For example: the old detective scanning tandem. That was complexity for the sake of it and that is ass.
EDIT: eh, i mean some would have been nice things have been denied because of balance issue. Well, pretty much everything has to be in balance before adding it which is kinda meh.
While antags shouldn't be crashing the server with their cluster max cap bombs, they should have some freedom.
Also a factor that affects the amount of antagonism is the fact that people get caught usually pretty early on and thrown into perma. Security players are iffy to parole traitors even if they haven't yet committed acts of violence. It usually goes like this:
>Be traitor, get steal objective.
>Try to break in somewhere
>AI spots you and calls security immediately
>*cue jackboots.wav*
>Security finds your e-mag and maybe some c-4
>Perma.
No one dares to play it interesting because you will just get the alcatraz.
Just my thoughts.