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Lolzyking

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  1. Okay instead of necroposting in an old thread I wish to share my idea Insects IRL are much more susceptible to poisons due to their exoskeleton's and non complex circulatory systems. Also due to the noncomplex circulatory system they should infact bleed out faster ( ants spiders roaches ect have large tube like structures for t heir blood, it'd be like humans had fire hoses for veins. Mechanical changes suggested Increased toxin damage (inspired by IRL bugs vs pest spray) Increased bloodloss rate/damage also new janitor chem> Diatomite is used as an insecticide, due to its abrasive and physico-sorptive properties.[8] The fine powder absorbs lipids from the waxy outer layer of insects' exoskeletons, causing them to dehydrate. Arthropods die as a result of the water pressure deficiency, based on Fick's law of diffusion This chemical also works on slugs, it is completely harmless to mammals and plants however. This chemical would be a on tile/spray/touch that harms kidan/skrell/slime/borer/spiders, that is easily washed of with water or using a damp rag on self.
  2. I don't think we need to beat up fox that bad. But we shouldn't fear changing things, Grey's need something done to them, to make them more interesting, to make telepathy more usable. Perhaps a snowflake code that puts their telepathy on cooldown if they are stunned, as a con to global telepathy. Perhaps when on Drugs telepathy goes to the wrong person and gets garbled. Death by water ( so watersprayer, fire extinguisher)
  3. NECROMANCY also I think these sprites with work could be a nice replacement to the kidan sprite
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  5. Perhaps base pure metals aren't good enough as materials for some higher end stuff, perhaps you'd need to set up another machine, to make alloys, and this would take time, even with a maxed out machine. The machines themselves wouldn't be cheap either, meaning science cant just spam a bunch of them, could also give them a ridiculous power draw.
  6. Lets say one of the global small items to get is a jetpack, it would reward you for each jetpack obtained.
  7. perhaps their could be a non science telescience/teleportation job tasked with body retrieval and moving lazy people around. You could either add it to cargo, or make it a karma job and put it in the teleporter room, and expand it using the empty space behind the captains room.
  8. what I would give tators. 3 theft objectives of items belonging to heads of staff (shared among all tators this shift) 5 general item objectives ( shared among all tators this shift) 2 assassinate/protect/disfigure objectives (may share, may conflict with other tators, just rng) Survive or escape as one objective, Die or hijack as the other.
  9. I meant a more general use item, basically a one use mindswap spell, in the form of technology. Swap bodies with hos, kill your old body.
  10. Perhaps if antags were given a bigger list of objectives, and point values for how many they complete.
  11. I could see this being good for traitors, Perhaps a body swap high tc Item made by cybersun ( they have great mind tech ). Otherwise, I don't see this as a thing that needs time spent on, time that could be used on nicer things. IF and I say if, we have to have this Data theory 7 bio 5, brain case. a brain shaped adapter, that you can place a posibrain inside, that will allow them control over and organic body. and allow mmi's to fit inside IPC chassis. then in character setup under prosthetics for organics, allow for a posibrain in case, and for IPC mmi.
  12. You've just challenged the station to a game of ball for all the fucking quarters, but you're going need an edge right. The syndicate has a plethora of items just for this. Syndicate no slip shoes, Pickpocket gloves, Adrenaline implants, Para pen ( crew might lynch for such obvious cheating) Chameleon projector (become the ball) Also make sure everyone gets a chameleon jumpsuit and you settle on a swag team uniform, Dna scramblers and agent cards to look fly is also a good idea.
  13. The point of the chemical box is to replace the random single vial. You don't know what you get, but you will get a usable set. The poison set is good for anything, just buy the syringe gun. Healing is nice and always usable. The bomb set includes enough chems to be creative. ( knockout grenades, blackpowder smoke, standard explosive) The spray set can make a flamethrower, explosive spray, lube, ect.
  14. Currently buying chemicals as traitors is god awful Only chemist and scientist traitors can directly by random chemicals otherwise you have to buy a random surplus crate. my suggestion- New item, Chemical box- 1 of 4 boxes. uknown tc amount -Toxin box. Contains 7 beakers, 5 are random traitor chems ( that have labels indicating what they are) the last two are Cyandie and Tabun. -Spray bottle box- 2 spray bottles, 1 beaker of synthflesh, 1 phlogiston, 1 flouro acid, 1 space lube, 1 beaker of plant killer -bomb box- 1 beaker of smoke powder, 1 beaker of phlogiston, 1 beaker of black powder, 1 beaker of nitorglycerin, 1 beaker of potassium, 1 beaker of sulfonal, 1 beaker of capuletim. ( now just ask the bartender for a glass of water) -Healing chem box- a box full of assorted healing chemicals- Includes atleast 1 beaker of synthflesh and omnizine. Portable pill and patch maker- 2 tc Thermite box- 4 beakers of thermite- 1 empty beaker- 1 pipette- welding goggles -2tc Changes: Syndicate syringe pistol- comes in a box with 6 syringes.
  15. only if hamon users are not crew, and therefore killable for being EXTREMELY annoying the thought of these ....fabulous vampire hunters...... one beaker of 25 tabun, 25 cyanide, 25 phlogiston and 25 capuletimm, a box of syringes, and a rapid syringe gun.
