?
  17. I Agree, I mean and I don`t even think we need something like that? do we? Ex. Syndicate attempts to kill "Person X" , whoops!! Your weapon got stuck into that guy!! What if the guy escapes? I mean, players aren`t slow in this server, this is a fast paced sort of server... You`ve to be fast, you can`t bother about that... I like Paradise the way it is,no need to add an useless major overhaul to combat..
  18. Or just keep it at it is... It`s a cool feature another codebase already has, but I don`t really think We need it so much?
  19. Great Idea, but they still should be normal players and they will start with 0 TCs, their objective is to sell stuff, and to reach a n. of TCs,and how do you reach that numer? By selling stuff to Syndicates Agents. Stuff is going to be much cheaper.... ex. an item is going to cost 2 TCs less and you will have some exclusive stuff.. but! Because you still need to complete your objective,Stuff is going to cost most of the times 1 TC less... unless that`s an exclusive item.. This Half-Antag can be called Smuggleror Syndicate Dealer... Your Objectives are going to be: 1- Reach "X" TCs for the end of the round. 2- Steal "Useless-Item". 3- Survive on the shuttle alive. And you`re not allowed to murder anyone, unless you`ve a really good reason to.
  20. +1 Great Idea/Concept. But all the stuff you've made looks very strange & confused... the placement and the general design of the areas you've made...
  21. +1 Great idea!
  22. You're completely misrepresenting my intentions here and prejudging where I was going with my statements. The fact is, some misinformation was given in the first post; this was corrected---additionally, some strengths and weaknesses, both, were not included in the original post or being discussed. It's intellectually dishonest to not include every strength and weakness when discussing a species, its balance, and what it has/doesn't; this goes for any species, and not just IPC. I'd be just as pedantic if something like claw sharpening was non-aesthetic and no one bothered including that as a strength for the races that actually have claws. Whatever I wrote in the first post is what I`ve seen, I don`t think IPCs have more pros/cons, than those that I`ve listed.. if you think so, I`d love to fix the Main Post and add more stuff... Anyway, I still think IPCs aren`t such a balanced race.. I mean it is a cool race, but nothing else than that.. You can read other posts other users wrote when they list all the problem and you can clearly see IPCs aren`t such a balanced race compared to other races.. -Just my Opinion
  23. I always take SSD bodies to cryo and most of the community does so as well... Anyway there`s a reason why we have a Paramedic.. I mean Paramedics are there to assist the crew.. Most of the time a Paramedic have ton fo free time, and by the way there`s no need to get ton of access just to pull SSD people out of a room.. We have the AI for a reason... AI always opens the door even to high danger areas just to pull out an SSD person and if it doesn`t work call an Head...
  24. The damage bonus needs to stay, 125%~130% should be better than 150% I mean they`re still gonna be weak, and yeah stun makes it less shitty to die as an ipc. And Remember that EMPs aren`t antag exclusive.. ex. Bartender has it,Chemists,Experimentor... in few words.. EMPs can be made by everyone and are everywhere... The damage they take right now is ridicolous.. and everyone knows that... That`s why people say they`re made from paper/cardboard/tin/potatos/wood... For someone that is robust that`s not such a big problem... but for the overall player base that`s a problem... and the Cons that this race gets are ridicolous compared to the Pros... That`s just my opinion....
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