Hello all!
Brig Physician has quickly become one of my favorite medical roles. I've noticed, however, that there is a decent amount of busywork at the start of the round. Primarily, you will generally want to go and take a freezer full of blood products and a defibrillator, as Medbay has plenty of both and they're both important, basic medical tools. I typically also take a few other odds and ends such as spare splints, chems, etc. I have no problem with using my downtime to expand my area in meaningful ways, but having to spend time running the same banal errand every shift is a bit tiring. While the task itself doesn't take particularly long, it does when it's combined with the other things you typically do at roundstart, meaning I am often finding myself still doing "roundstart" things at 20-30 minutes into the round, when combined with basic RP with other crewmembers.
My goal: For Brig Phys to not have to spend the first 10 minutes of the round going and grabbing blood and a defibrillator just so that the Brig Medical Bay has more than the absolute bare minimum.
What I would like to avoid: Giving security a free mini medical bay. Completely negating the need for security to go to medical is not something that should be present at roundstart, every round. It should only be the basics. In fact, I would argue that without a Brig Physician on staff, this stuff shouldn't even be present there.
Additionally, I understand that having things to do is not a bad thing. Doing basic organization, gathering specific items that you personally make use of, doing the basics for your job (setting up engine, cryo, etc.) are all important. However, I think there are many better goals for a Brig Physician to aim for, such as their personal kit, Body Scanner, full OR, cloning (as well as RP!) that give you a sufficient amount to do.
My proposal: Add a check to see if a player has been selected for the role of Brig Physician at roundstart. If the check succeeds, add a defibrillator (and Hand Defibrillator?) and blood product freezer (with IV pole) to the brig medical area.
This would eliminate two of the largest items you immediately seek out during any brig physician round, allowing you to focus on stocking your personal kit, and pursuing personal goals like gathering chems and expanding/enhancing your treatment area as you see fit.
The roundstart check (if possible to implement) would ensure that security isn't getting extra medical equipment for free every round, unless there is a player filling that role (who would then likely go get that equipment right away anyway).
I feel like this is a modest change that would improve the QoL of the Brig Physician role without being a big buff to security, or the role itself. Please let me know what you think!
EDIT: I would like to add that the Brig Phys. locker is one of the few (only?) medical lockers that inexplicably doesn't contain a medical duffel bag, which would also be a welcome addition.