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Posts
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Days Won
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Everything posted by Lalchi
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When i've been killed as vampire by a RD with meth, full combat implant, a Sniper and a phazon ready for him I doubt it.
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This is awesome ! Needs more muscled girl.
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I'm curious too Can't be holy water cause the vampire probably was full powered at this point, being immune to holy water. Maybe Sarin with Phlogiston. Seems pretty deadly.
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Lalchi replied to Trololiver112's topic in Civilian's Days
ZERO ! -
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Lalchi replied to Trololiver112's topic in Civilian's Days
Dunked ! -
looks at those cool peoples
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i await the day i got hijack scientist to put my "die hard" roleplay on station
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Lalchi replied to Mrs Dobbins's topic in Civilian's Days
7 space koi blocking toxins -
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Lalchi replied to Mrs Dobbins's topic in Civilian's Days
5 people It's five ! -
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Lalchi replied to Mrs Dobbins's topic in Civilian's Days
6 monkeys eaten by slimes EDIT : 1 Bad admin posting in the same time as me -
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Lalchi replied to Mrs Dobbins's topic in Civilian's Days
2 because sling is actually one of my fav antag -
SATURDAY NIGHT HORROR: The Monster Of The Maintenance Tunnels
Lalchi replied to Leanfrog's topic in Event suggestions
My god the horror i want that -
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Lalchi replied to Mrs Dobbins's topic in Civilian's Days
3 wiznerds -
how the fuck that happenned
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SSSSSSSPPPPPPPPEEEEEEEEEEEEEEEEEEEEEEN
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I would be against it, really. Antags exist purely to get action and danger on the round. More a traitor is dangerous and prepared, more it is exciting for the whole round. When i play security, i would rather hope to be against one syndicates overpowered with tons of advantage and weapons and give an actual challenge to security than a syndicates who got caught with a esword, got stun, processed and there, it's done. I agree that some meta are quite obvious to see on players and make them predictable. But if we start tweaking and nerfing antags more and more, syndicates round will just end up being extended rounds really. Yes i'm kind of overlooking since we're only speaking about mindshield here, but my point stay the same.
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Same here, i agree. Some addiction are very annoying. I can get it for addiction on meth or Omnizine. I'm not necessarily against it as it can add quite a balance to the game. But for cafeine, alcool or other addiction that doesn't give you great advantage and still makes you addict way quicker, it's very annoying. I had this quirk on my Kidan character where he always had a cigar on his mouth because he is from the clan Smoke (just a little funny detail). I had to drop the quirk because if i have the cigar on his mouth for one minute, my Kidan is getting addict immediatly. As he is often on Command roles, i can't permit that anymore
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Lalchi replied to Mrs Dobbins's topic in Civilian's Days
still have one fucker -
i always wanted to write a book named "How to escape perma and nanoscum" but never find time or the will to Basically funny stupid guide with usefull tip but definitely stupid.
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Lalchi replied to Trololiver112's topic in Civilian's Days
Nooooooooo -
what i would propose is the ability to remove the death implant in case a head goes SSD or can't be cloned so that implant can be preserved and implanted on a replacing head.