  16. how to kill shunted AI. turn off ALL station power. ALL of it, cut solars, turn of all SMES on station. then you see that fancy as shit shield generator in engineer secure storage, CRANK that shit up, eat all the power. Shunted Ai's apc should be dead now, if its on station.
  17. honestly space pods are broken code wise, there movement is broken, they were poorly ported and no one wants to touch them with a stick I recommend deleting, moving their sprites onto mech code, hell you could delete the sprite, use the old xenoarch pod mech, give it some recolors, allow it full access to all mech parts, up its speed, change its stats. Sleeper pods for passengers up to 3, would also be more useful in stabilizing spaced individuals, it would allow sec pod to scoop people in space who are refusing to enter the pod. sec pod mech would have a taser, a laser, and a sleeper civ pod stuck with whatever research gives him beyond his 3 sleepers
  18. just surround the chaplain with debauchery
  19. Recovered Scrap of knockoff unit -obviously deceased Unit was recovered from station ********, Unit was caught attempting murder, a Slime Coroner named Hughe, Unit attempted to implant an explosive device into the man, Unit was thwarted by witnesses, before unit could be question it committed suicide by an extensive number of EMP devices, The target victim was later found already dead and replaced by a changeling. Recovered memory of time up to station was a copy of Unit 2 up until a point, after this point memory is encrypted.
  20. The H.O.F.F. series IPC is based off a brain scan of the deceased 20-21st century actor and singer David Hasslehoff. This series of IPC shows aptitude for (mad) science, medical care ( only due to downloaded medical data), and Esoteric architecture. This series is not recommended for Security work, due to its slower than satisfactory reaction time, units however have atleast proven to be combat capable in times of emergency. ------------------------------------- Unit 1-Deceased/Corrupted : station was lost to cult of Nar Sie, . Unit's status is unknown, suspected destroyed or corrupted by cultist . Unit 2-Corrupted/Unrecoverable : Is currently treated as a pet by a xenomorph colony at ************ ********** in the ************* constellation. Transmissions from unit show shift was standard until co worker, a Ivan Ooze, invited Unit onto a off the record project on a research outpost near on the nearby stations resource asteroid, Together they raised a xenomorph facehugger to a queen by supplying it with a copious amount of monkeys, Later in the shift, once control over the experiment was lost, Xenomorphs forced the unit to take them to the station, Unit 2 then proceeded to ferry a couple of dozen xenomorphs and countless face huggers to the station proper. Contact was lost shortly after xenomorphs hijacked the escape shuttle and forced unit to re route to classified location. Unit 3-Complicated : This unit unlike previous units survived multiple dire situations, Unit successfully evaded Ascendance event on **** /** /** by escaping by hiding out on a pirate radio station , a xenomorph infestation in which Unit and other survivors recovered and repurposed a medical vessel and utilized discarded telepad technology to save more crew from the compromised station, Unit was decommissioned after successfully transferring a copy of its consciousness into a monkey brain, this brain is now in a currently alive Vulpakin, The original positronic brain inside the overly stressed IPC frame from the experiment was decommissioned, Sadly the notes on how to perform the experiment were leaked before decommissioning. Unit-4 Alive: current replacement on our work contract with nanotrasen, unit is currently operating in the field, we have modified units personality slightly, Unit no longer expresses disloyalty to nanotrasen, and now actively works against enemies of the corporation.
  21. From a sprite perspective, Resomi should be a full standard sprite like humans, but have the halfling gene trait. so that it shrinks them , and whatever they are wearing, making clothing sprites good to go. now balance wise I feel our coders could come up with a way give resomi shortsight with thermal like vision, that does not see through walls. this makes their vision "different" not better or worse by any margin, just different. the rest of their balance is around them being Small, Frail, and able to be picked up. So their buffs would be Small Can go over tables Cons Easy to kidnap/thrall/cult Easy to kill And really if they are going to stand still in melee, alt click their tile....make them suffer by attacking them from the tab menu.
  22. When slimes have become your friends they will infact listen to you, there are currently 3 commands (4 if you include Hello) Stay - Slimes will go non hostile for some time, not move, and behave until told another command Stop - Slimes stop following current command, in a few ticks they will go hostile to any non friend Follow- Slimes go non hostile, will follow friend who said follow. Commands can be given to individual slimes by saying their number, or to all slimes by addressing them as slimes. Commands can be laced in general conversation example slimes are following master antag slime breeder, sec is in a standoff with them " What can stop me from releasing my slimes on you?" since the word slimes and stop were in the same sentence slimes will go hostile. what I'm asking is if its possible to expand upon this system Commands that would be useful Kill- slimes will attack the next person the friend points at. Hide- Slimes will hide in nearby vent until next command or bored, then leave vent. Meet/Introduce- next person pointed at becomes a low tier friend to the slimes. Guard- Slime will attack whoever picks up or hits the pointed at targert, If word me is said, slimes will defend you.
  23. heres a horrible crop job, I put the original colors back in original position now its time to look at it code wise, this suggestion would mean making it so each slime core had 4 variation it could mutate to , sans edge cores. this would mean recoding most of the slime mobs to have new mutation paths for the additional types, possibly changing some to allow for regression. also on the side thats missing the most options I'd suggest stuff like, wizard slime, ect such a slime could give random spells ( using them improperly being self antagging.)
  24. maybe rework the circle back to the orignal circle, and add from that, add new reactions to existing ones Silver slime core+charcoal= silver ect.
  25. phantasmic.....you must draw the scene you desctibed
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