Yeah catching runners, specifically stopping runners, all the officer has to do is click and that's it, over.
The stun setting is the lazy setting as it is regardless, having to actually use the tasers disable setting once or twice after golden bolting them or using the baton isn't that strenuous, and like I said it's give runners a bit more of a fighting chance.
I hate to use the in real life fallacy and all, but 100% subduing someone shouldn't take 10 seconds when all you use is one taze.
That's exactly what I'm suggesting, a few seconds off the stun time.
Instastun is shit and all but if it weren't omniuseful to the extent that it currently is, 90% of the issue fades away.